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	<title>Comments on: Generi Model and Rig Ported to Blender</title>
	<atom:link href="http://www.blendernation.com/generi-model-and-rig-ported-to-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/</link>
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	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<item>
		<title>By: Freakydude</title>
		<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/comment-page-1/#comment-350715</link>
		<dc:creator>Freakydude</dc:creator>
		<pubDate>Tue, 08 Jul 2008 14:42:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4158#comment-350715</guid>
		<description>you need to enable the scrub option (in the button panel press F10 for render settigns, choose the most right button in the header for the sound options and enable scrub)</description>
		<content:encoded><![CDATA[<p>you need to enable the scrub option (in the button panel press F10 for render settigns, choose the most right button in the header for the sound options and enable scrub)</p>
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	<item>
		<title>By: HARDHEAD11</title>
		<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/comment-page-1/#comment-341290</link>
		<dc:creator>HARDHEAD11</dc:creator>
		<pubDate>Fri, 20 Jun 2008 01:33:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4158#comment-341290</guid>
		<description>Hello,
I can&#039;t get a sound file to play while using this model.  It doesn&#039;t play when I drag through the timeline or press the left and right arrows.  It only plays when I press Alt-A.  Am I doing something stupid or is something wrong?</description>
		<content:encoded><![CDATA[<p>Hello,<br />
I can&#039;t get a sound file to play while using this model.  It doesn&#039;t play when I drag through the timeline or press the left and right arrows.  It only plays when I press Alt-A.  Am I doing something stupid or is something wrong?</p>
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	</item>
	<item>
		<title>By: mikahl</title>
		<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/comment-page-1/#comment-336191</link>
		<dc:creator>mikahl</dc:creator>
		<pubDate>Sat, 07 Jun 2008 15:11:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4158#comment-336191</guid>
		<description>Awesome Karl,  thanks for the tip</description>
		<content:encoded><![CDATA[<p>Awesome Karl,  thanks for the tip</p>
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	</item>
	<item>
		<title>By: Karl</title>
		<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/comment-page-1/#comment-334818</link>
		<dc:creator>Karl</dc:creator>
		<pubDate>Wed, 04 Jun 2008 22:37:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4158#comment-334818</guid>
		<description>@ FreakyDude:
In total Generi took me between three and four weeks; however each &#039;day&#039; was mainly just a few hours here or there to kill boring train journeys. I also made a lot of mistakes along the way due to my brain still working in Maya-mode (one particularly large mistake forced me to redo a week&#039;s work!). I think it would be perfectly possible to rig him in a week or two knowing what I know now... But hey, hindsight always comes too late, doesn&#039;t it? :)

If you need any help working out what parts of the rig do, don&#039;t hesitate to drop me an email. Building rigs is so much easier than taking them apart!</description>
		<content:encoded><![CDATA[<p>@ FreakyDude:<br />
In total Generi took me between three and four weeks; however each &#039;day&#039; was mainly just a few hours here or there to kill boring train journeys. I also made a lot of mistakes along the way due to my brain still working in Maya-mode (one particularly large mistake forced me to redo a week&#039;s work!). I think it would be perfectly possible to rig him in a week or two knowing what I know now&#8230; But hey, hindsight always comes too late, doesn&#039;t it? :)</p>
<p>If you need any help working out what parts of the rig do, don&#039;t hesitate to drop me an email. Building rigs is so much easier than taking them apart!</p>
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	</item>
	<item>
		<title>By: Freakydude</title>
		<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/comment-page-1/#comment-334501</link>
		<dc:creator>Freakydude</dc:creator>
		<pubDate>Wed, 04 Jun 2008 07:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4158#comment-334501</guid>
		<description>@ Karl: Well I know what my next challenge will be :) (btw, my current versions of the stickfigure still have bugs, I have fixed &quot;standard&quot; versions and am working on a working stretch)
I&#039;ve been looking through the bones, and it certainly is a complex and complete setup rig. Impressive. How long did it take you to convert him?

@dodobrain and Karl:
I&#039;ve had the same keying issue with all my current rigs. Whatever it was, it wasn&#039;t because of your generi rig.</description>
		<content:encoded><![CDATA[<p>@ Karl: Well I know what my next challenge will be :) (btw, my current versions of the stickfigure still have bugs, I have fixed &#034;standard&#034; versions and am working on a working stretch)<br />
I&#039;ve been looking through the bones, and it certainly is a complex and complete setup rig. Impressive. How long did it take you to convert him?</p>
<p>@dodobrain and Karl:<br />
I&#039;ve had the same keying issue with all my current rigs. Whatever it was, it wasn&#039;t because of your generi rig.</p>
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	<item>
		<title>By: dodobrain</title>
		<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/comment-page-1/#comment-334367</link>
		<dc:creator>dodobrain</dc:creator>
		<pubDate>Wed, 04 Jun 2008 01:21:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4158#comment-334367</guid>
		<description>Karl, It seems to be keying fine now. I got rid of my .B.blend file and also re-downloaded the rig, although I couldn&#039;t see(diff) any difference between the old and the new file.

Anyway, it is working now and I am happy :)</description>
		<content:encoded><![CDATA[<p>Karl, It seems to be keying fine now. I got rid of my .B.blend file and also re-downloaded the rig, although I couldn&#039;t see(diff) any difference between the old and the new file.</p>
<p>Anyway, it is working now and I am happy :)</p>
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	<item>
		<title>By: Karl</title>
		<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/comment-page-1/#comment-334310</link>
		<dc:creator>Karl</dc:creator>
		<pubDate>Tue, 03 Jun 2008 22:24:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4158#comment-334310</guid>
		<description>Thanks everyone, really great to know you&#039;re all enjoying Generi :)

@ Genscher :
Now that I&#039;d pay to see! :D

@ dodobrain:
Sorry to hear you&#039;re having trouble setting keys! I&#039;ve tested it with the official build and a hand-compiled build on Fedora, Ubuntu and Debian, and all of them have managed to key just fine. I&#039;ve managed several animations with him over the last few weeks so I&#039;m pretty sure the rig is OK... Perhaps check if the file was corrupted during download? Or try temporarily moving your ~/.B.blend so you can see if it&#039;s your local settings messing up? Maybe someone&#039;s reported something similar in the Blender bugtracker?

@ Freakydude:
I love your stick rigs! :) Agreed on the all-scaling, it&#039;s not easy. If you can get it working non-uniformly (ie stretching) then you&#039;re officially a grand-master-rigging ninja :D

@ccherrett:
Sure, any web page boils down to a set of HTML tags. I knew you were being warned about an iFrame, so I looked for the javascript in the page that was generating this iFrame, and downloaded the remote script it was calling with wget. I then examined it with a text editor to see what it was doing, and it all seemed pretty harmless to me... I&#039;ve dropped an email to Andrew Silke to be on the safe side though.

@ DarrenW:
Everyone has to start somewhere! :) I started with Generi several years ago, which is why I thought it&#039;d make such a nice gift to the Blender community. If you&#039;re looking to get started animating, I&#039;d suggest reading the Blender wiki page about it first (to understand how the software works), then start looking further afield for information on the art of animating. Keith Lango&#039;s website, 11 Second Club and &quot;The Animator&#039;s Survival Kit&quot; are all great places to start. I wish you the best of luck!</description>
		<content:encoded><![CDATA[<p>Thanks everyone, really great to know you&#039;re all enjoying Generi :)</p>
<p>@ Genscher :<br />
Now that I&#039;d pay to see! :D</p>
<p>@ dodobrain:<br />
Sorry to hear you&#039;re having trouble setting keys! I&#039;ve tested it with the official build and a hand-compiled build on Fedora, Ubuntu and Debian, and all of them have managed to key just fine. I&#039;ve managed several animations with him over the last few weeks so I&#039;m pretty sure the rig is OK&#8230; Perhaps check if the file was corrupted during download? Or try temporarily moving your ~/.B.blend so you can see if it&#039;s your local settings messing up? Maybe someone&#039;s reported something similar in the Blender bugtracker?</p>
<p>@ Freakydude:<br />
I love your stick rigs! :) Agreed on the all-scaling, it&#039;s not easy. If you can get it working non-uniformly (ie stretching) then you&#039;re officially a grand-master-rigging ninja :D</p>
<p>@ccherrett:<br />
Sure, any web page boils down to a set of HTML tags. I knew you were being warned about an iFrame, so I looked for the javascript in the page that was generating this iFrame, and downloaded the remote script it was calling with wget. I then examined it with a text editor to see what it was doing, and it all seemed pretty harmless to me&#8230; I&#039;ve dropped an email to Andrew Silke to be on the safe side though.</p>
<p>@ DarrenW:<br />
Everyone has to start somewhere! :) I started with Generi several years ago, which is why I thought it&#039;d make such a nice gift to the Blender community. If you&#039;re looking to get started animating, I&#039;d suggest reading the Blender wiki page about it first (to understand how the software works), then start looking further afield for information on the art of animating. Keith Lango&#039;s website, 11 Second Club and &#034;The Animator&#039;s Survival Kit&#034; are all great places to start. I wish you the best of luck!</p>
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	<item>
		<title>By: DarrenW</title>
		<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/comment-page-1/#comment-334187</link>
		<dc:creator>DarrenW</dc:creator>
		<pubDate>Tue, 03 Jun 2008 18:30:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4158#comment-334187</guid>
		<description>Having absolutely no experience with character animation (in *any* software) I downloaded this guy to play around. I have to say I&#039;m really having fun making him move and look around.

What I&#039;d love to see is a video tutorial or two explaining how to animate in Blender using this rig. I can make him lift his arm and other simple things, but I&#039;d really love to see how someone who knows what he&#039;s doing brings this dude to life. 

I&#039;ve been tempted to buy the ManCandy DVD, but have been reluctant to do so because it looks so complex. This guy looks a little more simplistic and might be an excellent &quot;first time&quot; for character animation virgins like me.</description>
		<content:encoded><![CDATA[<p>Having absolutely no experience with character animation (in *any* software) I downloaded this guy to play around. I have to say I&#039;m really having fun making him move and look around.</p>
<p>What I&#039;d love to see is a video tutorial or two explaining how to animate in Blender using this rig. I can make him lift his arm and other simple things, but I&#039;d really love to see how someone who knows what he&#039;s doing brings this dude to life. </p>
<p>I&#039;ve been tempted to buy the ManCandy DVD, but have been reluctant to do so because it looks so complex. This guy looks a little more simplistic and might be an excellent &#034;first time&#034; for character animation virgins like me.</p>
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	<item>
		<title>By: NielsBlender</title>
		<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/comment-page-1/#comment-333982</link>
		<dc:creator>NielsBlender</dc:creator>
		<pubDate>Tue, 03 Jun 2008 14:46:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4158#comment-333982</guid>
		<description>An advertisement for a copied rig? No, thanks... ;)</description>
		<content:encoded><![CDATA[<p>An advertisement for a copied rig? No, thanks&#8230; ;)</p>
]]></content:encoded>
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	<item>
		<title>By: Jonas bech vestergård</title>
		<link>http://www.blendernation.com/generi-model-and-rig-ported-to-blender/comment-page-1/#comment-333976</link>
		<dc:creator>Jonas bech vestergård</dc:creator>
		<pubDate>Tue, 03 Jun 2008 14:35:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4158#comment-333976</guid>
		<description>Thank you for the rig I felt really you&#039;ve done a fantastic job this is the best rig I have seen to blender great job</description>
		<content:encoded><![CDATA[<p>Thank you for the rig I felt really you&#039;ve done a fantastic job this is the best rig I have seen to blender great job</p>
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