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	<title>Comments on: GSoC Light Paint, Stage 1</title>
	<atom:link href="http://www.blendernation.com/gsoc-light-paint-stage-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/gsoc-light-paint-stage-1/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<title>By: charding</title>
		<link>http://www.blendernation.com/gsoc-light-paint-stage-1/comment-page-1/#comment-490793</link>
		<dc:creator>charding</dc:creator>
		<pubDate>Mon, 06 Jul 2009 14:39:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8519#comment-490793</guid>
		<description>Does this new feature mean that HDRI ligthting will now be available in blender?</description>
		<content:encoded><![CDATA[<p>Does this new feature mean that HDRI ligthting will now be available in blender?</p>
]]></content:encoded>
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	<item>
		<title>By: Sleeper</title>
		<link>http://www.blendernation.com/gsoc-light-paint-stage-1/comment-page-1/#comment-490501</link>
		<dc:creator>Sleeper</dc:creator>
		<pubDate>Sat, 04 Jul 2009 22:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8519#comment-490501</guid>
		<description>I think you can now get a Windows build here.

www.zoo-logique.org/3D.Blender/index.php3?zoo=com</description>
		<content:encoded><![CDATA[<p>I think you can now get a Windows build here.</p>
<p><a href="http://www.zoo-logique.org/3D.Blender/index.php3?zoo=com" rel="nofollow">http://www.zoo-logique.org/3D.Blender/index.php3?zoo=com</a></p>
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		<title>By: martinsh</title>
		<link>http://www.blendernation.com/gsoc-light-paint-stage-1/comment-page-1/#comment-490281</link>
		<dc:creator>martinsh</dc:creator>
		<pubDate>Fri, 03 Jul 2009 17:54:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8519#comment-490281</guid>
		<description>oh wow, week ago I was looking at spherical harmonics whitepapers. This technique is really suitable for dynamic real-time global illumination and ambient occlusion, it only requires some time to compute it.
Btw, is this going to to work in Game Engine?</description>
		<content:encoded><![CDATA[<p>oh wow, week ago I was looking at spherical harmonics whitepapers. This technique is really suitable for dynamic real-time global illumination and ambient occlusion, it only requires some time to compute it.<br />
Btw, is this going to to work in Game Engine?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Blank</title>
		<link>http://www.blendernation.com/gsoc-light-paint-stage-1/comment-page-1/#comment-490274</link>
		<dc:creator>Alex Blank</dc:creator>
		<pubDate>Fri, 03 Jul 2009 16:01:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8519#comment-490274</guid>
		<description>Just when you think you are finally starting to make serious inroads on learning how to use all the new features flying at you, more keeping piling on.  Oh well, that&#039;s what makes Blender great....</description>
		<content:encoded><![CDATA[<p>Just when you think you are finally starting to make serious inroads on learning how to use all the new features flying at you, more keeping piling on.  Oh well, that&#039;s what makes Blender great&#8230;.</p>
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	</item>
	<item>
		<title>By: Sleeper</title>
		<link>http://www.blendernation.com/gsoc-light-paint-stage-1/comment-page-1/#comment-490220</link>
		<dc:creator>Sleeper</dc:creator>
		<pubDate>Fri, 03 Jul 2009 11:11:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8519#comment-490220</guid>
		<description>The lack of a windows build seems to be because of a linking problem with the Lapack libraries.</description>
		<content:encoded><![CDATA[<p>The lack of a windows build seems to be because of a linking problem with the Lapack libraries.</p>
]]></content:encoded>
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	<item>
		<title>By: TxRx</title>
		<link>http://www.blendernation.com/gsoc-light-paint-stage-1/comment-page-1/#comment-490216</link>
		<dc:creator>TxRx</dc:creator>
		<pubDate>Fri, 03 Jul 2009 11:06:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8519#comment-490216</guid>
		<description>Wow, I was being shown something similar in Houdini the other day. Adds a lot to be able to preview your hdri lightdome.</description>
		<content:encoded><![CDATA[<p>Wow, I was being shown something similar in Houdini the other day. Adds a lot to be able to preview your hdri lightdome.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: paulica</title>
		<link>http://www.blendernation.com/gsoc-light-paint-stage-1/comment-page-1/#comment-490210</link>
		<dc:creator>paulica</dc:creator>
		<pubDate>Fri, 03 Jul 2009 09:37:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8519#comment-490210</guid>
		<description>uber cool !!!!</description>
		<content:encoded><![CDATA[<p>uber cool !!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ndee</title>
		<link>http://www.blendernation.com/gsoc-light-paint-stage-1/comment-page-1/#comment-490208</link>
		<dc:creator>ndee</dc:creator>
		<pubDate>Fri, 03 Jul 2009 09:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8519#comment-490208</guid>
		<description>Yeah.. I am waiting for a Windows Build too!! Hope it&#039;ll come soon :)

The Pictures look really promising!</description>
		<content:encoded><![CDATA[<p>Yeah.. I am waiting for a Windows Build too!! Hope it&#039;ll come soon :)</p>
<p>The Pictures look really promising!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wayne</title>
		<link>http://www.blendernation.com/gsoc-light-paint-stage-1/comment-page-1/#comment-490207</link>
		<dc:creator>wayne</dc:creator>
		<pubDate>Fri, 03 Jul 2009 07:23:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8519#comment-490207</guid>
		<description>no windows build?

:(</description>
		<content:encoded><![CDATA[<p>no windows build?</p>
<p>:(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RH2</title>
		<link>http://www.blendernation.com/gsoc-light-paint-stage-1/comment-page-1/#comment-490205</link>
		<dc:creator>RH2</dc:creator>
		<pubDate>Fri, 03 Jul 2009 07:11:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8519#comment-490205</guid>
		<description>soooo cool :)</description>
		<content:encoded><![CDATA[<p>soooo cool :)</p>
]]></content:encoded>
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