Unlocking Blender resources
This tutorial takes the viewer through an introduction to using the LuxRender rendering engine from rendering engine in conjunction with Blender. Learn where to get it, how to run the script, and how to render to LuxRender
JeriH has released his George Rig 1.0. and he’s obviously put a lot of thought into this rigging, keeping the animator in mind all the time with simplified controls and a separate window for the entire IK/FK controllers with a nice GUI background. In addition he’s completed a companion manual for it.
Este libro electrónico “Fundamentos de Síntesis de Imagen 3D. Un Enfoque práctico a Blender” con ISBN 978-84-613-2782-9 contiene la mayor parte del contenido del curso básico de Blender (equivalente a un libro impreso de más de 300 páginas) creado para el Centro de Excelencia de Software Libre de Castilla-La Mancha por dos profesores de la Universidad de Castilla-La Mancha: Carlos González Morcillo y David Vallejo Fernández. Puedes acceder libremente al contenido del libro en esta página. También puedes comprar una copia en CD y así contribuir a la elaboración de nuevos cursos y materiales didácticos relacionados con el software libre.
Using the shape keys you can morph an object between two different shapes and use them to create separate facial expressions. Learn how to use the shape keys to simply morph a box in this tutorial.
In this tutorial we’ll take a look at how you can create a library of reusable composite nodes. It takes time to create node setups, and often the work is repetitive, so let’s see what can be done to be more efficient.

Creating tileable patterns can involve a lot of tedious tracing and tweaking to get them to tile seamlessly. This tutorial describes a method of automating the process of creating flawlessly tiling, patterns using GIMP, Inkscape and Blender to render seamless tiles.

Here’s a modeling timelapse video (and some accompanying images and text) of my new project to create a steampunk style female android. The timelapse shows the creation of the face and shoulders, and some of the clockwork elements inside the body and head. This is only part one, part two coming soon!
Use the Video Texture module to play movies in the Blender game engine. Python code and example blend included.
A good lighting setup is essential to effectively displaying your model. Without it your hard work might as well be for nothing. This tutorial takes a look at how to make a good three-point (+) lighting setup in Blender. The tutorial covers the different kinds of lights within Blender, the different configurations needed, and some general tips and tricks to creating a good setup within Blender