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	<title>BlenderNation &#187; Miscellaneous</title>
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	<link>http://www.blendernation.com</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>Blender Podcast Episode 12</title>
		<link>http://www.blendernation.com/2011/12/23/blender-podcast-episode-12/</link>
		<comments>http://www.blendernation.com/2011/12/23/blender-podcast-episode-12/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 16:33:05 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=25359</guid>
		<description><![CDATA[Blender Podcast Episode 12 has been released. Thomas Dinges writes: We just released Episode 12, the last one for this year! :) We interviewed Jonathan Williamson from cgcookie.com and talked about his tutorial site(s), his work as a trainer and &#8230; <a href="http://www.blendernation.com/2011/12/23/blender-podcast-episode-12/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>1</slash:comments>
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	</item>
		<item>
		<title>Blender Podcast Episode 11</title>
		<link>http://www.blendernation.com/2011/12/18/blender-podcast-episode-11/</link>
		<comments>http://www.blendernation.com/2011/12/18/blender-podcast-episode-11/#comments</comments>
		<pubDate>Sun, 18 Dec 2011 17:00:08 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=25256</guid>
		<description><![CDATA[Blender Podcast Episode 11 has been released. Thomas Dinges writes: We talked about the new 2.61 release, what&#8217;s new and what people have to keep in mind when using Cycles. We also mention some updates on b-mesh, and the tile &#8230; <a href="http://www.blendernation.com/2011/12/18/blender-podcast-episode-11/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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	</item>
		<item>
		<title>Real-Time Robot Arm Control</title>
		<link>http://www.blendernation.com/2011/12/07/real-time-robot-arm-control/</link>
		<comments>http://www.blendernation.com/2011/12/07/real-time-robot-arm-control/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 09:00:23 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=25092</guid>
		<description><![CDATA[A combination of Blender, Python, Processing and Ardiuno hardware controls a robot arm in real time. cboirum writes: Blender 2.59 does the 3D modeling and inverse kinematics (IK). Real-time control is handled by the Blender Game Engine using videogame like &#8230; <a href="http://www.blendernation.com/2011/12/07/real-time-robot-arm-control/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/12/07/real-time-robot-arm-control/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
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		<item>
		<title>Blender Podcast Episode 10</title>
		<link>http://www.blendernation.com/2011/11/20/blender-podcast-episode-10/</link>
		<comments>http://www.blendernation.com/2011/11/20/blender-podcast-episode-10/#comments</comments>
		<pubDate>Sun, 20 Nov 2011 13:10:19 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=24862</guid>
		<description><![CDATA[My favorite podcast just released a new episode! Thomas Dinges writes: We released the 10th episode of the Blender Podcast. Campbell and I talked about recent events and the Blender conference. Afterwards we had a chat with Sarah Laufer and &#8230; <a href="http://www.blendernation.com/2011/11/20/blender-podcast-episode-10/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/11/20/blender-podcast-episode-10/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
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		<item>
		<title>Keepworthy Creations: Using Blender for Prototyping Gift Designs</title>
		<link>http://www.blendernation.com/2011/10/13/keepworthy-creations-using-blender-for-prototyping-gift-designs/</link>
		<comments>http://www.blendernation.com/2011/10/13/keepworthy-creations-using-blender-for-prototyping-gift-designs/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 07:05:05 +0000</pubDate>
		<dc:creator>Benjy</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=24101</guid>
		<description><![CDATA[Childrens publisher and gift company Keepworthy Creations have been using Blender to prototype collectable gifts they produce to accompany their books. They started by using Blender simply to aid creating technical drawings to send to their manufacturer, but liked the &#8230; <a href="http://www.blendernation.com/2011/10/13/keepworthy-creations-using-blender-for-prototyping-gift-designs/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/10/13/keepworthy-creations-using-blender-for-prototyping-gift-designs/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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	</item>
		<item>
		<title>Blender Podcast 9</title>
		<link>http://www.blendernation.com/2011/10/10/blender-podcast-9/</link>
		<comments>http://www.blendernation.com/2011/10/10/blender-podcast-9/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 18:00:11 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=24082</guid>
		<description><![CDATA[A new episode of Blender Podcast is online. In this episode of the Blender Podcast, Campbell and Thomas talk about We talked about the upcoming Blender 2.60 release Recent issues in development with branch merges The problems of community (art) &#8230; <a href="http://www.blendernation.com/2011/10/10/blender-podcast-9/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/10/10/blender-podcast-9/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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	</item>
		<item>
		<title>Blender Podcast Episode 8 With Nathan Vegdahl</title>
		<link>http://www.blendernation.com/2011/09/30/blender-podcast-episode-8-with-nathan-vegdahl/</link>
		<comments>http://www.blendernation.com/2011/09/30/blender-podcast-episode-8-with-nathan-vegdahl/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 12:04:14 +0000</pubDate>
		<dc:creator>Benjy</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=23873</guid>
		<description><![CDATA[This episodes guest on the blender podcast is open movie veteran and rigify creator Nathan Vegdahl. He talks with Campbel and Thomas about his current projects, rigify and how blender&#8217;s animation system has improved since the days of 2.49. Blender &#8230; <a href="http://www.blendernation.com/2011/09/30/blender-podcast-episode-8-with-nathan-vegdahl/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/09/30/blender-podcast-episode-8-with-nathan-vegdahl/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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	</item>
		<item>
		<title>FreeStyle Sculpting Tech Demo</title>
		<link>http://www.blendernation.com/2011/08/10/freestyle-sculpting-tech-demo/</link>
		<comments>http://www.blendernation.com/2011/08/10/freestyle-sculpting-tech-demo/#comments</comments>
		<pubDate>Wed, 10 Aug 2011 06:00:47 +0000</pubDate>
		<dc:creator>Benjy</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=23240</guid>
		<description><![CDATA[A very interesting tech demo by Lucian Stanculescu for his PhD, that allows adaptively tessellating topology à la sculptris, but with the added twist that the user can also punch holes in the topology, changing the genus of the mesh using only &#8230; <a href="http://www.blendernation.com/2011/08/10/freestyle-sculpting-tech-demo/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/08/10/freestyle-sculpting-tech-demo/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=23240&amp;md5=859561a05c14c25f911bb3fd10babd82" type="text/html" />
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		<item>
		<title>Ramen Compositor Lives On</title>
		<link>http://www.blendernation.com/2011/07/11/ramen-compositor-lives-on/</link>
		<comments>http://www.blendernation.com/2011/07/11/ramen-compositor-lives-on/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 06:18:15 +0000</pubDate>
		<dc:creator>Benjy</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Toolbox]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=22905</guid>
		<description><![CDATA[Some of you may remember Ramen, a standalone, node based compositor with a promising set of features, that unfortunately ceased development a little while ago. Thankfully development on the project has resumed (but is now closed source) and some new features &#8230; <a href="http://www.blendernation.com/2011/07/11/ramen-compositor-lives-on/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/07/11/ramen-compositor-lives-on/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=22905&amp;md5=0e208d7da899fb3ad149e898dc8fbc2f" type="text/html" />
	</item>
		<item>
		<title>Blender Keypad App for iOS</title>
		<link>http://www.blendernation.com/2011/06/23/blender-keypad-app-for-ios/</link>
		<comments>http://www.blendernation.com/2011/06/23/blender-keypad-app-for-ios/#comments</comments>
		<pubDate>Thu, 23 Jun 2011 15:00:52 +0000</pubDate>
		<dc:creator>Benjy</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=22242</guid>
		<description><![CDATA[If you&#8217;re a laptop user who misses having a proper number pad for navigating in blender and you have an iOS device, this free app is just what you need. It connects to mac and windows computers wirelessly and features &#8230; <a href="http://www.blendernation.com/2011/06/23/blender-keypad-app-for-ios/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2011/06/23/blender-keypad-app-for-ios/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=22242&amp;md5=ae882d444dd9938b72d125cee22f2ca5" type="text/html" />
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