Fresh Blender News, Every Day
Here are two scripts that will add a nice enhancement to your workflow and your ability to graphically document the progress of your projects.
Continue Reading 'Two Easy Ways to Maintain a History of Your Project Renders' »
Blitz3D is a "simple yet powerful environment for game creation – simple, because its based around the popular and easy to use BASIC programming language; and powerful, thanks to a highly optimized underlying 2D/3D engine." (marketing blurb from their website). It's now easy to use it together with Blender thanks to Diego's Exporter.
Well, it appears that Blender may have reached another milestone in the pursuit of 3D clouds!
Generate your maze, create your character and fire up the Blender Game Engine…
Continue Reading 'Labyrinthe 3D Maze Generator script for Blender Game Engine' »
Anyone who works with Flash should find this interesting. Blender user Dennis Ippel has created a script which can convert Blender objects in Flash ActionScript 3.0 objects. This allows the creation of realtime-3D rendering within Flash (which is more typically used to render two-dimensional vector imagery). For more information, visit the exporter's official page, or its wiki entry.
The pipeline including a video compositing program like After Effects and a 3D app is quite common among motion design professionals. More than just rendering the 3D content and importing it into AE or Shake, its often needed to use the camera data to get correct tracking.
Sometime ago, when presenting Blender to a friend who works extensively with After Effects, one of the first questions he asked me was if one could smoothly get the camera data from Blender into AE. After some research on this subject, the results were not very pleasing: there was no painless way of doing it.
Well… seems that things have changed!
If you ever want to create castles and stone walls or, you need to be able to create complex tilings of objects, then these two tools created by dudecon may be just what you need.
Continue Reading 'Masonry Wizard and Object Tiling scripts' »
Macouno has published a script to smoooooth your Blender objects. He writes:
This script is an alternative to the mesh smooth function in blender. The mesh smooth function in blender uses only vertex position. This script uses vertex normals, which is why it's called normal smoothing.
What do you think about cameras in Blender? Well, for K. G. Nyman the camera could be better, so he started to develop a script called BLenses, and now the script is available for download. This script makes the process of matching the actual lens focal length of a real scene, with a virtual scene in Blender, a lot easier. And it works for animations too!
Continue Reading 'BLenses: Real-World Camera and Scene Matching in Blender' »
The Autorig Script is a very interesting tool, which can automatically add bones and constraints to a newly created autorig-armature. It can easily setup an armature for a character.
Do you remember the short movie Cosmic Balance? An article about this project was published here a few months ago. Well, the development team of this project, Studio Die Versilberte Eitelkeit, just published some really cool Python scripts, used for the production. All scripts are available for download.
Anyone who's programmed in Python will tell you that it's often easy to write a script, but it's always hard to write an efficient script. This resource from the main Python wiki will teach you how to program for speed and performance.
There are a lot of ways to publish animations to the web, like YouTube. But now we have another option in Blender, there is a Script that can export a scene to HTML, and with animations. How? The scene is translated to javascript!
Okay, this is the boring intro that you've probably already skipped after reading the headline so, just jump in and check out the exciting work being done by Kai Kostack…
Continue Reading 'Awesome Demolition Script being Developed!' »
Have you ever needed an animation in which one object should make random moves? Well, there is a very nice script called gWiggle developed by g-LuL. But how it works?
You are currently browsing the BlenderNation weblog archives for the 'Python Scripts' category.
Longer entries are truncated. Click the headline of an entry to read it in its entirety.