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About the Author
Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
21 Comments
Felicidades Claudia/Congratulations Claudia
Buenísima imagen/Very good image
Me encantan los colores/Love colors
Muchas gracias un gran saludo :D
A big hello thank you very much :D
Great. A cool idea. I like that
Thank you very much ^_^
Nice idea, very colourful. :)
Thank you very much, I like color pictures n_n
So Simple and compelling! Please, I want to go play there.
How nice comment, I also like to stage me, thank you very much and a big hello :D
Like the color composition... :)
Thank you very much, a big hello =)
How did you do that????
They are extruded curves, colors consecutive, rendered with cycles, 120 samples, 1 sunlight and emit light two planes
chiiii esa es mi hermana pura chingoneria!!!!!!!!! FELICIDADES PRECIOSA nos enorgulleces mucho! ^.^ y te amamos mas oojojojo
Mi corazón hermoso, muchas gracias mi bebe preciosa ^_^
First time leaving a comment on the cover picture. This one really pops out!!
lovely picture:)
Thank you very much, a big hello =)
Brilliant Camen!!!!!!
Tutorial?
Cheers!
Just gives one a warm feeling with the choice of colors and the simple yet appealing design.
Very nice.
I resurrected this header image today as I didn't have a good submission and I was looking for something colorful.
Great choice ! Beautiful colored form
Spent almost a day to recreate something like this.. thought up a python
spiralling algo, auto creating connecting cylinders, but I'm not clever
enough to get it as cool as this..
my cylinders keep intersecting and not fitting nicely like these ones..
I'm looking at some fractal function, am I right?
Anyhow, anybody who has more info than "extruded curves" please step forward ;-)
I would love to hear if this is possible in blender with the standard modifiers..
This looks like an import or a clever python script to me..