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	<title>Comments on: Jellibots</title>
	<atom:link href="http://www.blendernation.com/jellibots/feed/" rel="self" type="application/rss+xml" />
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	<description>Fresh Blender News, Every Day</description>
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		<title>By: Phoinx</title>
		<link>http://www.blendernation.com/jellibots/comment-page-1/#comment-499161</link>
		<dc:creator>Phoinx</dc:creator>
		<pubDate>Wed, 07 Oct 2009 01:09:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7101#comment-499161</guid>
		<description>Haha!
Reminds me of Pocoyo! But the render is much more stylish!
The creature entering the robot armor looks very funny! I hope this happens often!
Congratulations!</description>
		<content:encoded><![CDATA[<p>Haha!<br />
Reminds me of Pocoyo! But the render is much more stylish!<br />
The creature entering the robot armor looks very funny! I hope this happens often!<br />
Congratulations!</p>
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		<title>By: cmw</title>
		<link>http://www.blendernation.com/jellibots/comment-page-1/#comment-479310</link>
		<dc:creator>cmw</dc:creator>
		<pubDate>Tue, 24 Mar 2009 16:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7101#comment-479310</guid>
		<description>I just have to say that is AWESOME!  Honestly, that&#039;s one of the coolest things I&#039;ve ever seen done with Blender.  I love the character design.  I could totally see this going big time. The branding is even awesome.  Great name / logo.

My 2yr old daughter would probably love it!</description>
		<content:encoded><![CDATA[<p>I just have to say that is AWESOME!  Honestly, that&#039;s one of the coolest things I&#039;ve ever seen done with Blender.  I love the character design.  I could totally see this going big time. The branding is even awesome.  Great name / logo.</p>
<p>My 2yr old daughter would probably love it!</p>
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		<title>By: Jasper</title>
		<link>http://www.blendernation.com/jellibots/comment-page-1/#comment-479188</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Mon, 23 Mar 2009 00:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7101#comment-479188</guid>
		<description>Jellibots are fun!</description>
		<content:encoded><![CDATA[<p>Jellibots are fun!</p>
]]></content:encoded>
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	<item>
		<title>By: Magiciandude</title>
		<link>http://www.blendernation.com/jellibots/comment-page-1/#comment-479109</link>
		<dc:creator>Magiciandude</dc:creator>
		<pubDate>Sat, 21 Mar 2009 22:06:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7101#comment-479109</guid>
		<description>Very VERY nice rendering, the only crit I would have would be to work on the character animation. It feels(to me anyhow) like there is a large lack of character emotion. It&#039;s just not very believable.
Still though, materials and rendering are just awesome!
Keep it up!</description>
		<content:encoded><![CDATA[<p>Very VERY nice rendering, the only crit I would have would be to work on the character animation. It feels(to me anyhow) like there is a large lack of character emotion. It&#039;s just not very believable.<br />
Still though, materials and rendering are just awesome!<br />
Keep it up!</p>
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	<item>
		<title>By: Boris</title>
		<link>http://www.blendernation.com/jellibots/comment-page-1/#comment-479108</link>
		<dc:creator>Boris</dc:creator>
		<pubDate>Sat, 21 Mar 2009 21:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7101#comment-479108</guid>
		<description>I would like to know how to stretch the legs and arms out of the orange bouncing sphere at the beginning of the video. I think these are shape keys and subsurf modifier, but how do i manage the amount of additional vertices in the original sphere without getting a pimpled surface?</description>
		<content:encoded><![CDATA[<p>I would like to know how to stretch the legs and arms out of the orange bouncing sphere at the beginning of the video. I think these are shape keys and subsurf modifier, but how do i manage the amount of additional vertices in the original sphere without getting a pimpled surface?</p>
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		<title>By: Boris</title>
		<link>http://www.blendernation.com/jellibots/comment-page-1/#comment-479103</link>
		<dc:creator>Boris</dc:creator>
		<pubDate>Sat, 21 Mar 2009 17:29:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7101#comment-479103</guid>
		<description>I would like to know how to stretch the legs and arms out of the orange bouncing sphere at the beginning. I think these are shape keys and subsurf modifier, but how do i manage the amount of additional vertices in the original sphere without getting a pimpled surface?</description>
		<content:encoded><![CDATA[<p>I would like to know how to stretch the legs and arms out of the orange bouncing sphere at the beginning. I think these are shape keys and subsurf modifier, but how do i manage the amount of additional vertices in the original sphere without getting a pimpled surface?</p>
]]></content:encoded>
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		<title>By: Alex Blank</title>
		<link>http://www.blendernation.com/jellibots/comment-page-1/#comment-479050</link>
		<dc:creator>Alex Blank</dc:creator>
		<pubDate>Fri, 20 Mar 2009 19:05:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7101#comment-479050</guid>
		<description>Great job!  If I were in preschool, I&#039;d definitely find this a real treat to watch.  (I even found it a treat to watch now)</description>
		<content:encoded><![CDATA[<p>Great job!  If I were in preschool, I&#039;d definitely find this a real treat to watch.  (I even found it a treat to watch now)</p>
]]></content:encoded>
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	<item>
		<title>By: aaNay</title>
		<link>http://www.blendernation.com/jellibots/comment-page-1/#comment-479049</link>
		<dc:creator>aaNay</dc:creator>
		<pubDate>Fri, 20 Mar 2009 18:50:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7101#comment-479049</guid>
		<description>South Park ZeBest Forever.</description>
		<content:encoded><![CDATA[<p>South Park ZeBest Forever.</p>
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	<item>
		<title>By: Trawler</title>
		<link>http://www.blendernation.com/jellibots/comment-page-1/#comment-479048</link>
		<dc:creator>Trawler</dc:creator>
		<pubDate>Fri, 20 Mar 2009 18:30:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7101#comment-479048</guid>
		<description>Awesome!  My kids will love this.  I agree with MetaBlue.  I like when the orange guy gets into the robot suit.  I&#039;d like to see more of them outside the suits.</description>
		<content:encoded><![CDATA[<p>Awesome!  My kids will love this.  I agree with MetaBlue.  I like when the orange guy gets into the robot suit.  I&#039;d like to see more of them outside the suits.</p>
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	<item>
		<title>By: BlenderBoy</title>
		<link>http://www.blendernation.com/jellibots/comment-page-1/#comment-479045</link>
		<dc:creator>BlenderBoy</dc:creator>
		<pubDate>Fri, 20 Mar 2009 17:10:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7101#comment-479045</guid>
		<description>LOVE IT! I know my kids would get a kick out of this. In fact, I&#039;ll have to show them the clip tonight and get their reactions. Visually it looks great; sound design is excellent. I hope you guys get the funding you need. And if you ever need to offload rendering tasks, perhaps my studio can assist - we did all the CG rendering for the &#039;Hangar No. 5&#039; short. Good luck!</description>
		<content:encoded><![CDATA[<p>LOVE IT! I know my kids would get a kick out of this. In fact, I&#039;ll have to show them the clip tonight and get their reactions. Visually it looks great; sound design is excellent. I hope you guys get the funding you need. And if you ever need to offload rendering tasks, perhaps my studio can assist &#8211; we did all the CG rendering for the &#039;Hangar No. 5&#039; short. Good luck!</p>
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