Archive for the 'TV Commercial' Category



Commercial ID's

Screen Shot007Here's a bunch of ID's we made at Astral Media, a big television company in Canada, for Vrak.TV, a very popular channel for teenagers here in Quebec. We modeled, animated, and textured all the paper, frame by frame, using Blender.

Continue Reading 'Commercial ID's' »

ScreenShot005We recently used Blender in a few commercials we did for a company out of Virginia called "Woodfin". In the commercial we made their mascot 'Watch Dog' talk. We targeted Blender as the ideal software for its ability to composite from within without having to export video or use additional software. This made the process of modeling, texturing, animating and compositing one fluid motion.

Continue Reading 'Talking Dog Commercial' »




About

You are currently browsing the BlenderNation weblog archives for the 'TV Commercial' category.

Longer entries are truncated. Click the headline of an entry to read it in its entirety.