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	<title>BlenderNation &#187; Tutorials</title>
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	<description>Fresh Blender News, Every Day</description>
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		<title>Review: &#039;Johnny Blender &#8211; The Complete Series&#039;</title>
		<link>http://www.blendernation.com/review-johnny-blender-the-complete-series/</link>
		<comments>http://www.blendernation.com/review-johnny-blender-the-complete-series/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 12:00:18 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Training Videos]]></category>
		<category><![CDATA[Videotutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10665</guid>
		<description><![CDATA[Terry Wallwork reviews Johnny Blender, a &#039;Twenty-Eight part series on the complete creation of a character in Blender, from a single polygon to a fully-rigged and textured character. You can either watch these tutorials for free on YouTube, or order a DVD &#8211; for each sold DVD, a donation will be made to the Blender Foundation.
Terry [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/review-johnny-blender-the-complete-series/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Creating A Face Rig</title>
		<link>http://www.blendernation.com/creating-a-face-rig/</link>
		<comments>http://www.blendernation.com/creating-a-face-rig/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 08:24:03 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Videotutorials]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[cookie]]></category>
		<category><![CDATA[david]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[eye]]></category>
		<category><![CDATA[eyeball]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[facial]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[mouth]]></category>
		<category><![CDATA[rig]]></category>
		<category><![CDATA[sticky]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[ward]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10652</guid>
		<description><![CDATA[Super-awesome facial rigging tutorial by David Ward, available now at BlenderCookie.com!  This tutorial teaches you how to rig an alien face: head, mouth, and eye &#8211; even how to do &#034;sticky eyeballs.&#034; :)
From the BlenderCookie.com page:
This tutorials covers how to create a more advanced type of facial rig, showing you how to use the “stretch [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/creating-a-face-rig/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Creating Depth of Field</title>
		<link>http://www.blendernation.com/creating-depth-of-field/</link>
		<comments>http://www.blendernation.com/creating-depth-of-field/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 10:00:57 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10602</guid>
		<description><![CDATA[BlenderGuru&#039;s Andrew Price explains how to create an effective depth of field effect with the Blender node editor.
Andrew writes:
Even though we’re creating digital renders in a 3d world, we need to keep in mind that we are still imitating a real world camera lens. Cameras and human eyes have something called ‘Depth of Field‘ (or [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/creating-depth-of-field/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Prepping Blender Files for 3D Printing</title>
		<link>http://www.blendernation.com/prepping-blender-files-for-3d-printing/</link>
		<comments>http://www.blendernation.com/prepping-blender-files-for-3d-printing/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 12:56:30 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10563</guid>
		<description><![CDATA[Nice tutorial by Jeff LaMarche on how to prepare Blender files for shapeways 3D printer output.
Thanks for the suggestion, Baden!
]]></description>
		<wfw:commentRss>http://www.blendernation.com/prepping-blender-files-for-3d-printing/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Making of Suzanne Festival Intro and Interstitials</title>
		<link>http://www.blendernation.com/making-of-suzanne-festival-intro-and-interstitials/</link>
		<comments>http://www.blendernation.com/making-of-suzanne-festival-intro-and-interstitials/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 08:03:22 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10495</guid>
		<description><![CDATA[A team of no less than four five people worked on this year&#039;s Suzanne Awards: Bassam Kurdali, Kursad Karatas, Jarred De Beer, Pablo Vazquez and Jan Morgenstern. Bassam writes about the creative process of the production.
Bassam Kurdali wrote:
Hi Blendernationers!
I just made a quick blog about the suzanne awards intro animation, it includes a (heavily truncated) [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/making-of-suzanne-festival-intro-and-interstitials/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Lighting in Blender &#8211; Tutorials</title>
		<link>http://www.blendernation.com/lighting-in-blender-internal-tutorials/</link>
		<comments>http://www.blendernation.com/lighting-in-blender-internal-tutorials/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 16:00:08 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10417</guid>
		<description><![CDATA[&#034;Kroni has been working on some lighting tutorials and has published two. The lighting setup is done with blender&#039;s internal render engine.&#034;

the 1st tutorial is the basic of lighting

The second tutorial is about internal lighting.

&#034;The result is awesome and showcases the real power of inter engine with good setup.&#034;
abhishek gupta
abhishek gupta &#60;abhifx@gmail.com&#62; wrote:
kroni has been [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/lighting-in-blender-internal-tutorials/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Over 50 Youtube Tutorials from cganim8or</title>
		<link>http://www.blendernation.com/over-50-youtube-tutorials-from-cganim8or/</link>
		<comments>http://www.blendernation.com/over-50-youtube-tutorials-from-cganim8or/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 16:53:48 +0000</pubDate>
		<dc:creator>Alex Delderfield (AD-Edge)</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Videotutorials]]></category>
		<category><![CDATA[cganim8or]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10405</guid>
		<description><![CDATA[Derrick Sesson (cganim8or) has spent a lot of time making a bunch of 50+ tutorials on youtube lately.
Derrick writes:
I&#039;ve been spending the last few months making blender tutorials of all topics and putting them on youtube.  I&#039;ve made over 50 tutorials from modeling to using the node editor. I&#039;m very open to suggestions, so if [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/over-50-youtube-tutorials-from-cganim8or/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Model, UV, and Texture a Complete Manga Character</title>
		<link>http://www.blendernation.com/model-uv-and-texture-a-complete-manga-character/</link>
		<comments>http://www.blendernation.com/model-uv-and-texture-a-complete-manga-character/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 15:00:38 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Videotutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10334</guid>
		<description><![CDATA[An *extensive* video tutorial teaching you how to create your own Manga Character.
Karan Shah writes:
Creating a 3d character that is equipped to be animated is one of the most challenging things you can do in CG, and to make matters worse, it has always been equally challenging to find any comprehensive tutorials on the entire [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/model-uv-and-texture-a-complete-manga-character/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Asset management &amp; modeling with proxies &amp; arrays</title>
		<link>http://www.blendernation.com/asset-management-modeling-with-proxies-arrays/</link>
		<comments>http://www.blendernation.com/asset-management-modeling-with-proxies-arrays/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 06:40:10 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Videotutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10325</guid>
		<description><![CDATA[In his latest video, Paul Caggegi covers a number of tips including camera rigging and asset management.
Paul Caggegi wrote:
Hi Blender community. I&#039;ve just completed a new video for the process diary. The subject is varied, but all parts factor in the creation of a set. I show you how to rig a targeted camera; create [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/asset-management-modeling-with-proxies-arrays/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>NPR for architectural visualization with Blender 2.50 and FreeStyle</title>
		<link>http://www.blendernation.com/npr-for-architectural-visualization-with-blender-2-50-and-freestyle/</link>
		<comments>http://www.blendernation.com/npr-for-architectural-visualization-with-blender-2-50-and-freestyle/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 13:00:04 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10288</guid>
		<description><![CDATA[Allan Brito has published a mini-tutorial on how to use FreeStyle rendering in the current 2.50 builds.
Allan writes:
The integration between Blender 3D and FreeStyle render, which is capable of create great NPR images is one of the features develop as part of the SoC 2008. It is still in development by Maxime Curione, but now [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/npr-for-architectural-visualization-with-blender-2-50-and-freestyle/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
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