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Joeri Kassenaar has created a Blender folder icon for OSX users. Nice and clean.
As one of the few 3D applications, you can run Blender on a webserver to do cool things. Here's a good example: ChartFlight.
Continue Reading 'ChartFlight – Computer-generated Data Flights' »
Philippe Roubal has recently completed both a 4×4 drive system and a very cool looking tracks creator, which leaves tracks wherever your vehicle drives.
Continue Reading '4×4 Autodrive System and Tracks Creator' »
On the DivX homepage both Blender Foundation opensource movies (Big Buck Bunny and Elephants Dream) are being showcased, with links to Blender sites and the movie downloads to demonstrate the free DivX 7 video player.
Continue Reading 'DivX Showcase – Big Buck Bunny & Elephants Dream' »
Do you want to know how Autodesk made the decision to buy Softimage? A secret video was recorded during an internal meeting, and it reveals how they made the decision!
Continue Reading 'Autodesk internal discussion about Softimage' »
Itsartmag has posted a nice making of interview on Promotion Studio's Lighthouse film. The article is a nice look behind the scenes and into the thought process of the short.
Every now and then we happen to see Blender being used in an innovative way, from Desktop Publishing to (it seems) whatever you can think of.
The artist Bert Simons, for example, uses Blender in the process of making very cool papercrafts.
After some thinking, he decided to go a step further:
Even though recently Tangent space normal map baking was added as a feature to the next version of Blender. This functionality is only available in special builds. I know many use only the official 2.45 build for production purposes. With that in mind you'd be without Tangent space normal map baking. Its possible you missed a solution provided at Blenderartists.
DeeVad at Blenderartists recently posted a screen recording of a Speed Painting experimentation in Blender's UV/Image Editor.
Continue Reading 'UV/Image Editor Experimentation – Speed painting' »
Have you just pressed "Ctrl W" to save the final version of that cool new animation of yours? Ready to render?
But, wait, maybe you happen to have some computers over a network. If this is your case, it's a good idea to think about Yadra.
Continue Reading 'Yadra – Yet Another Distributed Rendering App' »
In the art world, composition is one of the most important elements of an artwork. However, many Blender artists lack formal artistic training, and may not be familiar with either the concept or application of this important aspect of visual imagery. That's where this handy "tutorial" comes in.
The Plumiferos team has made their version of Blender, called PlumiBlender, available to all.
Continue Reading 'PlumiBlender available at Graphicall' »
Whether you make games, play games, or even if you don't like games, you should find this article useful. Eric Gooch, a game lighting artist working for Insomniac Games, has put together this interesting article about how he lit the recent game Resistance: Fall of Man. You'll learn about the difference lighting makes both in realism and in mood, and a bit about the artist's workflow.
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