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Theres a wealth of information in video format put out by PapaSmurf. You can check them out at Vimeo.
Continue Reading 'PapaSmurf has been busy uploading his video Tutorials!' »
One of the coolest scripts that came along with Blender 2.46, is the Trees From Curves. This script was developed for the Peach Project, to create trees and brushes. If you want to know the basics of how this script works, Ideasman42 has produced a video tutorial, showing the basics to create a tree model.
Sebastian König has posted some great timelapse modeling and rendering sessions that are available at vimeo for your viewing pleasure. I particularly enjoyed the timelapse for the foxglove challenge. And remember if you are a member of vimeo you can download the original video files.
From Jeremiah W.
Hello there! I have posted a tutorial on using the Blender Physics system (aka game engine) to animate falling, tossed, and hard to animate movements with objects. You can see the tutorial here
Continue Reading 'Tutorial on using the Blender Physics system' »
My previous Giant Spider post turned out not to be done in Blender after all, so I set out to find one that was. I found a videotutorial by 15 year old Daniel Reynolds, who explains how to align a spider animation with live action footage and then uses After Effects to composite it.
Continue Reading 'Giant Spider Compositing with After Effects' »
Do you know how to use all the new tools of the upcoming Blender 2.46? No? Would you like to learn how to use some of them with a set of video tutorials? Now you can!
"It’s finally here. GameBlender – ARToolKit demo contains camera tracking in GameBlender’s virtual scene, as it is shown in Little man video. To get it working, you need to install Texture plug-in and PyARToolKit module. (I’ve sorted out some bugs in Texture plug-in, so I suggest to download actual version)."
Blender Artist Colin Levy participates in the PSAId contest with an short video. He has also published a video explaining how he made it – focusing on the camera mapping.
Continue Reading '"In Dire Need" – Camera Mapping Breakdown' »
Here's a use for Blender that you haven't seen before: the Great Northern Way Campus in Vancouver, BC, Canada, has been quietly working with Blender and the Blender Game Engine to produce scientific data visualizations on the effect of fishing policy on fish populations. In addition, they're looking for summer interns who can work with Blender.
I met Roy Simmons about two years ago when I was in London for work. He then showed me a training DVD that he had created. The content of this DVD is now available online for free.
Continue Reading 'LearnBlender3D.com – Introduction to Blender' »
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