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Archive for September, 2009



003Learn how to make objects explode and then assemble together with the use of the explode modifier, the particle system, and the sequencer.

RenderLearn about all of the different settings you can use for objects with the fluid system including obstacle, inflow, and outflow.

CloudsLearn how to use particles to quickly create white fluffy clouds in your animations.

mix-nodesMix de deux shaders différents à l’aide des nodes. c’est simple ;)

150Cutting a hole into a curved mesh is a common problem, particularly for new modelers. This tip shows you how to go about doing it using blender’s retopology tools.

150When you begin working with complex scenes you’ll often find yourself applying the same material to a multitude of objects, which becomes quite time consuming. By using blender’s “Make Links” tool you can quickly apply a single materials to as many objects as you’d like.

face-rigging-video-tutorialRigging the face can be as difficult and as time-consuming as rigging an entire body. In this demonstration, Paul Caggegi takes two techniques – bone and lattice deformations – to produce a very flexible and versatile rig for a character’s face.

marcus-blair-rigging-demoHere’s a good videotutorial by the Process Diary that’ll explain many rigging concepts. If you’re an absolute rigging beginner, I recommend you read up on a few tutorials first.

mini-tutorial-on-landscape-sculptingPaul Caggegi from the Process Diary has posted a useful videotutorial on landscape sculpting.

previewSparklingVideoTutorial200Want to learn how to make a really cool retro-circle sparkling magical dust effect using Blender’s partial system? You can in my first ever video tutorial!




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