Archive for the 'Tutorials' Category



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Architecture composition with Blender

arch11Yorik van Havre offers an insight into the creative process and workflow of an architectural pitch.

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using-iposIn this videotutorial, Totally Blended looks at the clever use of IPO curves to control motion and to duplicate it to other objects. Recommended for new Blender users.

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camera_changing_thumbHere’s an easy way to change cameras during your animation without using the sequence editor.

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alpha-textures-yafaray-render-architecture-06Okay, let’s do some more Yarafay news: a tutorial by Allan Brito on the use of Alpha maps.

Continue Reading 'How to render alpha maps in Blender 3D and YafaRay for architecture' »

Sectioning a mesh with nodes

Sectiontutor-012Mats Halldin describes a great technique to visualize cut-outs of objects using node materials.

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previewJonathan Williamson creates great videotutorials – they’re always easy to follow and listen to (I always find a good voice and good pace are always paramount for a good videotutorial). Today, he explains the retopology tool in detail.

Continue Reading 'Re-Topologize a Game-Ready Alien Head in Blender' »

preview600Looking for a way to create a highly detailed, yet low-poly terrain for use in the Blender game engine? Then try this videotutorial by Roberto Roch.

Continue Reading 'Create a Rocky Video Game Terrain in Blender' »

Videotutorial: Face Rigging

face-rigging-video-tutorialRigging the face can be as difficult and as time-consuming as rigging an entire body. In this demonstration, Paul Caggegi takes two techniques – bone and lattice deformations – to produce a very flexible and versatile rig for a character’s face.

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Enhanced Reflections with HDR Images

enh_reflect_thumbIn this video tutorial, Kernon Dillon explains how to enhance your reflections by using High Dynamic Range Images.

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