Spencer Dupre released a new tutorial demonstrating the new Navigation Mesh and Pathfinding features in the 2.61 Game Engine.
Category Archives: Tutorials
Creating a platformer in the Blender Game Engine

Prepare to spend some time with this *EXTENSIVE* Blender Game Engine tutorial by Guillaume Côté.
Blender Cloth Simulation – Introduction
In his latest video, Daniel Kreuter illustrates the effect of different settings in Blender’s Cloth simulation. Also see his smoke simulation and fluid simulation videos.
Blender Fluids in 3 minutes
Daniel Kreuter shows you the most important concepts of Blender’s fluid simulator in three minutes. He recently did the same for Smoke.
The Nature Academy Reopens
Blender Guru’s Nature Academy relaunches!
Overview of Object Tracking in Tomato Branch
You’ve all seen the amazing ‘tests’ of the new Object Tracking function by Sebastian König. But how does he do it? Check out his video tutorial on Blender Cookie to learn all his (Blender-) secrets!
Conference in video : How to crash a small SpaceShip with Blender
How to Visualize Pointclouds in Blender
How to create a Christmas Tree in Blender 2.6
By Ben Morgan.
Neat Camera Switching Trick
SpiritCrisis demonstrates how you can use the ‘Bind Camera to Markers’ feature to switch cameras during your animation. Neato!

