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	<title>Comments on: CVS Curve Modifier Overview</title>
	<atom:link href="http://www.blendernation.com/cvs-curve-modifier-overview/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/cvs-curve-modifier-overview/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: Ari</title>
		<link>http://www.blendernation.com/cvs-curve-modifier-overview/comment-page-1/#comment-21596</link>
		<dc:creator>Ari</dc:creator>
		<pubDate>Fri, 01 Dec 2006 16:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/28/cvs-curve-modifier-overview/#comment-21596</guid>
		<description>The script itself was made merely for demonstration purposes. It not very usefull in that form. Jiri&#039;s version is better, use it instead :) 

Using two objects to control the vertex weights is quite limited though. Maybe better approach could be using curves to controll vertex weights. Then you could have own curve for every axis and the result would be summary of those curves. 

Currently I don&#039;t have time to work with this but maybe someone else does (Jiri)?</description>
		<content:encoded><![CDATA[<p>The script itself was made merely for demonstration purposes. It not very usefull in that form. Jiri&#039;s version is better, use it instead :) </p>
<p>Using two objects to control the vertex weights is quite limited though. Maybe better approach could be using curves to controll vertex weights. Then you could have own curve for every axis and the result would be summary of those curves. </p>
<p>Currently I don&#039;t have time to work with this but maybe someone else does (Jiri)?</p>
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	<item>
		<title>By: läx</title>
		<link>http://www.blendernation.com/cvs-curve-modifier-overview/comment-page-1/#comment-21366</link>
		<dc:creator>läx</dc:creator>
		<pubDate>Thu, 30 Nov 2006 13:51:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/28/cvs-curve-modifier-overview/#comment-21366</guid>
		<description>This is seems to be a really good approach. I hope the min/max script will be in the next release or will be implemented as an option in the curve modifier. Thanks Häryrinen.</description>
		<content:encoded><![CDATA[<p>This is seems to be a really good approach. I hope the min/max script will be in the next release or will be implemented as an option in the curve modifier. Thanks Häryrinen.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jiri Hnidek</title>
		<link>http://www.blendernation.com/cvs-curve-modifier-overview/comment-page-1/#comment-21143</link>
		<dc:creator>Jiri Hnidek</dc:creator>
		<pubDate>Wed, 29 Nov 2006 16:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/28/cvs-curve-modifier-overview/#comment-21143</guid>
		<description>Hi,
I improved little bit script used in tutorial. I hope, that you will find it more handy now. It is important to have aplied scale and rotation, before running this script  (Ctrl - A).

http://www.kai.tul.cz/~hnidek/stuff/weight_gradient.py

I will try to improve this script.

Jiri</description>
		<content:encoded><![CDATA[<p>Hi,<br />
I improved little bit script used in tutorial. I hope, that you will find it more handy now. It is important to have aplied scale and rotation, before running this script  (Ctrl &#8211; A).</p>
<p><a href="http://www.kai.tul.cz/~hnidek/stuff/weight_gradient.py" rel="nofollow">http://www.kai.tul.cz/~hnidek/stuff/weight_gradient.py</a></p>
<p>I will try to improve this script.</p>
<p>Jiri</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChicOrtiz</title>
		<link>http://www.blendernation.com/cvs-curve-modifier-overview/comment-page-1/#comment-21131</link>
		<dc:creator>ChicOrtiz</dc:creator>
		<pubDate>Wed, 29 Nov 2006 14:51:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/28/cvs-curve-modifier-overview/#comment-21131</guid>
		<description>Just beautyfull. Clean, clear very nice tutorial. I can´t wait until next release!</description>
		<content:encoded><![CDATA[<p>Just beautyfull. Clean, clear very nice tutorial. I can´t wait until next release!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Satish "iluvblender" Goda</title>
		<link>http://www.blendernation.com/cvs-curve-modifier-overview/comment-page-1/#comment-21063</link>
		<dc:creator>Satish "iluvblender" Goda</dc:creator>
		<pubDate>Wed, 29 Nov 2006 04:18:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/28/cvs-curve-modifier-overview/#comment-21063</guid>
		<description>Sweetness.</description>
		<content:encoded><![CDATA[<p>Sweetness.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bmud</title>
		<link>http://www.blendernation.com/cvs-curve-modifier-overview/comment-page-1/#comment-21037</link>
		<dc:creator>Bmud</dc:creator>
		<pubDate>Tue, 28 Nov 2006 23:30:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/28/cvs-curve-modifier-overview/#comment-21037</guid>
		<description>Wild...</description>
		<content:encoded><![CDATA[<p>Wild&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gls</title>
		<link>http://www.blendernation.com/cvs-curve-modifier-overview/comment-page-1/#comment-21032</link>
		<dc:creator>gls</dc:creator>
		<pubDate>Tue, 28 Nov 2006 23:11:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/28/cvs-curve-modifier-overview/#comment-21032</guid>
		<description>*Impressive* O.o</description>
		<content:encoded><![CDATA[<p>*Impressive* O.o</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AniCator</title>
		<link>http://www.blendernation.com/cvs-curve-modifier-overview/comment-page-1/#comment-21003</link>
		<dc:creator>AniCator</dc:creator>
		<pubDate>Tue, 28 Nov 2006 20:25:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/11/28/cvs-curve-modifier-overview/#comment-21003</guid>
		<description>Seems to be an effective tool. It could also be an animation tool, I think. I&#039;m currently only using official releases of Blender, but I have used test builds.</description>
		<content:encoded><![CDATA[<p>Seems to be an effective tool. It could also be an animation tool, I think. I&#039;m currently only using official releases of Blender, but I have used test builds.</p>
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