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150This tutorials covers how to create a more advanced type of facial rig, showing you how to use the “stretch to” constraint to give the face a more fluid way of animating. The “stretch to” is great for things like lips and eyelids (which is shown in this tutorial); in addition, I show you how to make the eyelids “stick” to the eyeball surface, so there’s no unwanted gap between the two while animating.

tornadoLearn how to make a tornado with the particle system with a lattice to control the flow of the particles.

150Blender’s constraint system offers a very powerful feature-set. In this video tutorial we will look at how to rig a piston using several constraints.

003Learn how to make objects explode and then assemble together with the use of the explode modifier, the particle system, and the sequencer.

wheelWhen the length of the path curve (actual length, not path length) and radius of the wheel are known, the rotation can be calculated based on Speed-curve that controls the vehicle motion.

syncjawHere I will attempt to explain my recent dealings with using Blender Shape Keys to produce convincing lip-sync (Lip-synchronisation, ie: “speech”) for simple, humanoid characters.

This is aimed at people with an understanding of Blender fundamentals like vertex loops, face loops, sequencer and of course, Blender’s new Shape Key system. If these terms mean nothing to you, then you may well struggle to keep up. If you’re familiar with them then I hope this tutorial will prove to be a breeze and your characters will be speaking so fluently you’ll have trouble shutting them up!

Blue BoxUsing the shape keys you can morph an object between two different shapes and use them to create separate facial expressions. Learn how to use the shape keys to simply morph a box in this tutorial.

breakingglassA videotutorial on how to make breaking glass with the explode modifier and the particle system.

weld13Learn how to create animated texturemaps. A very cool tutorial but not for absolute beginners.

Picture of the animation resultA tutorial demonstrating how to animate a walk cycle in Blender using Ludwig.




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