<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>BlenderNation &#187; Tutorials</title>
	<atom:link href="http://www.blendernation.com/category/education/tutorials/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Tue, 14 Feb 2012 19:00:37 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Timelapse: Sound system modeling</title>
		<link>http://www.blendernation.com/2012/02/14/timelapse-sound-system-modeling/</link>
		<comments>http://www.blendernation.com/2012/02/14/timelapse-sound-system-modeling/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 19:00:37 +0000</pubDate>
		<dc:creator>cekuhnen</dc:creator>
				<category><![CDATA[Videotutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=26074</guid>
		<description><![CDATA[Matúš Lipták workflow might be interesting for everybody interested in hard surface modeling. It is a good combination of subdivision surface modeling focusing on good topology for products. You can find his block at: http://altrone.6f.sk/?p=1765]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/14/timelapse-sound-system-modeling/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=26074&amp;md5=4be19261718162ca7877d2322f897898" type="text/html" />
	</item>
		<item>
		<title>Blender Bad Habits</title>
		<link>http://www.blendernation.com/2012/02/14/blender-bad-habits/</link>
		<comments>http://www.blendernation.com/2012/02/14/blender-bad-habits/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 11:00:06 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=26225</guid>
		<description><![CDATA[WK Bong shares a list of &#8216;Blender bad habits&#8217; and how to prevent them. WK Bong writes: Through the years I have seen many bad habits taught to Blender users through video and text/screen shot tutorials. Most of them are &#8230; <a href="http://www.blendernation.com/2012/02/14/blender-bad-habits/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/14/blender-bad-habits/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=26225&amp;md5=ef0a3a813ec8b147c770c3e047a89a08" type="text/html" />
	</item>
		<item>
		<title>Videotutorial: Groundhog Day</title>
		<link>http://www.blendernation.com/2012/02/11/videotutorial-groundhog-day/</link>
		<comments>http://www.blendernation.com/2012/02/11/videotutorial-groundhog-day/#comments</comments>
		<pubDate>Sat, 11 Feb 2012 06:00:13 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Videotutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=26172</guid>
		<description><![CDATA[In this 4-part Blender Cookie videotutorial, David Ward shows you the entire creation process of a cartoon ground hog character. David writes: This character modeling tutorial series is on modeling a cartoon, ground hog character in Blender 2.6. In this &#8230; <a href="http://www.blendernation.com/2012/02/11/videotutorial-groundhog-day/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/11/videotutorial-groundhog-day/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=26172&amp;md5=646b37971f9236a2ba9fcfe057f20007" type="text/html" />
	</item>
		<item>
		<title>Remesh Modifier: Sharp Mode</title>
		<link>http://www.blendernation.com/2012/02/08/remesh-modifier-sharp-mode/</link>
		<comments>http://www.blendernation.com/2012/02/08/remesh-modifier-sharp-mode/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 22:00:15 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=26153</guid>
		<description><![CDATA[Nicholas Bishop explains the difference between the &#8216;smooth&#8217; and &#8216;sharp&#8217; mode of the remesh modifier. Nicholas writes: I’ve noticed that people are often unsure why you’d ever want to use the Sharp mode of the Remesh modifier, rather than Smooth &#8230; <a href="http://www.blendernation.com/2012/02/08/remesh-modifier-sharp-mode/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/08/remesh-modifier-sharp-mode/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=26153&amp;md5=d32e4a43cef009f3bc8db7377d52e8dc" type="text/html" />
	</item>
		<item>
		<title>The Making of Captain Proton</title>
		<link>http://www.blendernation.com/2012/02/08/the-making-of-captain-proton/</link>
		<comments>http://www.blendernation.com/2012/02/08/the-making-of-captain-proton/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 14:00:23 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Images]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=26142</guid>
		<description><![CDATA[Luis Arizaga revisits his awesome Captain Proton image and takes you through it&#8217;s creation process. Luis writes: This cartoon character was based on a retro sci-fi idea. I wanted to show a character with strong pose, expression and silhouette with &#8230; <a href="http://www.blendernation.com/2012/02/08/the-making-of-captain-proton/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/08/the-making-of-captain-proton/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=26142&amp;md5=8d9cb608a105790874f54a7197afacd7" type="text/html" />
	</item>
		<item>
		<title>Fracture Add-on Tutorial</title>
		<link>http://www.blendernation.com/2012/02/08/fracture-add-on-tutorial/</link>
		<comments>http://www.blendernation.com/2012/02/08/fracture-add-on-tutorial/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 06:00:54 +0000</pubDate>
		<dc:creator>Community Reporter</dc:creator>
				<category><![CDATA[Videotutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2012/02/08/fracture-add-on-tutorial/</guid>
		<description><![CDATA[Here&#8217;s some more information on how to use the Fracture Add-on. JoaoYates writes: This is a fracture tutorial that covers how to setup the addon, fracture an object and suspend the physics until another object collides onto it. Hope this &#8230; <a href="http://www.blendernation.com/2012/02/08/fracture-add-on-tutorial/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/08/fracture-add-on-tutorial/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=26062&amp;md5=fc836a6a3113c15194ff36937f274001" type="text/html" />
	</item>
		<item>
		<title>Create A 3D Floor Plan Model From An Architectural Schematic In Blender</title>
		<link>http://www.blendernation.com/2012/02/05/create-a-3d-floor-plan-model-from-an-architectural-schematic-in-blender/</link>
		<comments>http://www.blendernation.com/2012/02/05/create-a-3d-floor-plan-model-from-an-architectural-schematic-in-blender/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 09:12:46 +0000</pubDate>
		<dc:creator>Community Reporter</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2012/02/05/create-a-3d-floor-plan-model-from-an-architectural-schematic-in-blender/</guid>
		<description><![CDATA[I guess most of us have done this at some time: create a 3D representation of your room or your house. Here&#8217;s an in-depth tutorial on transforming an architectural drawing into a full 3D image. Karan writes: In this tutorial &#8230; <a href="http://www.blendernation.com/2012/02/05/create-a-3d-floor-plan-model-from-an-architectural-schematic-in-blender/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/05/create-a-3d-floor-plan-model-from-an-architectural-schematic-in-blender/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=26058&amp;md5=97d812ff393932e70b257880bbaf89c9" type="text/html" />
	</item>
		<item>
		<title>Tutorials: Vimeo Video School</title>
		<link>http://www.blendernation.com/2012/02/03/tutorials-vimeo-video-school/</link>
		<comments>http://www.blendernation.com/2012/02/03/tutorials-vimeo-video-school/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 14:00:40 +0000</pubDate>
		<dc:creator>cekuhnen</dc:creator>
				<category><![CDATA[Videotutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=25989</guid>
		<description><![CDATA[Interested in learning about video making? Then maybe you should visit Video School, a library of video making tutorials and related techniques. Max Hammond writes: Vimeo, &#8220;the video hosting service&#8221; has been creating a library of video making tutorials. Although &#8230; <a href="http://www.blendernation.com/2012/02/03/tutorials-vimeo-video-school/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/03/tutorials-vimeo-video-school/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=25989&amp;md5=4f620c6115dceeb1d2dd3f3b5f19d2e1" type="text/html" />
	</item>
		<item>
		<title>Tutorial: Creating realistic Jewelry in Blender and Cycles</title>
		<link>http://www.blendernation.com/2012/02/03/tutorial-creating-realistic-jewelry-in-blender-and-cycles/</link>
		<comments>http://www.blendernation.com/2012/02/03/tutorial-creating-realistic-jewelry-in-blender-and-cycles/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 06:00:26 +0000</pubDate>
		<dc:creator>cekuhnen</dc:creator>
				<category><![CDATA[Videotutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=26010</guid>
		<description><![CDATA[For those wanting to create realistic jewellery in blender and cycles, a new tutorial by Alex Telford is available on 3D World Magazine! There is an in depth text tutorial for those subscribed to the magazine, however I have also &#8230; <a href="http://www.blendernation.com/2012/02/03/tutorial-creating-realistic-jewelry-in-blender-and-cycles/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/03/tutorial-creating-realistic-jewelry-in-blender-and-cycles/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=26010&amp;md5=b2c2592c43149bb3938c14d34bd9ba32" type="text/html" />
	</item>
		<item>
		<title>Tutorial: an Old Well</title>
		<link>http://www.blendernation.com/2012/02/02/tutorial-an-old-well/</link>
		<comments>http://www.blendernation.com/2012/02/02/tutorial-an-old-well/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 14:00:30 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=26018</guid>
		<description><![CDATA[As part of his &#8216;environment series&#8217; of tutorials, Alex Telford jumps into modeling an old well. Alex writes: Bear in mind that this is NOT a beginner series, I will assume you already know what I mean when I say &#8230; <a href="http://www.blendernation.com/2012/02/02/tutorial-an-old-well/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/02/tutorial-an-old-well/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=26018&amp;md5=a3c9b1057be5897e78c8b3be9fc05ea8" type="text/html" />
	</item>
	</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Page Caching using disk: enhanced
Database Caching 7/35 queries in 0.093 seconds using disk: basic
Object Caching 695/749 objects using disk: basic

Served from: www.blendernation.com @ 2012-02-14 23:51:56 -->
