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Big Pixel Studio has just finished a new game, called Big Pixel Racing! Made with Papervision and Blender, it is currently available to license.
Martinsh has once again raised the bar, this time he's taken the spectacular mountain demo we saw a while back and added… well… the rest of the planet?
Continue Reading 'Atmospheric Scattering – Blender Game Engine' »
Until a few days ago the well established game engine 'Unity' had a $200 indie version for purchase, which has now been dropped in favor of a free version. Great news for indie game developers and Blender users as Unity has a strong degree of Blender support built in.
Continue Reading 'Unity game engine releases free license' »
It just became a lot easier to play Yo Frankie for Ubuntu Linux users.
Continue Reading 'Easy installation of Yo Frankie! For Ubuntu' »
Hi I've spent the past few months working with RPN interactive on an iPhone game, using Blender heavily in our pipeline for 3D assets and animations. All the 3D assets for the game and many animations for 2D elements were done with Blender, and other open source software (GIMP and Inkscape) were used for the 2D assets. You can take a look at my blog post on using blender to make the game. – Ben Simonds
Continue Reading 'iRis AG – iPhone Game made with Blender' »
Here's a nice little room escape game: 'Escape from Blender Art Gallery'. And a walk-through, just in case :)
Here's a very professional looking Pistol model made by Padfoot7726 over at Blenderartists.org. Its a great example of realtime art and the level of graphics possible with the Blender Game Engine these days.
A while ago we posted about a game 'Foreign Legion : Buckets of Blood' which was nearing completion. Now the team are happy to announce that both a windows and mac version are available to buy!
Continue Reading 'Buckets Of Blood Available for Windows and Mac OS' »
Earlier about this week we wrote about the SIO2 game engine for the iPhone and iPod Touch. We got in touch with Prohetic Sky, who have just released their first production 'Townrs Defender', a realtime 3D fantasy game.
Continue Reading 'iPhone game developed using SIO2 and Blender: Townrs Defender' »
The SIO2 3D Game engine for the iPhone and iPod touch is built around Blender. Using an export script, they claim WYSIWYG 3D application design for this platform. Check out the video inside for an impression of what's possible on an iPhone/iPod touch. SIO2 is free, but for $99 you'll receive technical support. We'll be covering some of the games created using SIO2 in the near future.
Continue Reading 'New SIO2/Blender iPhone Game Toolchain Released' »
Matica.com created a simple air race game and used Blender for the game art.
Continue Reading ''Air Race' Flash game art made with Blender' »
Benoît Saint-Moulin is a teacher of interactive 3D technologies at the Belgian school Jacquard Infographie. He and a team of four students developed a game using a combination of tools including Blender, 3DS Max and the Gimp. They actually built an arcade machine around it with an innovative interface.
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