Gary Simon from Designcourse.com creates a view of some neurons in Blender and Photoshop.
This tutorial by Derrick Sesson shows us how to create a realistic skin texture. He uses Photoshop and Maya, but the techniques are pretty app independent, so enjoy!
I’m a total sucker for these kind of low-poly worlds. Matt Holbach created ‘A Walk Through the Red Forest’ and talks us through its creation process in this video.
My mind is blown again (the tip on the poke tool being the first time this week): Reynante Martinez shows a quick powertip on connecting multiple nodes with a single hotkey!
Blender SteVe talks us through the basics of greenscreen masking in Blender in this videotutorial.
Sebastian König makes clever use of trackers with a weight of 0 to recreate part of the geometry of a scene, to assist in remodelling it for your tracked footage. The result is fairly impressive for such a simple procedure.
Jonathan Williamson shares SO many things I’d never heard of before in Blender that watching this tutorial made my head spin. Awesome :)
Cycles is amazing, but getting rid of the noise or ‘fireflies’ in the renders can sometimes be tricky. Gleb Alexandrov shows us how to use the compositor to clean up your images.
Learn how to create some great weathered surfaces in this tutorial by Blendertutorial.net.