Archive for the 'Python Scripts' Category



Some Useful Python Scripts

UV SpaceDo you remember the short movie Cosmic Balance? An article about this project was published here a few months ago. Well, the development team of this project, Studio Die Versilberte Eitelkeit, just published some really cool Python scripts, used for the production. All scripts are available for download.

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Python performance tips

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python.jpgAnyone who's programmed in Python will tell you that it's often easy to write a script, but it's always hard to write an efficient script. This resource from the main Python wiki will teach you how to program for speed and performance.

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HTML Export ScriptThere are a lot of ways to publish animations to the web, like YouTube. But now we have another option in Blender, there is a Script that can export a scene to HTML, and with animations. How? The scene is translated to javascript!

Continue Reading 'HTML 3D Exporter script for Blender' »

demol_thumb.jpgOkay, this is the boring intro that you've probably already skipped after reading the headline so, just jump in and check out the exciting work being done by Kai Kostack…

Continue Reading 'Awesome Demolition Script being Developed!' »

ownmesh.jpgIf you want to expand Blenders Add-menu with your own custom objects, this tutorial teaches you how to use simple Python scripting to do just that. The tutorial goes through the process of adding a custom plane to the Add=>Mesh-menu.

Go on and read the tutorial.

gWiggle Script

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gWiggleHave you ever needed an animation in which one object should make random moves? Well, there is a very nice script called gWiggle developed by g-LuL. But how it works?

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option_dialog.gifUsing a Blender python script called m3g_export, you can export Blender scenes in an M3G file format or java class for use with java mobile phones.

Continue Reading 'See Your Blender Scene on your Mobile Phone' »

testobj.jpgIf you need to calculate the volume of an object, here's a nice script that will help you do it. It was coded by GreyBeard following a question on BlenderArtists.

Continue Reading 'Python Script: Calculating the Volume of Objects' »

thumb.jpgHere's another gem from Matt Ebb on exporting 3D curves, specifically to 3DS Max.

Continue Reading 'Exporting Blender's 3D Curves' »

ss.jpgHere's a great time-saving tool created by Vaclav Chaloupka. It's been created to allow fast searching of materials in a scene with the ability to easily replace them with another material. But, that's not all it can do.

Continue Reading 'Material Works script - Search & Replace materials, and more' »

ipo-window-02.pngDave Jarvis has released version 1.0.0 of his Audio Analysis script. This script will read a .wav file and map the amplitude to several types of IPO curves. It's a great tool for synchronising certain effects (like thunder and lighting, explosions etc) in your animation with the audio.

Continue Reading 'Audio Analysis Script, With Tutorial' »

skinny.jpgLeif Dehmelt has been working on a Python script to create skinned rigs from an armature. The concept is simple: you draw an armature and the script will generate a cylindrical mesh around it.

Continue Reading 'Skinny: Automatic Mesh Generation, Rigging and UV-Mapping' »

Using Geom Tool

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geom.jpgGeom Tool is an powerful Python script that will help you with mesh editing. It contains fourteen functions to align, distribute, project and intersect. Allan Brito, author of the Portuguese 'Blender 3D - Guia do Usuário' has written an extensive tutorial on how to use it.

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dna1s.jpgWe posted a while back about a script for bringing in chemical structures that are in the standard pdb (protein data bank) format into Blender. After several months Malte Reimold (intermalte) has updated the script.

Continue Reading 'Chemical Structure Import Script Updated' »

maxfluid.jpgMark Theriault has written a neat script for Max users to take Blender fluid sims and bring them into Max.

Continue Reading 'Blender Fluids To Max Format Script' »

space_50.jpgWe've posted about BMAE before, Ron Walker's script that allows you to set the size and location of objects in Standard and/or Metric values. But with Ron's latest code changes, updates and added eye candy, it's worth mentioning again.

Continue Reading 'Script: Blender Mesh Attribute Editor v1.1' »

lms_thumb.jpgBlender's Layers are an absolute necessity but, they can be an absolute pain. They're represented by blank little buttons that stare back at you, daring you to try and remember what you've place where, and why you've put it there in the first place. Well, here's a nice script that will eliminate those anonymous Layers and bring meaning to the madness, and more…
Continue Reading 'Layer Manager Script allows you to name your Layers, and more!' »

adria_solwire.jpgThis is a classic technique to give your renders a wireframe overlay on top of your existing materials. It's been in Blender for some time, though it seems to slip through the cracks every so often. But never fear, BlenderNewbies has a video tutorial on how to do it!

Update [bart]: new script version

Continue Reading 'Video Tutorial/Script: Rendering Wireframe Overlays' »




 

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