Archive for the 'Siggraph' Category



Siggraph - Face Modeling

andy thumb.jpgThis video shows Andy Goralczyk, the Art Director of Elephants Dream, working his magic by creating an alien face in only thirty minutes.

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Siggraph - Fluid Demo

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fluid kopie.jpgToday, you can see Jason van Grumster (or Groo, as everyone is calling him) showing you everything you need to know about Blender's internal fluid simulator.

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Siggraph - Hand Rigging Demo

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Afbeelding 1 kopie2.pngDuring Siggraph, Blender artists were giving demonstrations on the big screen every half hour and we managed to tape four of them for you. Today, you can see the Hand Rigging Demo by Elephants Dream director Bassam Kurdali.

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S2006_PC_leftRGB.jpgBart filmed several of the demos at the booth but I don't know how well they turned out.  I can only hope that we will be able to post some of the demos so everyone can experience them.  In the mean time, and before we return to our regular news posts, I would like to highlight my Siggraph experience.  (In all fariness to myself, there is some "news" below.)

Continue Reading 'Siggraph 2006: Eugene's Exhibition Retrospective' »

Jim Blinn

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Photo-0140 kopie.jpgWe've had an amazing occurrence here at the booth. Well, actually Bassam just did.

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Siggraph Day Four - First Tradeshow Day

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eugene kopie.pngTuesday was the first day of the Trade-show and believe it or not, when the show opened people came running in looking for swag. Within a few minutes the Open Source Pavillion was crowded and the fun began!

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Siggraph Day Three - Final Preparations

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Afbeelding 1 kopie1.pngMonday has been the best day so far! We worked from 9am to 11pm to finish the booth, I finally got to meet my BlenderNation partners Eugene and David, and we had an excellent pizza dinner at the floor of our booth ;-)

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Afbeelding 1 kopie.pngSunday I spent the entire day at the Blender Birds of a Feather meeting. It is starting to show that Blender is becoming more and more popular: there were so many visitors that between 10 and 20 of them had to stand at the back of the room. I guess we had over a hundred people in there.

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Siggraph Journal, Day One: Arrival

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sunday kopie.pngI arrived in Boston this Saturday afternoon and went to the Boston Convention Center straight away to check out the status of the Open Source Pavilion and to meet the crew.

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Siggraph Demoreel Released

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Afbeelding 1 kopie1.pngIt's that time of the year again! Just before Siggraph we publish a compilation of the greatest Blender work to show the rest of the world what we've been up to and what Blender is capable of.

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Siggraph Fast Approaching

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booth_thu.jpgWe are excited… extremely excited. Excited enough to post about the upcoming events.

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Siggraph Update

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Blender Siggraph 2006 Booth DesignTon has posted an update on the Blender Foundation's activities on Siggraph: there's news on the Birds of a Feather meeting, a major company showing Blender at their booth, new people and Open Source projects who will be present, free tradeshow tickets and a few calls for content. A bit too much for a short intruduction really, so read on ;-)

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megaphone.jpgHere's are reminder of two deadlines that are important to the Blender presence at Siggraph 2006.

Continue Reading 'Reminders: Siggraph DVD, Bullet Physics Contest' »

kidde-airplane-small.JPGHere's some cool news I just *have* to share with you: yesterday I booked a flight and a hotel in Boston which means that I'll be going to Siggraph together with Ton and a third Blenderhead who has yet to reveal himself. Oh, happy day! (Read on to see why this is good news for you, too)

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Siggraph Demoreel Call for Content

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sigdvd.jpgIn order to be able to present the best Blender artwork at Siggraph, we are working on a new Blender DVD.

If you want to try and get your work shown on the world’s most important 3D exhibition, then read on.

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sig2006.pngThe Blender Foundation today announced their presence at the 2006 Siggraph Exhibition. They have teamed up with the Gnome Foundation and the Uni-verse consortium to create, for the first time ever, an Open Source pavilion on the exhibition.

Continue Reading 'Blender Foundation in the 'Open Source' Pavilion at Siggraph' »




 

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