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	<title>Comments on: Google Summer of Code 2007</title>
	<atom:link href="http://www.blendernation.com/google-summer-of-code-2007/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/google-summer-of-code-2007/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: qedqubit</title>
		<link>http://www.blendernation.com/google-summer-of-code-2007/comment-page-1/#comment-81443</link>
		<dc:creator>qedqubit</dc:creator>
		<pubDate>Mon, 26 Mar 2007 15:29:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/15/google-summer-of-code-2007/#comment-81443</guid>
		<description>oops the export to SecondLife part is already there :  http://www.3pointd.com/20060602/create-sl-objects-in-blender-if-you-dare/
but istill think it be nice if this exportability, or the combination of blender + other 3d soft would lead to a money generating concept which might continously fund opensource efforts</description>
		<content:encoded><![CDATA[<p>oops the export to SecondLife part is already there :  <a href="http://www.3pointd.com/20060602/create-sl-objects-in-blender-if-you-dare/" rel="nofollow">http://www.3pointd.com/20060602/create-sl-objects-in-blender-if-you-dare/</a><br />
but istill think it be nice if this exportability, or the combination of blender + other 3d soft would lead to a money generating concept which might continously fund opensource efforts</p>
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		<title>By: qedqubit</title>
		<link>http://www.blendernation.com/google-summer-of-code-2007/comment-page-1/#comment-81437</link>
		<dc:creator>qedqubit</dc:creator>
		<pubDate>Mon, 26 Mar 2007 15:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/15/google-summer-of-code-2007/#comment-81437</guid>
		<description>hmm... SecondLife is gaining popularity (a 3D place to virtuallee B..) and has gone opensource to stimulate people building 3D stuff for it; so blender import/export would give such people that possibility &amp; blender a huge user-group.
BUT even further-reached: why not make a virtual city with blender-irc-verse ? sponsored links inside the virtual city could generate pingping so Ton could actually hire some extra c++ programmers !
(and have them program some of the tedious tasks the volunteers might not get around to/postpone)
uhm i hope this is a positive contribution/idea</description>
		<content:encoded><![CDATA[<p>hmm&#8230; SecondLife is gaining popularity (a 3D place to virtuallee B..) and has gone opensource to stimulate people building 3D stuff for it; so blender import/export would give such people that possibility &amp; blender a huge user-group.<br />
BUT even further-reached: why not make a virtual city with blender-irc-verse ? sponsored links inside the virtual city could generate pingping so Ton could actually hire some extra c++ programmers !<br />
(and have them program some of the tedious tasks the volunteers might not get around to/postpone)<br />
uhm i hope this is a positive contribution/idea</p>
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	<item>
		<title>By: TroutMask</title>
		<link>http://www.blendernation.com/google-summer-of-code-2007/comment-page-1/#comment-79887</link>
		<dc:creator>TroutMask</dc:creator>
		<pubDate>Thu, 22 Mar 2007 22:11:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/15/google-summer-of-code-2007/#comment-79887</guid>
		<description>quoted for agreement. i would have hoped all the work turning Nurbana into a library for Blender would not be in vain.

 - Flesh out Nurbana already!</description>
		<content:encoded><![CDATA[<p>quoted for agreement. i would have hoped all the work turning Nurbana into a library for Blender would not be in vain.</p>
<p> &#8211; Flesh out Nurbana already!</p>
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	<item>
		<title>By: Peter</title>
		<link>http://www.blendernation.com/google-summer-of-code-2007/comment-page-1/#comment-78470</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Tue, 20 Mar 2007 00:25:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/15/google-summer-of-code-2007/#comment-78470</guid>
		<description>Considering that Blender uses OpenAL for audio already, full sound support in 3D space would be really easy.

http://www.openal.org/</description>
		<content:encoded><![CDATA[<p>Considering that Blender uses OpenAL for audio already, full sound support in 3D space would be really easy.</p>
<p><a href="http://www.openal.org/" rel="nofollow">http://www.openal.org/</a></p>
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	<item>
		<title>By: Peter</title>
		<link>http://www.blendernation.com/google-summer-of-code-2007/comment-page-1/#comment-78468</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Tue, 20 Mar 2007 00:22:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/15/google-summer-of-code-2007/#comment-78468</guid>
		<description>Seeing as Blender already uses OpenAL for audio, making sounds travel in 3D space would be very easy.

http://www.openal.org/

Random comment, I flew through Amsterdam last week and couldn&#039;t help but think of Ton. :)</description>
		<content:encoded><![CDATA[<p>Seeing as Blender already uses OpenAL for audio, making sounds travel in 3D space would be very easy.</p>
<p><a href="http://www.openal.org/" rel="nofollow">http://www.openal.org/</a></p>
<p>Random comment, I flew through Amsterdam last week and couldn&#039;t help but think of Ton. :)</p>
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	</item>
	<item>
		<title>By: qedqubit</title>
		<link>http://www.blendernation.com/google-summer-of-code-2007/comment-page-1/#comment-78430</link>
		<dc:creator>qedqubit</dc:creator>
		<pubDate>Mon, 19 Mar 2007 22:14:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/15/google-summer-of-code-2007/#comment-78430</guid>
		<description>this should have been integrated a long time ago, so ill write it in capitals: A MACRORECORDER !!!</description>
		<content:encoded><![CDATA[<p>this should have been integrated a long time ago, so ill write it in capitals: A MACRORECORDER !!!</p>
]]></content:encoded>
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	<item>
		<title>By: Dribble X</title>
		<link>http://www.blendernation.com/google-summer-of-code-2007/comment-page-1/#comment-77301</link>
		<dc:creator>Dribble X</dc:creator>
		<pubDate>Sun, 18 Mar 2007 00:11:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/15/google-summer-of-code-2007/#comment-77301</guid>
		<description>A screensaver for &quot;distributed rendering&quot;, something like the seti@home-project, would be nice.</description>
		<content:encoded><![CDATA[<p>A screensaver for &#034;distributed rendering&#034;, something like the seti@home-project, would be nice.</p>
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	<item>
		<title>By: Calvin</title>
		<link>http://www.blendernation.com/google-summer-of-code-2007/comment-page-1/#comment-76800</link>
		<dc:creator>Calvin</dc:creator>
		<pubDate>Sat, 17 Mar 2007 08:21:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/15/google-summer-of-code-2007/#comment-76800</guid>
		<description>Well, since the first day of blender I&#039;ve been praying for sound support. Maybe for GSOC someone can go all out and make sounds travel in 3d space. Think: Animate sound attached to an empty.</description>
		<content:encoded><![CDATA[<p>Well, since the first day of blender I&#039;ve been praying for sound support. Maybe for GSOC someone can go all out and make sounds travel in 3d space. Think: Animate sound attached to an empty.</p>
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	<item>
		<title>By: Engys</title>
		<link>http://www.blendernation.com/google-summer-of-code-2007/comment-page-1/#comment-76676</link>
		<dc:creator>Engys</dc:creator>
		<pubDate>Sat, 17 Mar 2007 01:19:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/15/google-summer-of-code-2007/#comment-76676</guid>
		<description>A particle material to fade meta particles age based for smoke, dust and fire?</description>
		<content:encoded><![CDATA[<p>A particle material to fade meta particles age based for smoke, dust and fire?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: amoose</title>
		<link>http://www.blendernation.com/google-summer-of-code-2007/comment-page-1/#comment-76444</link>
		<dc:creator>amoose</dc:creator>
		<pubDate>Fri, 16 Mar 2007 16:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/03/15/google-summer-of-code-2007/#comment-76444</guid>
		<description>please a (good) sound recorder thats built into blender</description>
		<content:encoded><![CDATA[<p>please a (good) sound recorder thats built into blender</p>
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