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	<title>Comments on: Efficient Preview Rendering in Blender</title>
	<atom:link href="http://www.blendernation.com/efficient-preview-rendering-in-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<item>
		<title>By: Big Fan</title>
		<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/comment-page-1/#comment-482319</link>
		<dc:creator>Big Fan</dc:creator>
		<pubDate>Fri, 24 Apr 2009 14:24:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7583#comment-482319</guid>
		<description>thanks Kernon
your tutorials are always really helpful
and thanks for the themes too - the dark one is great ;)

PS I tried to leave a message on your blog but it didnt work for me for some reason and there was no pic of the codeword to enter.. anyway I did say thanks here :D

bye</description>
		<content:encoded><![CDATA[<p>thanks Kernon<br />
your tutorials are always really helpful<br />
and thanks for the themes too &#8211; the dark one is great ;)</p>
<p>PS I tried to leave a message on your blog but it didnt work for me for some reason and there was no pic of the codeword to enter.. anyway I did say thanks here :D</p>
<p>bye</p>
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	</item>
	<item>
		<title>By: Danas</title>
		<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/comment-page-1/#comment-482256</link>
		<dc:creator>Danas</dc:creator>
		<pubDate>Fri, 24 Apr 2009 00:50:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7583#comment-482256</guid>
		<description>Is there a date  scheduled for Blender 2.5? I can&#039;t wait for it to be released.</description>
		<content:encoded><![CDATA[<p>Is there a date  scheduled for Blender 2.5? I can&#039;t wait for it to be released.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcus Vinicius</title>
		<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/comment-page-1/#comment-482200</link>
		<dc:creator>Marcus Vinicius</dc:creator>
		<pubDate>Thu, 23 Apr 2009 09:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7583#comment-482200</guid>
		<description>Finaly!!!</description>
		<content:encoded><![CDATA[<p>Finaly!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lucas da Costa Dantas</title>
		<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/comment-page-1/#comment-482184</link>
		<dc:creator>Lucas da Costa Dantas</dc:creator>
		<pubDate>Thu, 23 Apr 2009 03:40:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7583#comment-482184</guid>
		<description>Nice to play this &quot;Border Render&quot; ,it stills wait to a damm to render ,
but at last only the part i want to check .

Render Simplification not tested ,but to my pre configuration ,
those features is what i want to see on the render test .
High: Subsurf,Ambient Occlusion and Shadow Samples .

What is a powerfull fast computer to fast render these full features and complex scenes,
only for the thought when i imaginate waiting the render .....

Oh and even if it looks amazing ,iam not that good .But its for what im giving a try .

Thanks .</description>
		<content:encoded><![CDATA[<p>Nice to play this &#034;Border Render&#034; ,it stills wait to a damm to render ,<br />
but at last only the part i want to check .</p>
<p>Render Simplification not tested ,but to my pre configuration ,<br />
those features is what i want to see on the render test .<br />
High: Subsurf,Ambient Occlusion and Shadow Samples .</p>
<p>What is a powerfull fast computer to fast render these full features and complex scenes,<br />
only for the thought when i imaginate waiting the render &#8230;..</p>
<p>Oh and even if it looks amazing ,iam not that good .But its for what im giving a try .</p>
<p>Thanks .</p>
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	</item>
	<item>
		<title>By: ROUBAL</title>
		<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/comment-page-1/#comment-482176</link>
		<dc:creator>ROUBAL</dc:creator>
		<pubDate>Thu, 23 Apr 2009 00:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7583#comment-482176</guid>
		<description>Hi,
Using Blender for 5 years, I had never discovered the Simplification panel !
Thank you for this useful article !</description>
		<content:encoded><![CDATA[<p>Hi,<br />
Using Blender for 5 years, I had never discovered the Simplification panel !<br />
Thank you for this useful article !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sandking</title>
		<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/comment-page-1/#comment-482175</link>
		<dc:creator>Sandking</dc:creator>
		<pubDate>Thu, 23 Apr 2009 00:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7583#comment-482175</guid>
		<description>Excellent tips! I want to see more of those little &quot;forgotten&quot; gems.</description>
		<content:encoded><![CDATA[<p>Excellent tips! I want to see more of those little &#034;forgotten&#034; gems.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DustyDingo</title>
		<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/comment-page-1/#comment-482174</link>
		<dc:creator>DustyDingo</dc:creator>
		<pubDate>Wed, 22 Apr 2009 23:39:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7583#comment-482174</guid>
		<description>It would be so nice to get real proper OpenGL preview rendering, especially for animations. With current Game Engine advances this can get pretty useful, but at the moment the OpengGL rendering doesn&#039;t really do a good job (for e.g. object centers, rigs. get drawn, world settings get ignored, no subdivisions, etc.). It would be nice to push the results closer to what the internal render does.</description>
		<content:encoded><![CDATA[<p>It would be so nice to get real proper OpenGL preview rendering, especially for animations. With current Game Engine advances this can get pretty useful, but at the moment the OpengGL rendering doesn&#039;t really do a good job (for e.g. object centers, rigs. get drawn, world settings get ignored, no subdivisions, etc.). It would be nice to push the results closer to what the internal render does.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ari</title>
		<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/comment-page-1/#comment-482170</link>
		<dc:creator>Ari</dc:creator>
		<pubDate>Wed, 22 Apr 2009 21:40:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7583#comment-482170</guid>
		<description>I learned something that I hadn&#039;t tried before - thanks to your tutorial! :)</description>
		<content:encoded><![CDATA[<p>I learned something that I hadn&#039;t tried before &#8211; thanks to your tutorial! :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tony</title>
		<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/comment-page-1/#comment-482113</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Wed, 22 Apr 2009 15:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7583#comment-482113</guid>
		<description>Great stuff, Kernon! Thanks! I had no idea about the temporary Mats and Lights options. That&#039;s nice.</description>
		<content:encoded><![CDATA[<p>Great stuff, Kernon! Thanks! I had no idea about the temporary Mats and Lights options. That&#039;s nice.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ysvry</title>
		<link>http://www.blendernation.com/efficient-preview-rendering-in-blender/comment-page-1/#comment-482082</link>
		<dc:creator>ysvry</dc:creator>
		<pubDate>Wed, 22 Apr 2009 11:02:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7583#comment-482082</guid>
		<description>yeah great tut, thx.</description>
		<content:encoded><![CDATA[<p>yeah great tut, thx.</p>
]]></content:encoded>
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