Excellent sculpt image.

sculpt.jpgMaqs at the Subdivisionmodeling forum has posted some incredibly detailed examples of using Blender sculpt.

Browse through the entire thread as there are a couple of sculpt images. And a little progress image demonstrating his workflow can be found on page 3.

What I find most amazing is the system that Maqs is using:

…ubuntu 6.06, 256 ram, Sempron 2200, GeForce fx5200…

Find the thread here.

And if you'd like to give the new sculpt functionality a try. Just download the latest Blender 2.43RC1.

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18 Responses to “Excellent sculpt image.”  

  1. 1 aws357

    I downloaded the RC1 yesterday. I have to admit the sculpt in here has nothing in common with previous sculpt version…

    Only complain I would have is that I wish the middle mouse scroll would increase decrease the brush size :P (I tend to have this silly reflex… wonder why)

    Why not make a :
    scroll up : increase brush size
    scroll dn : decrease brush size
    shift + scroll up : increase strength
    shift + scroll dn : decrease strength

    Otherwise, nice grumpy character… And nice PC rig too…

  2. 2 Tobias

    Does the sculpt tool use the pressure of my tablet? That's something I really love in Gimp and Inkscape.

  3. 3 Robin

    Aw: If we would scroll to increase the size when how should we zoom?

  4. 4 szczuro

    wrong nickname Maqs not Mags :) there is Q not G

  5. 5 Brian

    Try the F key to adjust the brush scale.

  6. 6 Bart

    @szczuro: fixed, thanks!

  7. 7 aws357

    :P I have to find the shortkeys to the sculpt mode…
    And yes… scrolling is for zooming. Duh from me… :)

  8. 8 AniCator

    Eh.. Bart you forgot to fix the second time you display his name.
    This is an excellent model, but it ain't the only sculpt model I've seen. There are a lot more Blender sculpted models. I like the old man a lot more than this one. You can see him on the wiki. Only his neck looks a bit weird. But I'm not old so I don't really know how that looks.
    I'm going to test is myself.

  9. 9 rich

    Very neat but I agree with AniCator, there are some other really groovy examples out there. My latest favorite -> http://blenderartists.org/forum/showthread.php?t=85838

  10. 10 Brian

    >>I like the old man a lot more than this one.

    As stated in the article. Check out the thread on subdivisionmodeling.com. The old man one, I believe the one by maqs is the one you are referencing, is in that thread.

    Its on this page: http://www.subdivisionmodeling.com/forums/showthread.php?s=dfac532d8d5ba388d008f5ea9d58e945&t=1840&page=2

  11. 11 brian

    >>Eh.. Bart you forgot to fix the second time you display his name.

    I corrected it. I hate it when I do that. Sorry maqs!

  12. 12 freeality

    oh my gosh what a sweet image….
    Im not great with the sculpt too; yet…
    Practice practice……………

  13. 13 TX_RX

    The old man sculpt with blender and gimp is much nicer I feel.
    You can see it on his website here. Most impressive! And only with
    256mb of ram!

    http://www.maqs.xt.pl/

  14. 14 Felix Kütt

    lol, i saw the thread while browsing the sdm.com forum.. woha.. was i suprised to see the user use blender! ^^

  15. 15 Mark (aka gruvsyco)

    As one of the mods over at SubD, I encourage anyone wanting to improve their modeling skills to join and participate. We are a non-app-specific site and try to encourage the promotion of general modeling knowledge. At least 2 of the mods use Blender and another one uses Wings3D.

  16. 16 Gez

    I was happy with my sculpted monster until I saw these examples :p
    http://www.flickr.com/photos/gespertino

    I must try harder…
    XD

    P.s.: Anybody knows when will sculpt mode work with shape keys?

  17. 17 ROUBAL

    Sculpt Mode is really good!

    In the past, I thought that this kind of tool was only usable to make terrains. I see that it has been improved at an incredible level of efficiency !

    Well done Blender Team !

  18. 18 Durden

    Dohhh… I'm a windows user and more than 500000 polys simply STOPS my AMD 3.2+, 1GB RAM, ATI Radeon 9600… And if i add one more subdivision level – an exeption appears…

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