Done in Blender 2.68a, minor postprocessing in Gimp.
A bigger version can be found on my blog: www.saphirestudio.at
Happy blending! :)
By Pericles Júnior.
I’ve been thinking…what can I render with cycles? it has to be beatiful and fast, why not flowers? One and a half hours with, and there is…Hope you enjoy my render ;D
By Ettienne Vorster.
The XS SuperCar Series is a project I started to design and render the best Blender 3D Car models I could. This image represents most of the Cars in the XS Series for 2013. The cars aren’t in order of their respective details or finishing time. The Lamborghini Aventador XS was the first in the Series and is also the most detailed car of them all, with a fully modeled interior that includes every detail, even the stitches on the leather seats.
By Nex Pro.
Fictional hoverbike created in blender. A shape produced whilst making an item of jewellery was the foundation for the bodywork. The twisted form having suggested another direction to go in. The portal in the background and the energy source on the floor make use of stacked modifiers. Mirror, array, deform and subdivision surface working together to transform simple pieces of geometry into complex forms. The freestyle method of working in Blender made this an enjoyable project.
After a tutorial at Blender Cookie, I thought I should try making a theaters’ curtains.
Nothing very special.
Used cloth simulation for the curtains, IES lighting for the lights, and a detailed wooden floor (normalmap, occlusion, displacement, specularity). Texture was made in Gimp with InsaneBump.
Thank you for your time.
Blender 2.96 / BI render
By Abdullah Al-Dar.
By Thomas Laroche.
This is a Core i7 CPU I modeled from two reference images (bottom and top of the CPU) and rendered in Cycles, 500 samples.
The textures were made in Inkscape so I can ajust the resolution to do some close up.