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	<title>Comments on: EDM Studio &#8211; Professionals Using Blender</title>
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		<title>By: Brian L.</title>
		<link>http://www.blendernation.com/edm-studio-professionals-using-blender/comment-page-1/#comment-381185</link>
		<dc:creator>Brian L.</dc:creator>
		<pubDate>Fri, 26 Sep 2008 05:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/16/edm-studio-professionals-using-blender/#comment-381185</guid>
		<description>Didn&#039;t mean to come back again...oh, well.  I appreciate Blender in a way that I don&#039;t always with Maya.  Though Maya can be &quot;open source&quot; to a very certain (licen$ed) extent, and that it&#039;s eats RAM for breakfast and has the big-boy muscles to show it, Blender is what I&#039;m calling &quot;community-based open source&quot;, with a support that&#039;s open for anyone freely build to or use from.  I know that if I make some useful plugins or cool materials (and I plan to), I&#039;m going to put them here, back for my fellow Blenderheads!</description>
		<content:encoded><![CDATA[<p>Didn&#039;t mean to come back again&#8230;oh, well.  I appreciate Blender in a way that I don&#039;t always with Maya.  Though Maya can be &#034;open source&#034; to a very certain (licen$ed) extent, and that it&#039;s eats RAM for breakfast and has the big-boy muscles to show it, Blender is what I&#039;m calling &#034;community-based open source&#034;, with a support that&#039;s open for anyone freely build to or use from.  I know that if I make some useful plugins or cool materials (and I plan to), I&#039;m going to put them here, back for my fellow Blenderheads!</p>
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	<item>
		<title>By: Brian L.</title>
		<link>http://www.blendernation.com/edm-studio-professionals-using-blender/comment-page-1/#comment-376133</link>
		<dc:creator>Brian L.</dc:creator>
		<pubDate>Wed, 10 Sep 2008 05:12:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/16/edm-studio-professionals-using-blender/#comment-376133</guid>
		<description>I am a 3D artist and I enjoy Blender.  It utilizes a rather robust user interface (UI), but after learning it (through the many websites with tutorials--esp. this one, a Blender wiki, and good video tutorials available), you&#039;ll not only be more knowledgeable of the Blender UI, but of 3D modeling/animation/rendering concepts in general.  It takes some work, but the anticipated results are well worth it!  Just Google a Belgian guy named Enrico Cerica--all of his work (seen on his website and various CG art forums) that I&#039;ve seen was made only with Blender and a few other great free open-source applications like photo-realistic external renderers Indigo and Yafray and GIMP (GNU Image Manipulation Program).</description>
		<content:encoded><![CDATA[<p>I am a 3D artist and I enjoy Blender.  It utilizes a rather robust user interface (UI), but after learning it (through the many websites with tutorials&#8211;esp. this one, a Blender wiki, and good video tutorials available), you&#039;ll not only be more knowledgeable of the Blender UI, but of 3D modeling/animation/rendering concepts in general.  It takes some work, but the anticipated results are well worth it!  Just Google a Belgian guy named Enrico Cerica&#8211;all of his work (seen on his website and various CG art forums) that I&#039;ve seen was made only with Blender and a few other great free open-source applications like photo-realistic external renderers Indigo and Yafray and GIMP (GNU Image Manipulation Program).</p>
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	</item>
	<item>
		<title>By: Piotr Sadowski</title>
		<link>http://www.blendernation.com/edm-studio-professionals-using-blender/comment-page-1/#comment-25788</link>
		<dc:creator>Piotr Sadowski</dc:creator>
		<pubDate>Sat, 23 Dec 2006 17:23:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/16/edm-studio-professionals-using-blender/#comment-25788</guid>
		<description>I&#039;m a designer in BEE Polska, the playground manufacturer. I use Blender for every product visualization and more. Last year, we decided to go only for Blender. Now with the end of the year, I must say that this was a good choice.

We start with our website next year, also with use of Blender (the interactive 3D applets). 

I must say, that the interactive presentations we made with Blender this year, completely amazed our customers!

Blender is a replacement for 3 programs for us: 3DS, Director and Premiere! Only we pay for none of them :-)

Thank you for your work!</description>
		<content:encoded><![CDATA[<p>I&#039;m a designer in BEE Polska, the playground manufacturer. I use Blender for every product visualization and more. Last year, we decided to go only for Blender. Now with the end of the year, I must say that this was a good choice.</p>
<p>We start with our website next year, also with use of Blender (the interactive 3D applets). </p>
<p>I must say, that the interactive presentations we made with Blender this year, completely amazed our customers!</p>
<p>Blender is a replacement for 3 programs for us: 3DS, Director and Premiere! Only we pay for none of them :-)</p>
<p>Thank you for your work!</p>
]]></content:encoded>
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		<title>By: etr9j</title>
		<link>http://www.blendernation.com/edm-studio-professionals-using-blender/comment-page-1/#comment-1971</link>
		<dc:creator>etr9j</dc:creator>
		<pubDate>Fri, 12 May 2006 02:02:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/16/edm-studio-professionals-using-blender/#comment-1971</guid>
		<description>Thanks for the post Luminansky!  Great thoughts about the usability of the interface.

Love your company website!</description>
		<content:encoded><![CDATA[<p>Thanks for the post Luminansky!  Great thoughts about the usability of the interface.</p>
<p>Love your company website!</p>
]]></content:encoded>
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	<item>
		<title>By: Luminansky</title>
		<link>http://www.blendernation.com/edm-studio-professionals-using-blender/comment-page-1/#comment-1967</link>
		<dc:creator>Luminansky</dc:creator>
		<pubDate>Thu, 11 May 2006 23:10:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/16/edm-studio-professionals-using-blender/#comment-1967</guid>
		<description>We are a small VFX production company and use Blender in our production pipeline in addition to 3D Studio MAX and Digital Fusion.
The only reason why we started to use Blender was because it is for free.
In the beginning we used it as a pure modelling tool, but step by step we use more and more features of it and it plays a more and more important part.
The biggest weakness of Blender is that because of the strange user interface, it is not easy to convince talented people to learn it. I think because of that, Blender can not hold up with the commercial packages (at least at the moment) and it will take a couple of years until it can...</description>
		<content:encoded><![CDATA[<p>We are a small VFX production company and use Blender in our production pipeline in addition to 3D Studio MAX and Digital Fusion.<br />
The only reason why we started to use Blender was because it is for free.<br />
In the beginning we used it as a pure modelling tool, but step by step we use more and more features of it and it plays a more and more important part.<br />
The biggest weakness of Blender is that because of the strange user interface, it is not easy to convince talented people to learn it. I think because of that, Blender can not hold up with the commercial packages (at least at the moment) and it will take a couple of years until it can&#8230;</p>
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	</item>
	<item>
		<title>By: [t0rc]</title>
		<link>http://www.blendernation.com/edm-studio-professionals-using-blender/comment-page-1/#comment-1444</link>
		<dc:creator>[t0rc]</dc:creator>
		<pubDate>Mon, 24 Apr 2006 22:05:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/16/edm-studio-professionals-using-blender/#comment-1444</guid>
		<description>Good to see Blender being used where you&#039;d usually see 3DS or Maya taking over.</description>
		<content:encoded><![CDATA[<p>Good to see Blender being used where you&#039;d usually see 3DS or Maya taking over.</p>
]]></content:encoded>
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	<item>
		<title>By: Bart</title>
		<link>http://www.blendernation.com/edm-studio-professionals-using-blender/comment-page-1/#comment-1355</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Sat, 22 Apr 2006 00:00:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/16/edm-studio-professionals-using-blender/#comment-1355</guid>
		<description>At area42 - Agentur und Systempartner we used Blender as a professional solution for realtime3d authoring and rendering. An example for this is http://www.miodrago.de/ we created the 3d images and the realtime3d visualisation ( http://www.miodrago.de/cms/index.php?id=11 ) in Blender.
Finally now made some toon renderings for the manual of it:
http://blendpolis.serverpool.org/a/miosw.png
http://blendpolis.serverpool.org/a/miodrago2.gif

This is just one example and all i can say i love working with Blender!</description>
		<content:encoded><![CDATA[<p>At area42 &#8211; Agentur und Systempartner we used Blender as a professional solution for realtime3d authoring and rendering. An example for this is <a href="http://www.miodrago.de/" rel="nofollow">http://www.miodrago.de/</a> we created the 3d images and the realtime3d visualisation ( <a href="http://www.miodrago.de/cms/index.php?id=11" rel="nofollow">http://www.miodrago.de/cms/index.php?id=11</a> ) in Blender.<br />
Finally now made some toon renderings for the manual of it:<br />
<a href="http://blendpolis.serverpool.org/a/miosw.png" rel="nofollow">http://blendpolis.serverpool.org/a/miosw.png</a><br />
<a href="http://blendpolis.serverpool.org/a/miodrago2.gif" rel="nofollow">http://blendpolis.serverpool.org/a/miodrago2.gif</a></p>
<p>This is just one example and all i can say i love working with Blender!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Félix Le Blanc</title>
		<link>http://www.blendernation.com/edm-studio-professionals-using-blender/comment-page-1/#comment-1211</link>
		<dc:creator>Félix Le Blanc</dc:creator>
		<pubDate>Tue, 18 Apr 2006 16:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/16/edm-studio-professionals-using-blender/#comment-1211</guid>
		<description>Blender is in my opinion comparable to other 3d applications. I am a artist, programmer working in TI sector  Montreal. I&#039;m also the owner of FLB STUDIO. I like programming python inside and outside Blender. 

Here is why Blender is the best 3d application for me. 

1)-OpenGL interface. verry small program with all professional features
2)-Python api
3)-Keyboard mouse fast and easy short cut.
4)-Best modeling interface and technique (verry close to wings 3d)
5)-Superb costomizeble GUI and views.
6)-Blender files can be use like linkable Library to oder blender files.
7)-Planty of many more. 

You have to try it to beleve it. 

With blender I always get what I want.
Blender is my top favorite 3D graphic application. I love it!

Plus I&#039;ll like to mention that I use and test all other 3D application before, like 3Dmax and softimage, but no other application give me the feeling of being in control with ease and pleasure.</description>
		<content:encoded><![CDATA[<p>Blender is in my opinion comparable to other 3d applications. I am a artist, programmer working in TI sector  Montreal. I&#039;m also the owner of FLB STUDIO. I like programming python inside and outside Blender. </p>
<p>Here is why Blender is the best 3d application for me. </p>
<p>1)-OpenGL interface. verry small program with all professional features<br />
2)-Python api<br />
3)-Keyboard mouse fast and easy short cut.<br />
4)-Best modeling interface and technique (verry close to wings 3d)<br />
5)-Superb costomizeble GUI and views.<br />
6)-Blender files can be use like linkable Library to oder blender files.<br />
7)-Planty of many more. </p>
<p>You have to try it to beleve it. </p>
<p>With blender I always get what I want.<br />
Blender is my top favorite 3D graphic application. I love it!</p>
<p>Plus I&#039;ll like to mention that I use and test all other 3D application before, like 3Dmax and softimage, but no other application give me the feeling of being in control with ease and pleasure.</p>
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	<item>
		<title>By: sow ibra</title>
		<link>http://www.blendernation.com/edm-studio-professionals-using-blender/comment-page-1/#comment-1172</link>
		<dc:creator>sow ibra</dc:creator>
		<pubDate>Mon, 17 Apr 2006 17:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/16/edm-studio-professionals-using-blender/#comment-1172</guid>
		<description>i like a lot 3d modelling .so i d like to know if if tere are lot of job tat we can find wit tis</description>
		<content:encoded><![CDATA[<p>i like a lot 3d modelling .so i d like to know if if tere are lot of job tat we can find wit tis</p>
]]></content:encoded>
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	<item>
		<title>By: Christo Bakalov</title>
		<link>http://www.blendernation.com/edm-studio-professionals-using-blender/comment-page-1/#comment-1171</link>
		<dc:creator>Christo Bakalov</dc:creator>
		<pubDate>Mon, 17 Apr 2006 15:50:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.BlenderNation.com/2006/04/16/edm-studio-professionals-using-blender/#comment-1171</guid>
		<description>I&#039;m a graphic designer/illustrator from France.  I am using Blender/Yafray or Blender/Indigo for some of my professionnal projects since 2004. The Blender developers are doing an excellent work and they work fast. 

Thank You for Your work!</description>
		<content:encoded><![CDATA[<p>I&#039;m a graphic designer/illustrator from France.  I am using Blender/Yafray or Blender/Indigo for some of my professionnal projects since 2004. The Blender developers are doing an excellent work and they work fast. </p>
<p>Thank You for Your work!</p>
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