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	<title>Comments on: Creating Paper Models</title>
	<atom:link href="http://www.blendernation.com/creating-paper-models/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/creating-paper-models/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: lex</title>
		<link>http://www.blendernation.com/creating-paper-models/comment-page-1/#comment-368904</link>
		<dc:creator>lex</dc:creator>
		<pubDate>Sat, 23 Aug 2008 10:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/22/creating-paper-models/#comment-368904</guid>
		<description>Is there any way to make cross sections (slices) of the model.so it can be printed . put on other material cut and to make a solid  3d object?</description>
		<content:encoded><![CDATA[<p>Is there any way to make cross sections (slices) of the model.so it can be printed . put on other material cut and to make a solid  3d object?</p>
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	</item>
	<item>
		<title>By: MAU!</title>
		<link>http://www.blendernation.com/creating-paper-models/comment-page-1/#comment-360666</link>
		<dc:creator>MAU!</dc:creator>
		<pubDate>Thu, 31 Jul 2008 15:49:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/22/creating-paper-models/#comment-360666</guid>
		<description>THANKS BART! awesome model, do you have the full quality jpg of the ship texture? 
THANKS
MAU

you can send me a mail with this</description>
		<content:encoded><![CDATA[<p>THANKS BART! awesome model, do you have the full quality jpg of the ship texture?<br />
THANKS<br />
MAU</p>
<p>you can send me a mail with this</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lasphere</title>
		<link>http://www.blendernation.com/creating-paper-models/comment-page-1/#comment-133893</link>
		<dc:creator>Lasphere</dc:creator>
		<pubDate>Tue, 24 Jul 2007 14:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/22/creating-paper-models/#comment-133893</guid>
		<description>Bmud and Silvnana:

Yearh I figured :)</description>
		<content:encoded><![CDATA[<p>Bmud and Silvnana:</p>
<p>Yearh I figured :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: epat</title>
		<link>http://www.blendernation.com/creating-paper-models/comment-page-1/#comment-133571</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Mon, 23 Jul 2007 13:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/22/creating-paper-models/#comment-133571</guid>
		<description>That baking technique could be useful - and is giving me ideas for a script/feature... now, if only it were possible to devise some logic to seperate the mesh and get the bake *just* right. . . just an idea if somebody hasn&#039;t already thought of it though as I might never get the time (probably not until next year at least) and I need to finish my other projects before I embark on some wacky blender coding :/

@Rolandixor:
lol

~epat. :P</description>
		<content:encoded><![CDATA[<p>That baking technique could be useful &#8211; and is giving me ideas for a script/feature&#8230; now, if only it were possible to devise some logic to seperate the mesh and get the bake *just* right. . . just an idea if somebody hasn&#039;t already thought of it though as I might never get the time (probably not until next year at least) and I need to finish my other projects before I embark on some wacky blender coding :/</p>
<p>@Rolandixor:<br />
lol</p>
<p>~epat. :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luc</title>
		<link>http://www.blendernation.com/creating-paper-models/comment-page-1/#comment-133536</link>
		<dc:creator>Luc</dc:creator>
		<pubDate>Mon, 23 Jul 2007 11:01:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/22/creating-paper-models/#comment-133536</guid>
		<description>does it unwrap to uv too?</description>
		<content:encoded><![CDATA[<p>does it unwrap to uv too?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Francisco Ortiz</title>
		<link>http://www.blendernation.com/creating-paper-models/comment-page-1/#comment-133456</link>
		<dc:creator>Francisco Ortiz</dc:creator>
		<pubDate>Mon, 23 Jul 2007 03:03:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/22/creating-paper-models/#comment-133456</guid>
		<description>Awesome! Thank you for your time at this tut Emu, your models are really cool, and this tecnic is very usefull.

:)</description>
		<content:encoded><![CDATA[<p>Awesome! Thank you for your time at this tut Emu, your models are really cool, and this tecnic is very usefull.</p>
<p>:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tynach</title>
		<link>http://www.blendernation.com/creating-paper-models/comment-page-1/#comment-133405</link>
		<dc:creator>Tynach</dc:creator>
		<pubDate>Sun, 22 Jul 2007 22:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/22/creating-paper-models/#comment-133405</guid>
		<description>I did this once for a math assignment. Except I used Blender internal UV unwrapping.

Very nice, though! I&#039;m going to make me a Dalek.</description>
		<content:encoded><![CDATA[<p>I did this once for a math assignment. Except I used Blender internal UV unwrapping.</p>
<p>Very nice, though! I&#039;m going to make me a Dalek.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bmud</title>
		<link>http://www.blendernation.com/creating-paper-models/comment-page-1/#comment-133393</link>
		<dc:creator>Bmud</dc:creator>
		<pubDate>Sun, 22 Jul 2007 20:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/22/creating-paper-models/#comment-133393</guid>
		<description>@Lasphere: I was about to make the same comment, but on closer inspection (as I&#039;m sure you&#039;ve also found out) this is a little less about paper models and a little more about that &lt;b&gt;AWESOME BAKING TECHNIQUE!!!!&lt;/b&gt; I really must try that out on something very soon! :D</description>
		<content:encoded><![CDATA[<p>@Lasphere: I was about to make the same comment, but on closer inspection (as I&#039;m sure you&#039;ve also found out) this is a little less about paper models and a little more about that <b>AWESOME BAKING TECHNIQUE!!!!</b> I really must try that out on something very soon! :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rolandixor</title>
		<link>http://www.blendernation.com/creating-paper-models/comment-page-1/#comment-133389</link>
		<dc:creator>Rolandixor</dc:creator>
		<pubDate>Sun, 22 Jul 2007 19:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/22/creating-paper-models/#comment-133389</guid>
		<description>Haha! Blender is not almighty. God is. Good stuff, though. If I had the time I&#039;d try it!</description>
		<content:encoded><![CDATA[<p>Haha! Blender is not almighty. God is. Good stuff, though. If I had the time I&#039;d try it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Markus</title>
		<link>http://www.blendernation.com/creating-paper-models/comment-page-1/#comment-133349</link>
		<dc:creator>Markus</dc:creator>
		<pubDate>Sun, 22 Jul 2007 16:38:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2007/07/22/creating-paper-models/#comment-133349</guid>
		<description>I couple of years ago I was looking forward to make a stuffed teddy bear for my son. I thought I maybe able to design the teddy in blender and than print out the pieces (copy it to fabric) ans sew everything together... at this time blender didn&#039;t came with this script and I was not aware of any other planifing tools. Anyway I will see if this process also works with fabric...

Markus</description>
		<content:encoded><![CDATA[<p>I couple of years ago I was looking forward to make a stuffed teddy bear for my son. I thought I maybe able to design the teddy in blender and than print out the pieces (copy it to fabric) ans sew everything together&#8230; at this time blender didn&#039;t came with this script and I was not aware of any other planifing tools. Anyway I will see if this process also works with fabric&#8230;</p>
<p>Markus</p>
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