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	<title>Comments on: Fluid Control Build Available</title>
	<atom:link href="http://www.blendernation.com/fluid-control-build-available/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/fluid-control-build-available/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sat, 21 Nov 2009 17:04:03 +0100</lastBuildDate>
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		<title>By: EagleWing</title>
		<link>http://www.blendernation.com/fluid-control-build-available/comment-page-1/#comment-359344</link>
		<dc:creator>EagleWing</dc:creator>
		<pubDate>Tue, 29 Jul 2008 03:02:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-359344</guid>
		<description>Anyone know of a way to get the exploding effect?  

Thanks!

BTW awesome feature!</description>
		<content:encoded><![CDATA[<p>Anyone know of a way to get the exploding effect?  </p>
<p>Thanks!</p>
<p>BTW awesome feature!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: edna</title>
		<link>http://www.blendernation.com/fluid-control-build-available/comment-page-1/#comment-357267</link>
		<dc:creator>edna</dc:creator>
		<pubDate>Thu, 24 Jul 2008 22:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-357267</guid>
		<description>Quick tutorial to save you all the few minutes of fiddling about that I&#039;ve just done  ...

1) Add a domain and fluid object as normal
2) Add a control mesh of your choosing (i.e. just a normal old mesh of some sort)
3) Activate the control mesh for fluids and select the &quot;control&quot; button next to the &quot;enable&quot; button
4) Play about with your settings

There are also IPOs for the control mesh parameters (go to the IPO buttons and select &quot;FluidSim&quot; from the pull-down menu in the header.

That&#039;s about it. Enjoy!</description>
		<content:encoded><![CDATA[<p>Quick tutorial to save you all the few minutes of fiddling about that I&#039;ve just done  &#8230;</p>
<p>1) Add a domain and fluid object as normal<br />
2) Add a control mesh of your choosing (i.e. just a normal old mesh of some sort)<br />
3) Activate the control mesh for fluids and select the &#034;control&#034; button next to the &#034;enable&#034; button<br />
4) Play about with your settings</p>
<p>There are also IPOs for the control mesh parameters (go to the IPO buttons and select &#034;FluidSim&#034; from the pull-down menu in the header.</p>
<p>That&#039;s about it. Enjoy!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Malfhok</title>
		<link>http://www.blendernation.com/fluid-control-build-available/comment-page-1/#comment-357140</link>
		<dc:creator>Malfhok</dc:creator>
		<pubDate>Thu, 24 Jul 2008 15:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-357140</guid>
		<description>I&#039;m with richendes. Is there a Mac OS X build? I really want to try out this feature!!</description>
		<content:encoded><![CDATA[<p>I&#039;m with richendes. Is there a Mac OS X build? I really want to try out this feature!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aws357</title>
		<link>http://www.blendernation.com/fluid-control-build-available/comment-page-1/#comment-357098</link>
		<dc:creator>aws357</dc:creator>
		<pubDate>Thu, 24 Jul 2008 13:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-357098</guid>
		<description>T1000 is within reach...

Any info about if the control mesh can be deformed and animated?

Sure would be sweet...</description>
		<content:encoded><![CDATA[<p>T1000 is within reach&#8230;</p>
<p>Any info about if the control mesh can be deformed and animated?</p>
<p>Sure would be sweet&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ROUBAL</title>
		<link>http://www.blendernation.com/fluid-control-build-available/comment-page-1/#comment-357055</link>
		<dc:creator>ROUBAL</dc:creator>
		<pubDate>Thu, 24 Jul 2008 10:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-357055</guid>
		<description>Amazing effect on the video ! Wow ! Great tool.</description>
		<content:encoded><![CDATA[<p>Amazing effect on the video ! Wow ! Great tool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tony</title>
		<link>http://www.blendernation.com/fluid-control-build-available/comment-page-1/#comment-357022</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Thu, 24 Jul 2008 07:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-357022</guid>
		<description>Awesome. This is a development I&#039;ve been looking forward to for ages. Nice work Genscher!</description>
		<content:encoded><![CDATA[<p>Awesome. This is a development I&#039;ve been looking forward to for ages. Nice work Genscher!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John</title>
		<link>http://www.blendernation.com/fluid-control-build-available/comment-page-1/#comment-356965</link>
		<dc:creator>John</dc:creator>
		<pubDate>Thu, 24 Jul 2008 05:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-356965</guid>
		<description>Looks awesome!!
a little tutorial would be nice :D</description>
		<content:encoded><![CDATA[<p>Looks awesome!!<br />
a little tutorial would be nice :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: richendes</title>
		<link>http://www.blendernation.com/fluid-control-build-available/comment-page-1/#comment-356930</link>
		<dc:creator>richendes</dc:creator>
		<pubDate>Thu, 24 Jul 2008 02:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-356930</guid>
		<description>is there a mac os x build available. I&#039;m having trouble compiling</description>
		<content:encoded><![CDATA[<p>is there a mac os x build available. I&#039;m having trouble compiling</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bmud</title>
		<link>http://www.blendernation.com/fluid-control-build-available/comment-page-1/#comment-356850</link>
		<dc:creator>Bmud</dc:creator>
		<pubDate>Wed, 23 Jul 2008 21:47:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-356850</guid>
		<description>I came across the cubes the other day while trying to do some things with cloth (which failed btw). But that negative forces video... WOW!</description>
		<content:encoded><![CDATA[<p>I came across the cubes the other day while trying to do some things with cloth (which failed btw). But that negative forces video&#8230; WOW!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ibkanat</title>
		<link>http://www.blendernation.com/fluid-control-build-available/comment-page-1/#comment-356811</link>
		<dc:creator>ibkanat</dc:creator>
		<pubDate>Wed, 23 Jul 2008 20:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4360#comment-356811</guid>
		<description>ok here is 64bit linux openmp enabled http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=724</description>
		<content:encoded><![CDATA[<p>ok here is 64bit linux openmp enabled <a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=724" rel="nofollow">http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=724</a></p>
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