Colimo – Realtime Post Process Render Editing

Colimo is a tool for making real-time changes to final renders from Thea render, using a Blender-Thea-Colimo pipeline. It sports some really impressive feature, such as the ability to change colours and textures of objects, and have not only the objects themselves update in real time, but any GI reflections, glossy reflections and refractions update too.

Thea Renderer user will be able to use Colimo with the soon to be released Thea Render 1.1.

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CryENGINE 3 Free SDK

CryDev has released their CryENGINE 3 SDK to the public with various license models ranging from free with limited commercial use to also 2 commercial license models. For those who might not know it, it is an extremely well developed and powerful game engine which is used for the popular Crysis game series.

This SDK besides the CryENGINES has enough tools to also fully develop new games from scratch – not just mods.

Read more in the following:

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AutoDesk Sketchbook Copic Edition – Free

Do you own Copic markers? Do you need a simple, fast and easy to use sketching tool, which simulate in a realistic way the various marker tips, color wetness and offers the Copic color palette? Autodesk released a commercial full featured and and a limited and free Sketchbook Copic edition. The interface is very clean, non obtrusive, the drawing engine is fast. While the free edition only offers a basic set of colors and rudimentary drawing tools – this resembles also only what I would use in real life such as marker paper, markers and a straight edge.

The software works on OS X and Windows.

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X3DOM: Online 3D using HTML5 standards with Blender 2.5x support

You want to insert your 3D model into a webpage – you don’t want to use pre rendered GIF sequences or plug-ins visitors have to download? Say “Hello” to X3DOM.  They just released the 1.2 version which takes the current HTML5 web development into consideration such as CSS3, webfonts, Flash, and WebGL. Greatly this makes it also usable with Blender 2.5x. It uses the canvas tag, and allows to use textures, which can be animated, lights, mouse interaction, collision detection and other interactions.

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Cycles, Mitsuba, Nox and Yafray render engine comparisons

With so many different external render engines and many new arising, it can be confusing as to which you should use. Testing each individual engine can be time consuming and sometimes confusing for the less experienced so blender-artist

JoseConseco has created a short but comprehensive comparison between the a few engines; Cycles, Mitsuba, Nox and Yafray.