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Published by Bart on
August 5th, 2006 in Siggraph, Videotutorials
16 Comments
Published by Eugene (etr9j) on
August 5th, 2006 in Siggraph
Bart filmed several of the demos at the booth but I don't know how well they turned out. I can only hope that we will be able to post some of the demos so everyone can experience them. In the mean time, and before we return to our regular news posts, I would like to highlight my Siggraph experience. (In all fariness to myself, there is some "news" below.)
Continue Reading 'Siggraph 2006: Eugene's Exhibition Retrospective' »
44 Comments
Published by Eugene (etr9j) on
August 3rd, 2006 in 3D News, Conferences, Siggraph
We've had an amazing occurrence here at the booth. Well, actually Bassam just did.
38 Comments
Published by Bart on
August 2nd, 2006 in Siggraph
Tuesday was the first day of the Trade-show and believe it or not, when the show opened people came running in looking for swag. Within a few minutes the Open Source Pavillion was crowded and the fun began!
Continue Reading 'Siggraph Day Four - First Tradeshow Day' »
17 Comments
Published by Bart on
August 1st, 2006 in Siggraph
Monday has been the best day so far! We worked from 9am to 11pm to finish the booth, I finally got to meet my BlenderNation partners Eugene and David, and we had an excellent pizza dinner at the floor of our booth ;-)
Continue Reading 'Siggraph Day Three - Final Preparations' »
50 Comments
Published by Bart on
August 1st, 2006 in Siggraph
Sunday I spent the entire day at the Blender Birds of a Feather meeting. It is starting to show that Blender is becoming more and more popular: there were so many visitors that between 10 and 20 of them had to stand at the back of the room. I guess we had over a hundred people in there.
Continue Reading 'Siggraph Day Two - Birds of a Feather Meetings' »
38 Comments
Published by Bart on
July 28th, 2006 in Art, Community, Siggraph
Ton has posted an update on the Blender Foundation's activities on Siggraph: there's news on the Birds of a Feather meeting, a major company showing Blender at their booth, new people and Open Source projects who will be present, free tradeshow tickets and a few calls for content. A bit too much for a short intruduction really, so read on ;-)
3 Comments
Published by Bart on
June 28th, 2006 in Contests, Siggraph
Here's are reminder of two deadlines that are important to the Blender presence at Siggraph 2006.
Continue Reading 'Reminders: Siggraph DVD, Bullet Physics Contest' »
19 Comments
Published by Bart on
June 20th, 2006 in BlenderNation, Community, Siggraph
Here's some cool news I just *have* to share with you: yesterday I booked a flight and a hotel in Boston which means that I'll be going to Siggraph together with Ton and a third Blenderhead who has yet to reveal himself. Oh, happy day! (Read on to see why this is good news for you, too)
19 Comments
Published by Bart on
June 14th, 2006 in Community, Siggraph
In order to be able to present the best Blender artwork at Siggraph, we are working on a new Blender DVD.
If you want to try and get your work shown on the world’s most important 3D exhibition, then read on.
11 Comments
Published by Bart on
June 6th, 2006 in 3D News, Community, Conferences, Siggraph
The Blender Foundation today announced their presence at the 2006 Siggraph Exhibition. They have teamed up with the Gnome Foundation and the Uni-verse consortium to create, for the first time ever, an Open Source pavilion on the exhibition.
Continue Reading 'Blender Foundation in the 'Open Source' Pavilion at Siggraph' »
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