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	<title>Comments on: Creating a Teddy Bear by Jonathan Williamson</title>
	<atom:link href="http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sat, 21 Nov 2009 23:57:49 +0100</lastBuildDate>
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		<title>By: teddy bear</title>
		<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/comment-page-1/#comment-490990</link>
		<dc:creator>teddy bear</dc:creator>
		<pubDate>Tue, 07 Jul 2009 21:40:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8051#comment-490990</guid>
		<description>Hatts off to Jonathan Williamson for giving very useful and valuable tips to design my own teddy.</description>
		<content:encoded><![CDATA[<p>Hatts off to Jonathan Williamson for giving very useful and valuable tips to design my own teddy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: OP</title>
		<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/comment-page-1/#comment-485452</link>
		<dc:creator>OP</dc:creator>
		<pubDate>Wed, 27 May 2009 11:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8051#comment-485452</guid>
		<description>Amazing! Great tutorial! I&#039;m bad at box modeling, and this helped me a lot.</description>
		<content:encoded><![CDATA[<p>Amazing! Great tutorial! I&#039;m bad at box modeling, and this helped me a lot.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: midije</title>
		<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/comment-page-1/#comment-485365</link>
		<dc:creator>midije</dc:creator>
		<pubDate>Tue, 26 May 2009 12:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8051#comment-485365</guid>
		<description>@ Hedge

This link will help you.

http://blenderartists.org/forum/showthread.php?t=26990</description>
		<content:encoded><![CDATA[<p>@ Hedge</p>
<p>This link will help you.</p>
<p><a href="http://blenderartists.org/forum/showthread.php?t=26990" rel="nofollow">http://blenderartists.org/forum/showthread.php?t=26990</a></p>
]]></content:encoded>
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	<item>
		<title>By: 3sie3wiel</title>
		<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/comment-page-1/#comment-485363</link>
		<dc:creator>3sie3wiel</dc:creator>
		<pubDate>Tue, 26 May 2009 11:51:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8051#comment-485363</guid>
		<description>No seriously... nice work :)</description>
		<content:encoded><![CDATA[<p>No seriously&#8230; nice work :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3sie3wiel</title>
		<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/comment-page-1/#comment-485362</link>
		<dc:creator>3sie3wiel</dc:creator>
		<pubDate>Tue, 26 May 2009 11:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8051#comment-485362</guid>
		<description>Ag teddy poo... you&#039;re so cutie... aaand cut!</description>
		<content:encoded><![CDATA[<p>Ag teddy poo&#8230; you&#039;re so cutie&#8230; aaand cut!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hedge</title>
		<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/comment-page-1/#comment-485360</link>
		<dc:creator>Hedge</dc:creator>
		<pubDate>Tue, 26 May 2009 10:33:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8051#comment-485360</guid>
		<description>If anyone from cgcookie read this: could you make a tutorial on how to have different levels of specularity on different textures *but* on the same material? for example you want to have a dirty piece of metal which has specularity on the clean part but not specular on the dirty part.</description>
		<content:encoded><![CDATA[<p>If anyone from cgcookie read this: could you make a tutorial on how to have different levels of specularity on different textures *but* on the same material? for example you want to have a dirty piece of metal which has specularity on the clean part but not specular on the dirty part.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vasili Sviridov</title>
		<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/comment-page-1/#comment-485351</link>
		<dc:creator>Vasili Sviridov</dc:creator>
		<pubDate>Tue, 26 May 2009 07:23:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8051#comment-485351</guid>
		<description>Cool tutorial, however I&#039;d ask of the author to use the, i believe, the JKEY in the render window to switch between previous and current render, just to highlight changes made in place. Sometimes minor changes are hard to notice between renders.</description>
		<content:encoded><![CDATA[<p>Cool tutorial, however I&#039;d ask of the author to use the, i believe, the JKEY in the render window to switch between previous and current render, just to highlight changes made in place. Sometimes minor changes are hard to notice between renders.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cgcookie</title>
		<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/comment-page-1/#comment-485322</link>
		<dc:creator>cgcookie</dc:creator>
		<pubDate>Tue, 26 May 2009 04:20:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8051#comment-485322</guid>
		<description>Hey guys,

Thank you for the support/plugs on BlenderNation and thank you for the site comments! I really appreciate the support and have been humbled by the Blender Community. You guys are awesome. 

Cheers,

Wes</description>
		<content:encoded><![CDATA[<p>Hey guys,</p>
<p>Thank you for the support/plugs on BlenderNation and thank you for the site comments! I really appreciate the support and have been humbled by the Blender Community. You guys are awesome. </p>
<p>Cheers,</p>
<p>Wes</p>
]]></content:encoded>
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	<item>
		<title>By: banor</title>
		<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/comment-page-1/#comment-485314</link>
		<dc:creator>banor</dc:creator>
		<pubDate>Tue, 26 May 2009 02:44:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8051#comment-485314</guid>
		<description>Yes, me too!  Um, er, though I haven&#039;t actually seen these two tutorials...lol.  I may get around to it though.</description>
		<content:encoded><![CDATA[<p>Yes, me too!  Um, er, though I haven&#039;t actually seen these two tutorials&#8230;lol.  I may get around to it though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeff</title>
		<link>http://www.blendernation.com/creating-a-teddy-bear-by-jonathan-williamson/comment-page-1/#comment-485306</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Mon, 25 May 2009 23:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8051#comment-485306</guid>
		<description>Great to see Cgcookie get some more tutorials.  Right now it is one of my favorite learning hubs for Blender</description>
		<content:encoded><![CDATA[<p>Great to see Cgcookie get some more tutorials.  Right now it is one of my favorite learning hubs for Blender</p>
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