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About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

21 Comments

    • Spent almost a day to recreate something like this.. thought up a python
      spiralling algo, auto creating connecting cylinders, but I'm not clever
      enough to get it as cool as this..
      my cylinders keep intersecting and not fitting nicely like these ones..
      I'm looking at some fractal function, am I right?
      Anyhow, anybody who has more info than "extruded curves" please step forward ;-)
      I would love to hear if this is possible in blender with the standard modifiers..
      This looks like an import or a clever python script to me..

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