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Philippe Roubal has recently completed both a 4×4 drive system and a very cool looking tracks creator, which leaves tracks wherever your vehicle drives.
Continue Reading '4×4 Autodrive System and Tracks Creator' »
Marco Rapino is doing the coolest experiments with Blender. Last time, he linked his N95's accelerometer to Blender. Today, he shows how to do real-time laser or object tracking using nothing more than a webcam, a laser pointer and a pen.
Loonsbury has created a Python script that calculates the costs of printing your designs in 3D at Shapeways. Even if you don't use Shapeways it's an interesting script because it'll calculate the volume of any closed surface. It comes with some nice features such as a manifold check (checks if the object has a closed surface), polygon counter and changeable material prices. More information on the Shapeways forum.
You can help the MakeHuman team by creating model morph targers with their new script, makeTarget.
[Multiblend] connects to multiple computers on your network, and lets Blender render in parallel on each. This will drastically improve your rendering speeds!
Multiblend is a standalone Python script that runs from outside Blender. This means you can even use it on machines that don't have powerful graphics cards, like older computers or servers.
Green Button has just announced their rendering services for Blender. Using the python script that they provide, you will have a rendering consul inside Blender which you use to upload your file to their servers. They currently have access to over 2000 processors in New Zealand and an additional 1000+ in Australia and they are currently working with some very large data center providers in the US to add more thus giving you major studio sized rendering support.
Continue Reading 'Green Button Announces Render Support for Blender!' »
If you want to use Blender to create 2D cutout animations (see this thread on BA to get an idea of what I'm talking about) then forTe's new cutout import image script will save you a lot of time!
Exporting rigged and animated models from Blender to Papervision3D is now possible thanks to an update of Cast3D, a 3D animation framework library for Adobe Flash in ActionScript3. (Check out this example).
Continue Reading 'Animated Blender Models in Papervision3D' »
Do you remember MOSAIC? The script that allows Blender to export 3d scenes, to Pixar RiSpec and related renders. At the web site Blender to RenderMan, the autor of the script has posted a full set of tutorials, showing how to use the script.
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