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	<title>Comments on: Itsy Bitsy Spider?</title>
	<atom:link href="http://www.blendernation.com/itsy-bitsy-spider/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/itsy-bitsy-spider/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: ArtIsLight</title>
		<link>http://www.blendernation.com/itsy-bitsy-spider/comment-page-2/#comment-323508</link>
		<dc:creator>ArtIsLight</dc:creator>
		<pubDate>Tue, 13 May 2008 16:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-323508</guid>
		<description>I&#039;ve seen this!</description>
		<content:encoded><![CDATA[<p>I&#039;ve seen this!</p>
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	<item>
		<title>By: islam</title>
		<link>http://www.blendernation.com/itsy-bitsy-spider/comment-page-2/#comment-322442</link>
		<dc:creator>islam</dc:creator>
		<pubDate>Sun, 11 May 2008 06:22:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-322442</guid>
		<description>@Shiva . Very Great Job and wonderful Gallery .
I think Using blender with this great skill will give the blender software and society new ideas and capability .</description>
		<content:encoded><![CDATA[<p>@Shiva . Very Great Job and wonderful Gallery .<br />
I think Using blender with this great skill will give the blender software and society new ideas and capability .</p>
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	<item>
		<title>By: CrazyJack</title>
		<link>http://www.blendernation.com/itsy-bitsy-spider/comment-page-2/#comment-322350</link>
		<dc:creator>CrazyJack</dc:creator>
		<pubDate>Sat, 10 May 2008 14:34:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-322350</guid>
		<description>Whether or not blender was used, it is brilliant. And my personal opinion is that blender can do it, just look at the creature factory post a few months ago. Sure it does still look a bit cg, but with decent texturising, motion tracking and effort, one wouldn&#039;t be able to see the differance. All above mentioned is possible in blender, it just takes time to work out.</description>
		<content:encoded><![CDATA[<p>Whether or not blender was used, it is brilliant. And my personal opinion is that blender can do it, just look at the creature factory post a few months ago. Sure it does still look a bit cg, but with decent texturising, motion tracking and effort, one wouldn&#039;t be able to see the differance. All above mentioned is possible in blender, it just takes time to work out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eddie</title>
		<link>http://www.blendernation.com/itsy-bitsy-spider/comment-page-2/#comment-321925</link>
		<dc:creator>Eddie</dc:creator>
		<pubDate>Thu, 08 May 2008 21:27:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321925</guid>
		<description>Greate post. Who cares wether it was made with blender or some other software today or ten years ago. The point is &quot;LOOK AT THE POSIBILITIES&quot; if we can integrate this concept to blender we can open a whole new world of animation integrated with real life without having to invest in $1000nds of dollars just to have fun or go comercial.</description>
		<content:encoded><![CDATA[<p>Greate post. Who cares wether it was made with blender or some other software today or ten years ago. The point is &#034;LOOK AT THE POSIBILITIES&#034; if we can integrate this concept to blender we can open a whole new world of animation integrated with real life without having to invest in $1000nds of dollars just to have fun or go comercial.</p>
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	<item>
		<title>By: NathanKP</title>
		<link>http://www.blendernation.com/itsy-bitsy-spider/comment-page-2/#comment-321876</link>
		<dc:creator>NathanKP</dc:creator>
		<pubDate>Thu, 08 May 2008 15:11:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321876</guid>
		<description>That&#039;s one of the neatest robot rigs I&#039;ve ever scene.  Great detail and texturing.

NathanKP - &lt;a href=&quot;http://inkweaver-review.blogspot.com&quot; rel=&quot;nofollow&quot;&gt;Inkweaver Review&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>That&#039;s one of the neatest robot rigs I&#039;ve ever scene.  Great detail and texturing.</p>
<p>NathanKP &#8211; <a href="http://inkweaver-review.blogspot.com" rel="nofollow">Inkweaver Review</a></p>
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	<item>
		<title>By: Bart</title>
		<link>http://www.blendernation.com/itsy-bitsy-spider/comment-page-2/#comment-321731</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Thu, 08 May 2008 05:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321731</guid>
		<description>@rattle: we had some backend problems and I had to unpublish the post. It&#039;s back now!</description>
		<content:encoded><![CDATA[<p>@rattle: we had some backend problems and I had to unpublish the post. It&#039;s back now!</p>
]]></content:encoded>
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	<item>
		<title>By: ebswift</title>
		<link>http://www.blendernation.com/itsy-bitsy-spider/comment-page-2/#comment-321599</link>
		<dc:creator>ebswift</dc:creator>
		<pubDate>Thu, 08 May 2008 01:18:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321599</guid>
		<description>@rattle, it&#039;s a good example of something to aspire to.  Some of us haven&#039;t seen it before.

On topic, you&#039;ve already read it about a billion times, but very nice work Shiva, shame it was never sponsored and taken further.  Go blender team &amp; artists, it will be nice when these quality animations are &#039;normal&#039; for blender.</description>
		<content:encoded><![CDATA[<p>@rattle, it&#039;s a good example of something to aspire to.  Some of us haven&#039;t seen it before.</p>
<p>On topic, you&#039;ve already read it about a billion times, but very nice work Shiva, shame it was never sponsored and taken further.  Go blender team &amp; artists, it will be nice when these quality animations are &#039;normal&#039; for blender.</p>
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	</item>
	<item>
		<title>By: rattle</title>
		<link>http://www.blendernation.com/itsy-bitsy-spider/comment-page-1/#comment-321465</link>
		<dc:creator>rattle</dc:creator>
		<pubDate>Wed, 07 May 2008 15:21:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321465</guid>
		<description>and to topic:
wtf, you all react as this would be the best animation and model in the world... and like it was the first time that someone copied or stole a model.</description>
		<content:encoded><![CDATA[<p>and to topic:<br />
wtf, you all react as this would be the best animation and model in the world&#8230; and like it was the first time that someone copied or stole a model.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rattle</title>
		<link>http://www.blendernation.com/itsy-bitsy-spider/comment-page-1/#comment-321463</link>
		<dc:creator>rattle</dc:creator>
		<pubDate>Wed, 07 May 2008 15:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321463</guid>
		<description>Hey Bart, where&#039;s the latest news gone? It was about the redone rig of that little fellow...</description>
		<content:encoded><![CDATA[<p>Hey Bart, where&#039;s the latest news gone? It was about the redone rig of that little fellow&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shiva</title>
		<link>http://www.blendernation.com/itsy-bitsy-spider/comment-page-1/#comment-321436</link>
		<dc:creator>Shiva</dc:creator>
		<pubDate>Wed, 07 May 2008 13:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4027#comment-321436</guid>
		<description>2 Joat: I hope you right. Im interested to meet him. He make a very cool animation. I realy like it.</description>
		<content:encoded><![CDATA[<p>2 Joat: I hope you right. Im interested to meet him. He make a very cool animation. I realy like it.</p>
]]></content:encoded>
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