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	<title>Comments on: Interview with Ton Roosendaal</title>
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	<link>http://www.blendernation.com/interview-with-ton-roosendaal/</link>
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		<title>By: dyf_</title>
		<link>http://www.blendernation.com/interview-with-ton-roosendaal/comment-page-1/#comment-481709</link>
		<dc:creator>dyf_</dc:creator>
		<pubDate>Sun, 19 Apr 2009 21:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7528#comment-481709</guid>
		<description>@Nathan
i&#039;ll be so looking forward to some sort of video presentation about some aspects of development.. they asked you mostly about the blender foundation and the institute, which Ton would&#039;ve been more suitable for..

peace..</description>
		<content:encoded><![CDATA[<p>@Nathan<br />
i&#039;ll be so looking forward to some sort of video presentation about some aspects of development.. they asked you mostly about the blender foundation and the institute, which Ton would&#039;ve been more suitable for..</p>
<p>peace..</p>
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		<title>By: kikko</title>
		<link>http://www.blendernation.com/interview-with-ton-roosendaal/comment-page-1/#comment-481703</link>
		<dc:creator>kikko</dc:creator>
		<pubDate>Sun, 19 Apr 2009 19:45:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7528#comment-481703</guid>
		<description>what a clear and precise description of the open source system
thanks</description>
		<content:encoded><![CDATA[<p>what a clear and precise description of the open source system<br />
thanks</p>
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		<title>By: yellowbosch</title>
		<link>http://www.blendernation.com/interview-with-ton-roosendaal/comment-page-1/#comment-481684</link>
		<dc:creator>yellowbosch</dc:creator>
		<pubDate>Sun, 19 Apr 2009 15:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7528#comment-481684</guid>
		<description>Thanks, Ton for  the inspiration!</description>
		<content:encoded><![CDATA[<p>Thanks, Ton for  the inspiration!</p>
]]></content:encoded>
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	<item>
		<title>By: afecelis</title>
		<link>http://www.blendernation.com/interview-with-ton-roosendaal/comment-page-1/#comment-481657</link>
		<dc:creator>afecelis</dc:creator>
		<pubDate>Sun, 19 Apr 2009 00:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7528#comment-481657</guid>
		<description>@Jitendra: yup in deed, my wife said the same. I say he looks like Doctor House  ;)
But he gives me the feeling of a huge-caring giant bear, or one of those wise trees from LOTR.  :D</description>
		<content:encoded><![CDATA[<p>@Jitendra: yup in deed, my wife said the same. I say he looks like Doctor House  ;)<br />
But he gives me the feeling of a huge-caring giant bear, or one of those wise trees from LOTR.  :D</p>
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	<item>
		<title>By: Nathan Letwory</title>
		<link>http://www.blendernation.com/interview-with-ton-roosendaal/comment-page-1/#comment-481620</link>
		<dc:creator>Nathan Letwory</dc:creator>
		<pubDate>Sat, 18 Apr 2009 19:11:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7528#comment-481620</guid>
		<description>@Mark Fernandes

These two interviews were done for the Wintercamp, as I already noted earlier. They had a professional guy doing the production, with professional equipment.

That said, I also like the quality of the interviews - we definitely could use this kind of interviews more.

/Nathan</description>
		<content:encoded><![CDATA[<p>@Mark Fernandes</p>
<p>These two interviews were done for the Wintercamp, as I already noted earlier. They had a professional guy doing the production, with professional equipment.</p>
<p>That said, I also like the quality of the interviews &#8211; we definitely could use this kind of interviews more.</p>
<p>/Nathan</p>
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	<item>
		<title>By: Mark Fernandes</title>
		<link>http://www.blendernation.com/interview-with-ton-roosendaal/comment-page-1/#comment-481619</link>
		<dc:creator>Mark Fernandes</dc:creator>
		<pubDate>Sat, 18 Apr 2009 18:45:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7528#comment-481619</guid>
		<description>Thank you for the interview.

Being a regular contributor to the books, open source movies, and the
open source games I was amused and delighted to see that Ton takes the
credits at the end of the movies and on the game pretty seriously. Hey
Ton, I am one of those guys who felt hurt when I did not see my name
in one of those lists but I still continue to contribute because of
the remarkable work that you and the community continues to do.
Releasing everything as Open Content and GPL helps too! :)

Although I do not follow Blender news on a daily basis and my work
does not involve using Blender daily, yet I download and play with
Blender just to see whats new. I am happy to say that over the years
Blender has continued to becomes better and better at 3D modeling,
animation, making games and even in learning to use Blender. 

Could we have more videos like this one on all things Blender related
please. I liked the quality, sound and the production quality of this
interview. 

Best,

Mark Fernandes.</description>
		<content:encoded><![CDATA[<p>Thank you for the interview.</p>
<p>Being a regular contributor to the books, open source movies, and the<br />
open source games I was amused and delighted to see that Ton takes the<br />
credits at the end of the movies and on the game pretty seriously. Hey<br />
Ton, I am one of those guys who felt hurt when I did not see my name<br />
in one of those lists but I still continue to contribute because of<br />
the remarkable work that you and the community continues to do.<br />
Releasing everything as Open Content and GPL helps too! :)</p>
<p>Although I do not follow Blender news on a daily basis and my work<br />
does not involve using Blender daily, yet I download and play with<br />
Blender just to see whats new. I am happy to say that over the years<br />
Blender has continued to becomes better and better at 3D modeling,<br />
animation, making games and even in learning to use Blender. </p>
<p>Could we have more videos like this one on all things Blender related<br />
please. I liked the quality, sound and the production quality of this<br />
interview. </p>
<p>Best,</p>
<p>Mark Fernandes.</p>
]]></content:encoded>
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	<item>
		<title>By: Olaf</title>
		<link>http://www.blendernation.com/interview-with-ton-roosendaal/comment-page-1/#comment-481618</link>
		<dc:creator>Olaf</dc:creator>
		<pubDate>Sat, 18 Apr 2009 18:06:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7528#comment-481618</guid>
		<description>Great stuf!! Very educational to hear how open-source communities work.</description>
		<content:encoded><![CDATA[<p>Great stuf!! Very educational to hear how open-source communities work.</p>
]]></content:encoded>
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		<title>By: jitendra</title>
		<link>http://www.blendernation.com/interview-with-ton-roosendaal/comment-page-1/#comment-481617</link>
		<dc:creator>jitendra</dc:creator>
		<pubDate>Sat, 18 Apr 2009 18:04:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7528#comment-481617</guid>
		<description>above all,
I would say he is looking very handsome.  
what say guys ?</description>
		<content:encoded><![CDATA[<p>above all,<br />
I would say he is looking very handsome.<br />
what say guys ?</p>
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	<item>
		<title>By: afecelis</title>
		<link>http://www.blendernation.com/interview-with-ton-roosendaal/comment-page-1/#comment-481615</link>
		<dc:creator>afecelis</dc:creator>
		<pubDate>Sat, 18 Apr 2009 15:43:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7528#comment-481615</guid>
		<description>Ton rules!  :D
He&#039;s one of the most altruistic souls I&#039;ve met on this planet. The way he sees blender is just reflecting the way he sees life. He&#039;s a great human being and I loved the part where he feels blender as a big family. I feel I&#039;m part of it and I&#039;m sure all the others here using blender feel the same one way or another.
This was a nice &quot;virtual hug&quot; Ton gave us all! Go and try to get that from Autodesk! lol!  ;)

regards,
Alvaro F. celis</description>
		<content:encoded><![CDATA[<p>Ton rules!  :D<br />
He&#039;s one of the most altruistic souls I&#039;ve met on this planet. The way he sees blender is just reflecting the way he sees life. He&#039;s a great human being and I loved the part where he feels blender as a big family. I feel I&#039;m part of it and I&#039;m sure all the others here using blender feel the same one way or another.<br />
This was a nice &#034;virtual hug&#034; Ton gave us all! Go and try to get that from Autodesk! lol!  ;)</p>
<p>regards,<br />
Alvaro F. celis</p>
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	<item>
		<title>By: Nathan Letwory</title>
		<link>http://www.blendernation.com/interview-with-ton-roosendaal/comment-page-1/#comment-481609</link>
		<dc:creator>Nathan Letwory</dc:creator>
		<pubDate>Sat, 18 Apr 2009 13:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7528#comment-481609</guid>
		<description>@_dyf: This interview was conducted for the Wintercamp (http://www.blendernation.com/index.php?s=wintercamp), so all questions are related to that. I was the first interviewee for the Wintercamp anyway, so I got interviewed by Geert Lovink, and all the other interviewers sat there just to get a feel of how to conduct the rest of the interviews.

I probably could&#039;ve talked about this subject for a long time, but also I could talk a lot about development :) I might write up a larger article about my personal experiences and opinions of developing in Blender - I had a brief moment where I thought I could make it some kind of video self-interview, but we&#039;ll have to see about that ;)

@xsinick - learn C first, the core is done in that :)

/Nathan</description>
		<content:encoded><![CDATA[<p>@_dyf: This interview was conducted for the Wintercamp (<a href="http://www.blendernation.com/index.php?s=wintercamp)" rel="nofollow">http://www.blendernation.com/index.php?s=wintercamp)</a>, so all questions are related to that. I was the first interviewee for the Wintercamp anyway, so I got interviewed by Geert Lovink, and all the other interviewers sat there just to get a feel of how to conduct the rest of the interviews.</p>
<p>I probably could&#039;ve talked about this subject for a long time, but also I could talk a lot about development :) I might write up a larger article about my personal experiences and opinions of developing in Blender &#8211; I had a brief moment where I thought I could make it some kind of video self-interview, but we&#039;ll have to see about that ;)</p>
<p>@xsinick &#8211; learn C first, the core is done in that :)</p>
<p>/Nathan</p>
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