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While “RenderMan” could refer to many things, it is also a standard protocol for rendering in many renderers, for instance, 3Delight, Air, Aqsis, Pixie, PRMan and many others not listed here. Currently there seem to be at least 3 parties working on their own 3 versions of Blender 2.5 to RenderMan connectors.
Export your animation data to After Effects with this script by Bartek Skorupa.
Continue reading ‘Export to After Effects for Blender 2.53′ »
James Lethem city zoning script is an addition to Littleneo’s cities script. It allows you to paint areas of specific building types, and then converts the drawing into an actual Blender model.
Continue reading ‘City Zoning modification for Blended Cities script’ »
A cloud generator script has recently been completed to aid in the creation of clouds in Blender 2.5. It uses boxes to allow an artist to individually sculpt each cloud to the size and shape of the aritists liking. I cloud can be created with all materials added in literally two mouse clicks.
For years the integration of 3D in the post-processing pipeline has been dominated by commercials applications. Today there is an alternative that I think can compete with the “big guys”. I just released the After Effects Exporter for Blender.
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