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	<title>Comments on: Jendrzych&#039;s icons officially in Blender 2.5</title>
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		<title>By: randomnut</title>
		<link>http://www.blendernation.com/jendzyhs-icons-officially-in-blender-25/comment-page-2/#comment-424192</link>
		<dc:creator>randomnut</dc:creator>
		<pubDate>Tue, 09 Dec 2008 20:31:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5916#comment-424192</guid>
		<description>I like the icons!
I also like the light bulb!</description>
		<content:encoded><![CDATA[<p>I like the icons!<br />
I also like the light bulb!</p>
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		<title>By: bbjam</title>
		<link>http://www.blendernation.com/jendzyhs-icons-officially-in-blender-25/comment-page-2/#comment-423639</link>
		<dc:creator>bbjam</dc:creator>
		<pubDate>Tue, 09 Dec 2008 04:44:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5916#comment-423639</guid>
		<description>I EFFFING HATE THESE STUPID ICONS!!!!!!

jk jk jk jk jk

I like the new icons very much, glad to see that they made it into 2.50. :)</description>
		<content:encoded><![CDATA[<p>I EFFFING HATE THESE STUPID ICONS!!!!!!</p>
<p>jk jk jk jk jk</p>
<p>I like the new icons very much, glad to see that they made it into 2.50. :)</p>
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	<item>
		<title>By: dave62</title>
		<link>http://www.blendernation.com/jendzyhs-icons-officially-in-blender-25/comment-page-2/#comment-423468</link>
		<dc:creator>dave62</dc:creator>
		<pubDate>Mon, 08 Dec 2008 16:38:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5916#comment-423468</guid>
		<description>great work! thanx!!

everythings ´cool, since u still can customize the iconset in upcomming versions.
normaly i hate changed icons.. because i got to start &quot;learning&quot; again, it will slow you down for a while, but maybe in this case, there was a lot of inconsistency blender default iconset and the new one will speed up your workflow after while. i´ll give a try!

Some things are still not perfect (a lot of not so perfect solutions were mentioned) and i think its the right direction and the right moment for a change. -&gt;2.5
..
who cares about the &quot;amiga&quot; icon,  see -its just a nice reminder for good old days.. lol</description>
		<content:encoded><![CDATA[<p>great work! thanx!!</p>
<p>everythings ´cool, since u still can customize the iconset in upcomming versions.<br />
normaly i hate changed icons.. because i got to start &#034;learning&#034; again, it will slow you down for a while, but maybe in this case, there was a lot of inconsistency blender default iconset and the new one will speed up your workflow after while. i´ll give a try!</p>
<p>Some things are still not perfect (a lot of not so perfect solutions were mentioned) and i think its the right direction and the right moment for a change. -&gt;2.5<br />
..<br />
who cares about the &#034;amiga&#034; icon,  see -its just a nice reminder for good old days.. lol</p>
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		<title>By: Zwebbie</title>
		<link>http://www.blendernation.com/jendzyhs-icons-officially-in-blender-25/comment-page-2/#comment-423403</link>
		<dc:creator>Zwebbie</dc:creator>
		<pubDate>Mon, 08 Dec 2008 13:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5916#comment-423403</guid>
		<description>I have to admit that I&#039;m neither a fan of the originals nor these ones. They&#039;re much prettier, but I don&#039;t quite agree with the design philosophy behind them. I notice that I&#039;m using icons by colour. Always. Whenever I go to BlenderArtists, I look for the orange button in Firefox and never bother to look at the shape or text next to it.

I work with Blender the same way; I don&#039;t have time to check out shapes, but a colour I can see in a split-second. It&#039;s why I tend to zip through the UI, but come to a halt whenever I&#039;ve got to assign a Window Type or create a Modifier; the Window Types have mostly gray and black icons, the latter has none at all.

I&#039;d rather see meaningless, but easily recognisable icons than ones that show excellently what they do, but pretty much look alike; Blender&#039;s philosophy has always been orientated towards speeding up for the pros rather than the n00bs and I know that, when I started, I always hovered over the tooltips to see anyway. It&#039;s even sillier with text next to it, where an icon&#039;s representation of the function doesn&#039;t actually matter at all. I&#039;d just have made them red, green, yellow and blue shapes. Ugly? Hell yeah. Unintuitive? Not so much, there&#039;s text anyway. Easy to recognise? You bet. That last one is my priority anyway. I think it&#039;d be speedier to find once you know that a red ball represents the Node Editor and a blue cube the UV/Image Editor, for example.

So yeah. I think that with your philosophy, you did an excellent job; it&#039;s just that I think it&#039;s an inefficient design philosophy.</description>
		<content:encoded><![CDATA[<p>I have to admit that I&#039;m neither a fan of the originals nor these ones. They&#039;re much prettier, but I don&#039;t quite agree with the design philosophy behind them. I notice that I&#039;m using icons by colour. Always. Whenever I go to BlenderArtists, I look for the orange button in Firefox and never bother to look at the shape or text next to it.</p>
<p>I work with Blender the same way; I don&#039;t have time to check out shapes, but a colour I can see in a split-second. It&#039;s why I tend to zip through the UI, but come to a halt whenever I&#039;ve got to assign a Window Type or create a Modifier; the Window Types have mostly gray and black icons, the latter has none at all.</p>
<p>I&#039;d rather see meaningless, but easily recognisable icons than ones that show excellently what they do, but pretty much look alike; Blender&#039;s philosophy has always been orientated towards speeding up for the pros rather than the n00bs and I know that, when I started, I always hovered over the tooltips to see anyway. It&#039;s even sillier with text next to it, where an icon&#039;s representation of the function doesn&#039;t actually matter at all. I&#039;d just have made them red, green, yellow and blue shapes. Ugly? Hell yeah. Unintuitive? Not so much, there&#039;s text anyway. Easy to recognise? You bet. That last one is my priority anyway. I think it&#039;d be speedier to find once you know that a red ball represents the Node Editor and a blue cube the UV/Image Editor, for example.</p>
<p>So yeah. I think that with your philosophy, you did an excellent job; it&#039;s just that I think it&#039;s an inefficient design philosophy.</p>
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	<item>
		<title>By: jendrzych</title>
		<link>http://www.blendernation.com/jendzyhs-icons-officially-in-blender-25/comment-page-2/#comment-423169</link>
		<dc:creator>jendrzych</dc:creator>
		<pubDate>Sun, 07 Dec 2008 23:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5916#comment-423169</guid>
		<description>Thx a lot Jimmac!
It&#039;s an honour to get a praise from You.</description>
		<content:encoded><![CDATA[<p>Thx a lot Jimmac!<br />
It&#039;s an honour to get a praise from You.</p>
]]></content:encoded>
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	<item>
		<title>By: Jakub Steiner</title>
		<link>http://www.blendernation.com/jendzyhs-icons-officially-in-blender-25/comment-page-2/#comment-423139</link>
		<dc:creator>Jakub Steiner</dc:creator>
		<pubDate>Sun, 07 Dec 2008 21:38:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5916#comment-423139</guid>
		<description>Congratulations, Jendrzych. One of the few cases when I&#039;m happy a non-tango icon set gets used. Much better/clearer than the Tango attempt I did. It&#039;s a *great* default.</description>
		<content:encoded><![CDATA[<p>Congratulations, Jendrzych. One of the few cases when I&#039;m happy a non-tango icon set gets used. Much better/clearer than the Tango attempt I did. It&#039;s a *great* default.</p>
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	<item>
		<title>By: jendrzych</title>
		<link>http://www.blendernation.com/jendzyhs-icons-officially-in-blender-25/comment-page-2/#comment-423133</link>
		<dc:creator>jendrzych</dc:creator>
		<pubDate>Sun, 07 Dec 2008 20:57:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5916#comment-423133</guid>
		<description>@ Ataru
You can use it right now - it&#039;s production ready and compatible with 2.4x branch.
Just check the thread at Blenderartists.org (linked in the article).</description>
		<content:encoded><![CDATA[<p>@ Ataru<br />
You can use it right now &#8211; it&#039;s production ready and compatible with 2.4x branch.<br />
Just check the thread at Blenderartists.org (linked in the article).</p>
]]></content:encoded>
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	<item>
		<title>By: Ataru</title>
		<link>http://www.blendernation.com/jendzyhs-icons-officially-in-blender-25/comment-page-2/#comment-422723</link>
		<dc:creator>Ataru</dc:creator>
		<pubDate>Sun, 07 Dec 2008 01:09:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5916#comment-422723</guid>
		<description>I absolutely love the new icon set!  I&#039;m itching to try them out!  Sweet, sweet work, very impressive, thank you so much!  Rocketh thou on!</description>
		<content:encoded><![CDATA[<p>I absolutely love the new icon set!  I&#039;m itching to try them out!  Sweet, sweet work, very impressive, thank you so much!  Rocketh thou on!</p>
]]></content:encoded>
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	<item>
		<title>By: Thiago</title>
		<link>http://www.blendernation.com/jendzyhs-icons-officially-in-blender-25/comment-page-2/#comment-422690</link>
		<dc:creator>Thiago</dc:creator>
		<pubDate>Sat, 06 Dec 2008 19:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5916#comment-422690</guid>
		<description>The icons will be good, but not too necessary. Althought, i hope it will be released soon. 

Bye and good work.</description>
		<content:encoded><![CDATA[<p>The icons will be good, but not too necessary. Althought, i hope it will be released soon. </p>
<p>Bye and good work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: quiss42</title>
		<link>http://www.blendernation.com/jendzyhs-icons-officially-in-blender-25/comment-page-2/#comment-422684</link>
		<dc:creator>quiss42</dc:creator>
		<pubDate>Sat, 06 Dec 2008 18:52:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=5916#comment-422684</guid>
		<description>These icons are nice. Fullstop. Just compare the old and the new &quot;window type&quot; menu. :P

Functionality? We have the same menu structure, but with better looking icons. So what is the problem?

Professional workflow by icons that can be differenciated more easily? Umm, i think someone already said the ugly word that is the proper reply to this: Hotkeys.

Further complaints? Just take a year or two and work out a better, maybe even a perfect set of icons that fulfills all your (and the rest of the world&#039;s) wishes.

Andrzej actually his time and has put a lot of work (i know this kind of work, believe me) into this and came out with a gorgeous final result. We should simply thank him for this.

Thanks you Andrzej, you&#039;re one of the real blender heads... :)</description>
		<content:encoded><![CDATA[<p>These icons are nice. Fullstop. Just compare the old and the new &#034;window type&#034; menu. :P</p>
<p>Functionality? We have the same menu structure, but with better looking icons. So what is the problem?</p>
<p>Professional workflow by icons that can be differenciated more easily? Umm, i think someone already said the ugly word that is the proper reply to this: Hotkeys.</p>
<p>Further complaints? Just take a year or two and work out a better, maybe even a perfect set of icons that fulfills all your (and the rest of the world&#039;s) wishes.</p>
<p>Andrzej actually his time and has put a lot of work (i know this kind of work, believe me) into this and came out with a gorgeous final result. We should simply thank him for this.</p>
<p>Thanks you Andrzej, you&#039;re one of the real blender heads&#8230; :)</p>
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