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French non-profit organisation Labomedia has hosted a number of Blender classes in the past. Their next one is planned from 26 to 30 October 2009.
Continue Reading 'Blender workshop, Orleans, France' »
Tony Mullen announced his upcoming book on iPhone game development with Blender and the SIO2 game engine.
Continue Reading 'New book: 3D for iPhone Apps with Blender and SIO2' »
cmiVFX Have released another 'Mammoth' videotutorial by Sebastian König. Like his previous tutorials (Organic Modeling Techniques, Blender Unwrapping and Baking, and Blender Texturing) this one looks very impressive. It sells for $19.95.
Continue Reading 'New Fur Training Video at cmiVFX by Sebastian König' »
David Ward has just finished a great DVD. We wrote earlier about his detailed youtube series- its now complete, online and also available on DVD. Plus, just to add to it, hes even helping out the Blender Foundation!
Chris Larkee will be hosting a three-night Blender workshop at Discovery World in Milwaukee, Wisconsin on October 14, 21 and 28.
Continue Reading 'Three October Blender Events in Milwaukee' »
Following up on his previous tutorial on camera changes during an animation, Kernon Dillon now explains how to add transitions using the Sequence Editor.
Continue Reading 'Video: Adding Transitions to Camera Changes in an Animation' »
The upcoming Yafaray 0.1.2 will support IES light files (explained here). Allan Brito explains how to use them.
Continue Reading 'How to use IES lights in YafaRay and Blender 3d for interior design' »
Geeks3d.com have published an in-detail tutorial on UV mapping in Blender. It also explains how to work with seams and how to export your UV layout to a paint program like the GIMP.
Danny Gonzalez does a good job explaining how to do camera tracking with Voodoo in this two-part videotutorial.
Continue Reading 'Videotutorial: 3D motion tracking in Blender and Voodoo' »
A new Blender training in Barcelona, starting October 9th.
Continue Reading 'Blender workshop in Barcelona, Fall 2009' »
In this videotutorial, Totally Blended looks at the clever use of IPO curves to control motion and to duplicate it to other objects. Recommended for new Blender users.
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