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Do you remember MOSAIC? The script that allows Blender to export 3d scenes, to Pixar RiSpec and related renders. At the web site Blender to RenderMan, the autor of the script has posted a full set of tutorials, showing how to use the script.
16 Comments
Published by Kernon on
April 12th, 2008 in 3D News, Python Scripts
Here are two scripts that will add a nice enhancement to your workflow and your ability to graphically document the progress of your projects.
Continue Reading 'Two Easy Ways to Maintain a History of Your Project Renders' »
Blitz3D is a "simple yet powerful environment for game creation - simple, because its based around the popular and easy to use BASIC programming language; and powerful, thanks to a highly optimized underlying 2D/3D engine." (marketing blurb from their website). It's now easy to use it together with Blender thanks to Diego's Exporter.
29 Comments
Published by Kernon on
March 13th, 2008 in 3D News, Python Scripts
Well, it appears that Blender may have reached another milestone in the pursuit of 3D clouds!
16 Comments
Published by Kernon on
February 1st, 2008 in 3D News, Games, Python Scripts
Generate your maze, create your character and fire up the Blender Game Engine…
Continue Reading 'Labyrinthe 3D Maze Generator script for Blender Game Engine' »
20 Comments
Published by PlantPerson on
January 22nd, 2008 in Plugins, Python Scripts, Toolbox
Anyone who works with Flash should find this interesting. Blender user Dennis Ippel has created a script which can convert Blender objects in Flash ActionScript 3.0 objects. This allows the creation of realtime-3D rendering within Flash (which is more typically used to render two-dimensional vector imagery). For more information, visit the exporter's official page, or its wiki entry.
12 Comments
Published by Virgilio Vasconcelos on
January 11th, 2008 in 3D News, Plugins, Python Scripts
The pipeline including a video compositing program like After Effects and a 3D app is quite common among motion design professionals. More than just rendering the 3D content and importing it into AE or Shake, its often needed to use the camera data to get correct tracking.
Sometime ago, when presenting Blender to a friend who works extensively with After Effects, one of the first questions he asked me was if one could smoothly get the camera data from Blender into AE. After some research on this subject, the results were not very pleasing: there was no painless way of doing it.
Well… seems that things have changed!
18 Comments
Published by Kernon on
January 7th, 2008 in 3D News, Python Scripts
If you ever want to create castles and stone walls or, you need to be able to create complex tilings of objects, then these two tools created by dudecon may be just what you need.
Continue Reading 'Masonry Wizard and Object Tiling scripts' »
11 Comments
Published by Bart on
November 29th, 2007 in Python Scripts
Macouno has published a script to smoooooth your Blender objects. He writes:
This script is an alternative to the mesh smooth function in blender. The mesh smooth function in blender uses only vertex position. This script uses vertex normals, which is why it's called normal smoothing.
16 Comments
Published by Allan Brito on
November 28th, 2007 in Python Scripts
What do you think about cameras in Blender? Well, for K. G. Nyman the camera could be better, so he started to develop a script called BLenses, and now the script is available for download. This script makes the process of matching the actual lens focal length of a real scene, with a virtual scene in Blender, a lot easier. And it works for animations too!
Continue Reading 'BLenses: Real-World Camera and Scene Matching in Blender' »
The Autorig Script is a very interesting tool, which can automatically add bones and constraints to a newly created autorig-armature. It can easily setup an armature for a character.
5 Comments
Published by Bart on
November 2nd, 2007 in Art, Python Scripts
4 Comments
Published by Allan Brito on
September 20th, 2007 in Python Scripts
Do you remember the short movie Cosmic Balance? An article about this project was published here a few months ago. Well, the development team of this project, Studio Die Versilberte Eitelkeit, just published some really cool Python scripts, used for the production. All scripts are available for download.
5 Comments
Published by PlantPerson on
September 17th, 2007 in Python Scripts
Anyone who's programmed in Python will tell you that it's often easy to write a script, but it's always hard to write an efficient script. This resource from the main Python wiki will teach you how to program for speed and performance.
11 Comments
Published by Allan Brito on
August 22nd, 2007 in Python Scripts
There are a lot of ways to publish animations to the web, like YouTube. But now we have another option in Blender, there is a Script that can export a scene to HTML, and with animations. How? The scene is translated to javascript!
21 Comments
Published by Kernon on
August 21st, 2007 in 3D News, Python Scripts
Okay, this is the boring intro that you've probably already skipped after reading the headline so, just jump in and check out the exciting work being done by Kai Kostack…
Continue Reading 'Awesome Demolition Script being Developed!' »
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