<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>BlenderNation &#187; Toolbox</title>
	<atom:link href="http://www.blendernation.com/category/toolbox/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Fri, 20 Nov 2009 11:00:52 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Open Source Normal Map Generator</title>
		<link>http://www.blendernation.com/open-source-normal-map-generator/</link>
		<comments>http://www.blendernation.com/open-source-normal-map-generator/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 11:00:52 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10686</guid>
		<description><![CDATA[SSbump is an open source normal map generator.
Pure_bordem wrote:
Seeing as a lot of people used Crazy Bump (myself included) but it went commercial some time ago, I tripped across this awesome open source software SSbump Generator. It can create normal maps, ambient occ maps as well as what appears to be a cross between them? [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/open-source-normal-map-generator/feed/</wfw:commentRss>
		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>V-Ray/Blender integration update</title>
		<link>http://www.blendernation.com/v-ray-blender-integration-update/</link>
		<comments>http://www.blendernation.com/v-ray-blender-integration-update/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 12:41:38 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10676</guid>
		<description><![CDATA[Andrey Izrantsev&#039;s V-Ray/Blender integration script has come a long way. Sebastian König (well known for his Blender video tutorials) reports.
Sebastian writes:
Hey there!
I am going to do a bit yellow press and introduce to you the new celebrity couple of the year!
Ladies and Gentlemen, it&#039;s &#8211; drumroll please &#8211; Blender and V-Ray!
Andrey Izrantsev has written an [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/v-ray-blender-integration-update/feed/</wfw:commentRss>
		<slash:comments>56</slash:comments>
		</item>
		<item>
		<title>MakeHuman updates</title>
		<link>http://www.blendernation.com/makehuman-updates/</link>
		<comments>http://www.blendernation.com/makehuman-updates/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 19:02:03 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10668</guid>
		<description><![CDATA[MakeHuman is rapidly improving. Here&#039;s a quick overview of their latest updates.
Abhishek Gupta wrote:
Just like the new upcoming Blender 2.50, MakeHuman is also going through huge changes. Some of the features to wet the appetite:

new base mesh &#8211; new topology
all quad face mesh
hairs (already reported on BlenderNation) will sport collision detection
export to blender with advance [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/makehuman-updates/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Yafaray Update: Development version 0.1.2</title>
		<link>http://www.blendernation.com/yafaray-update-development-version-0-1-2/</link>
		<comments>http://www.blendernation.com/yafaray-update-development-version-0-1-2/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 20:11:47 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10648</guid>
		<description><![CDATA[The new Yafaray 0.1.2 version is coming up and the current development version already reveals a few of the new features.
Abhishek Gupta wrote:
The latest development version of yafaray&#039;s upcoming version 0.1.2 now supports
blender&#039;s static particles and has a frosted glass shader.
Here are some test renders for static particles, for the frosted/rough glass shader and some other test [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/yafaray-update-development-version-0-1-2/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>PasteAll now supports pictures</title>
		<link>http://www.blendernation.com/pasteall-now-supports-pictures/</link>
		<comments>http://www.blendernation.com/pasteall-now-supports-pictures/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 11:00:49 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10492</guid>
		<description><![CDATA[The popular Blender clipping/.blend file storage service PasteAll.org now supports picture uploads!
Nathan Letwory writes:
For some time we worked on a new Pasteall.org service, one that everybody will like. You can already paste text (with syntax colouring) and .blend-files. This all is pretty nice to have, but pretty boring in itself.
So, we decided it would be [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/pasteall-now-supports-pictures/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Blender-aid helps manage Blender productions</title>
		<link>http://www.blendernation.com/blender-aid-helps-manage-blender-productions/</link>
		<comments>http://www.blendernation.com/blender-aid-helps-manage-blender-productions/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 10:00:51 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10283</guid>
		<description><![CDATA[Is your Blender production turning into a spiderweb of linked libraries? Blender-aid can help.
Jeroen Bakker wrote:
During the blender conference we launched a tool that can help Blender users with their production and Blend files. We got many enthusiastic reactions and lots of questions.
Creating a library system can be difficult. Making changes to the library system, [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-aid-helps-manage-blender-productions/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>LuxRender 0.6 Released</title>
		<link>http://www.blendernation.com/luxrender-0-6-released/</link>
		<comments>http://www.blendernation.com/luxrender-0-6-released/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 05:23:12 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10143</guid>
		<description><![CDATA[LuxRender have released their new 0.6 version. Congratulations to everyone involved!
From the announcement:
At last, the LuxRender team is happy to bring the final v0.6 release to you all. This release represents a huge evolution since the previous 0.5 stable version. For those following more closely LuxRender development, only bug fixes went in since the last [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/luxrender-0-6-released/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Aqsis team release Aqsis renderer 1.6.0</title>
		<link>http://www.blendernation.com/aqsis-team-release-aqsis-renderer-1-6-0/</link>
		<comments>http://www.blendernation.com/aqsis-team-release-aqsis-renderer-1-6-0/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 10:00:10 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10121</guid>
		<description><![CDATA[Aqsis, the &#039;Open source 3D rendering solution adhering to the RenderMan standard&#039;, have just released version 1.6.0.
From the announcement:
After many months of effort from the whole team, the latest stable release of Aqsis is now available for download.
While on the surface this version might not look like a huge update, it has involved a mammoth [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/aqsis-team-release-aqsis-renderer-1-6-0/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Blender++ batch renderer</title>
		<link>http://www.blendernation.com/blender-batch-renderer/</link>
		<comments>http://www.blendernation.com/blender-batch-renderer/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 18:26:49 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10113</guid>
		<description><![CDATA[Blender++ is &#039;yet another batch renderer&#039;, but with one important difference: it&#039;s cross-platform and Windows, Linux and OSX builds are available.
Marco Rapino wrote:
During my spare time I had the chance to develop this handy software which can be used to run background renders with Blender both for single frames or animations. I know that there [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-batch-renderer/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>YafaRay 0.1.2 Development branch (experimental)</title>
		<link>http://www.blendernation.com/yafaray-0-1-2-development-branch-experimental/</link>
		<comments>http://www.blendernation.com/yafaray-0-1-2-development-branch-experimental/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 06:35:58 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=9842</guid>
		<description><![CDATA[The first development version of YaraRay 0.1.2 has been published, with some new features and fixes.
New features

Automatic thread detection.
IES lamps.
QT mouse control improved. Now you can pan, zoom, with the mouse on qt window.

Fixes

Several fixes in Materials: glossy, coated glossy and blend.
Integrators fixes: photonmap, pathtracing.
Light: background light refactor.
Qt relook and resize fixed.
Sun light.
faster maths.

Link

YafaRay 0.1.2 [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/yafaray-0-1-2-development-branch-experimental/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
	</channel>
</rss>
