Archive for the 'Python Scripts' Category



laser-tracking-in-blenderMarco Rapino is doing the coolest experiments with Blender. Last time, he linked his N95's accelerometer to Blender. Today, he shows how to do real-time laser or object tracking using nothing more than a webcam, a laser pointer and a pen.

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Nokia N95 accelerometer in Blender

n95-blenderMarco Rapino has created a Python script to use the N95's accelerometer data in the Blender game engine.

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blender-shapeways-calculatorLoonsbury has created a Python script that calculates the costs of printing your designs in 3D at Shapeways. Even if you don't use Shapeways it's an interesting script because it'll calculate the volume of any closed surface. It comes with some nice features such as a manifold check (checks if the object has a closed surface), polygon counter and changeable material prices. More information on the Shapeways forum.

Help MakeHuman

logoYou can help the MakeHuman team by creating model morph targers with their new script, makeTarget.

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Multiblend Parallel Rendering

afbeelding-1[Multiblend] connects to multiple computers on your network, and lets Blender render in parallel on each. This will drastically improve your rendering speeds!

Multiblend is a standalone Python script that runs from outside Blender. This means you can even use it on machines that don't have powerful graphics cards, like older computers or servers.

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Two cool object generator scripts

city2jpgPiichan has created two very interesting scripts: a City Engine and a Dungeon Generator. Demo videos included.

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Green Button has just announced their rendering services for Blender. Using the python script that they provide, you will have a rendering consul  inside Blender which you use to upload your file to their servers. They currently have access to over 2000 processors in New Zealand and an additional 1000+ in Australia and they are currently  working with some very large data center providers in the US to add more thus giving you major studio sized rendering support.

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Layer Manager Script

The Layer Manager Script by FourMadMan makes Blender's own layer management bite dust. It offers features like layer naming, locking and selection of objects by their type.

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2D cutout image import

If you want to use Blender to create 2D cutout animations (see this thread on BA to get an idea of what I'm talking about) then forTe's new cutout import image script will save you a lot of time!

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Blender Collada 1.4.1 Importer

Blender's Collada import and export scripts haven't been updated in a while. Hiroki Utsunomiya provides an update.

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Exporting rigged and animated models from Blender to Papervision3D is now possible thanks to an update of Cast3D, a 3D animation framework library for Adobe Flash in ActionScript3. (Check out this example).

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Do you remember MOSAIC? The script that allows Blender to export 3d scenes, to Pixar RiSpec and related renders. At the web site Blender to RenderMan, the autor of the script has posted a full set of tutorials, showing how to use the script.

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Bolt Factory Script

This script allows the user to quickly create various types of screw fasteners.

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Here are two scripts that will add a nice enhancement to your workflow and your ability to graphically document the progress of your projects.

Continue Reading 'Two Easy Ways to Maintain a History of Your Project Renders' »

Blitz3D Exporter

b3dlogo_small.jpgBlitz3D is a "simple yet powerful environment for game creation - simple, because its based around the popular and easy to use BASIC programming language; and powerful, thanks to a highly optimized underlying 2D/3D engine." (marketing blurb from their website). It's now easy to use it together with Blender thanks to Diego's Exporter.

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Alan's Cloud Generator (beta)

example2.jpgWell, it appears that Blender may have reached another milestone in the pursuit of 3D clouds!

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maze1.jpgGenerate your maze, create your character and fire up the Blender Game Engine…

Continue Reading 'Labyrinthe 3D Maze Generator script for Blender Game Engine' »




 

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