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Community News » Modeling for architecture: Scripts to automatically create 3d buildings (and 49 more)
Don’t look at the rather hideous sample video; this 30-minute videotutorial on Blender fluids by Greg Dunn is actually a rather good introduction.
Continue Reading 'CGTuts+: An Introduction to Fluid Simulations in Blender' »
This 45 minute video tutorial by Pelle Johnsen takes a simple stone to carefully illustrate the process of applying several UV maps to a real-time object.
Continue Reading 'Realtime Stone with detail maps in Blender' »
Karan Shah has created an excellant 96 step mega architectural tutorial on CG Tuts . “You will go through all the motions necessary to construct a complete, photo-realistic kitchen scene in Blender, and then render it with Yafaray (a free ray tracing, open source rendering engine).”
Continue Reading 'Model, Texture, and Render a Photo-realistic Kitchen in Blender and Yafaray' »
Yet another handy tutorial from Jonathan Williamson, this one is about how to use projection painting, a new feature in 2.49.
In these two videos, Garet Gratien shows an easy technique to model a dog. ” This technique makes it possible to work without exceeding 500.000 faces.”
It’s time again to start thinking about articles, tutorials and images for Issue # 23 of Blenderart Magazine.
The theme for this issue is “Epic Fantasy”.
Pildanovak has developed a very useful composite node which can make bas-reliefs out of regular 3d models. Originally bas-reliefs can be seen throughout the art history but are very difficult to make by hand (be it in real-life or 3d).
Learn how to make great looking trees in this 30 minute videotutorial by Andrew Price.
Continue Reading 'Videotutorial: How to Create Stunning Trees' »
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