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	<title>Comments on: Lightsabre tutorials</title>
	<atom:link href="http://www.blendernation.com/lightsabre-tutorials/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/lightsabre-tutorials/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: reBirf</title>
		<link>http://www.blendernation.com/lightsabre-tutorials/comment-page-1/#comment-2943</link>
		<dc:creator>reBirf</dc:creator>
		<pubDate>Tue, 23 May 2006 21:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/03/30/lightsabre-tutorials/#comment-2943</guid>
		<description>Being a huge fan of the node-based compositing found in recent 2.41 test builds, I used a system of nodes to both blur a green tube and add the white highlight in the middle.  Perhaps a little cumbersome, but... nodes are sweet and (once it&#039;s set up) is very easy to use as a layer in a larger composite.</description>
		<content:encoded><![CDATA[<p>Being a huge fan of the node-based compositing found in recent 2.41 test builds, I used a system of nodes to both blur a green tube and add the white highlight in the middle.  Perhaps a little cumbersome, but&#8230; nodes are sweet and (once it&#039;s set up) is very easy to use as a layer in a larger composite.</p>
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		<title>By: Jason G</title>
		<link>http://www.blendernation.com/lightsabre-tutorials/comment-page-1/#comment-804</link>
		<dc:creator>Jason G</dc:creator>
		<pubDate>Sat, 01 Apr 2006 03:27:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/03/30/lightsabre-tutorials/#comment-804</guid>
		<description>My technique is volumetric, actually.  Put your camera looking at a shallow angle on the tip of a saber made with halos, you can see the buildup of the halos. (volumetric!)</description>
		<content:encoded><![CDATA[<p>My technique is volumetric, actually.  Put your camera looking at a shallow angle on the tip of a saber made with halos, you can see the buildup of the halos. (volumetric!)</p>
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		<title>By: AniCator</title>
		<link>http://www.blendernation.com/lightsabre-tutorials/comment-page-1/#comment-786</link>
		<dc:creator>AniCator</dc:creator>
		<pubDate>Fri, 31 Mar 2006 06:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/03/30/lightsabre-tutorials/#comment-786</guid>
		<description>My technique was actually made for myself because I couldn&#039;t work with Halo Materialled LightSabers. So I made a different technique.

But I think Jason G&#039;s technique is better. The lightsaber of him is more volumetric (I think)</description>
		<content:encoded><![CDATA[<p>My technique was actually made for myself because I couldn&#039;t work with Halo Materialled LightSabers. So I made a different technique.</p>
<p>But I think Jason G&#039;s technique is better. The lightsaber of him is more volumetric (I think)</p>
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	<item>
		<title>By: AkhIL</title>
		<link>http://www.blendernation.com/lightsabre-tutorials/comment-page-1/#comment-780</link>
		<dc:creator>AkhIL</dc:creator>
		<pubDate>Thu, 30 Mar 2006 22:47:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/03/30/lightsabre-tutorials/#comment-780</guid>
		<description>I think doing it pn postproduction will be better. You can make new empty scene, link lightsabre object to this new scene, then blur sabre in sequencer and put it over original image.</description>
		<content:encoded><![CDATA[<p>I think doing it pn postproduction will be better. You can make new empty scene, link lightsabre object to this new scene, then blur sabre in sequencer and put it over original image.</p>
]]></content:encoded>
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	<item>
		<title>By: CGIman</title>
		<link>http://www.blendernation.com/lightsabre-tutorials/comment-page-1/#comment-778</link>
		<dc:creator>CGIman</dc:creator>
		<pubDate>Thu, 30 Mar 2006 20:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/03/30/lightsabre-tutorials/#comment-778</guid>
		<description>hey, this is awesome! 

the only way i&#039;ve been able to do it is on Adobe After Effects, but that renders a HUGE file!  this will be much better.</description>
		<content:encoded><![CDATA[<p>hey, this is awesome! </p>
<p>the only way i&#039;ve been able to do it is on Adobe After Effects, but that renders a HUGE file!  this will be much better.</p>
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