The upcoming Blender 2.71 will add smoke and fire rendering to Cycles. In this tutorial Jonathan Lampel shows us how to use the new features. Remember that you’ll need to download a development build of Blender and that implementation details of these functions may change in the final 2.71 release.
Learn how to create this incredibly realistic looking glass of beer in Blender in a new Blender Guru tutorial.
Olav Bergsvik shares another quick tip: use the random mode of proportional editing to create convincing cracks.
Olav Bergsvik writes:
Quicktip showing some not so obvious functions inside blends UV editor.
Brad Hamilton breaks down a scene with camera mapping for us. His video is short, but very well made – I love his format!
Björn Sonnenschein shares a technique to reduce some of the artifacts that may appear when you manipulate colors in the compositor.
Dave Ward 3D printed this cartoon T-Rex model and tells us about the creation process.
Learn how to create some realistic-looking rope in this tutorial by Justin Brown.
Steve Lund shows us how to create this stunning scene in Blender.
Belgian Blender users can learn all about sculpting in a free workshop next week.