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	<title>BlenderNation &#187; Education</title>
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	<description>Fresh Blender News, Every Day</description>
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		<title>Review: &#039;Johnny Blender &#8211; The Complete Series&#039;</title>
		<link>http://www.blendernation.com/review-johnny-blender-the-complete-series/</link>
		<comments>http://www.blendernation.com/review-johnny-blender-the-complete-series/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 12:00:18 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Training Videos]]></category>
		<category><![CDATA[Videotutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10665</guid>
		<description><![CDATA[Terry Wallwork reviews Johnny Blender, a &#039;Twenty-Eight part series on the complete creation of a character in Blender, from a single polygon to a fully-rigged and textured character. You can either watch these tutorials for free on YouTube, or order a DVD &#8211; for each sold DVD, a donation will be made to the Blender Foundation.
Terry [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/review-johnny-blender-the-complete-series/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Creating A Face Rig</title>
		<link>http://www.blendernation.com/creating-a-face-rig/</link>
		<comments>http://www.blendernation.com/creating-a-face-rig/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 08:24:03 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Videotutorials]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[cookie]]></category>
		<category><![CDATA[david]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[eye]]></category>
		<category><![CDATA[eyeball]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[facial]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[mouth]]></category>
		<category><![CDATA[rig]]></category>
		<category><![CDATA[sticky]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[ward]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10652</guid>
		<description><![CDATA[Super-awesome facial rigging tutorial by David Ward, available now at BlenderCookie.com!  This tutorial teaches you how to rig an alien face: head, mouth, and eye &#8211; even how to do &#034;sticky eyeballs.&#034; :)
From the BlenderCookie.com page:
This tutorials covers how to create a more advanced type of facial rig, showing you how to use the “stretch [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/creating-a-face-rig/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Blender Workshop, Barcelona</title>
		<link>http://www.blendernation.com/blender-workshop-barcelona/</link>
		<comments>http://www.blendernation.com/blender-workshop-barcelona/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 12:00:45 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Education]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10615</guid>
		<description><![CDATA[Raimon is hosting an introductory Blender workshop in Barcelona over the next two weeks.
Raimon wrote:
Days 18, 19 and 23, 24 and 25 of current month, I will teach a Blender workshop in the Laboratori Mèdia of the Fine Arts Faculty facilities, in Barcelona. Teaching is in catalan (and some student-hints in spanish and english), so [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-workshop-barcelona/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Blender 2.5 and BGE seminar in São Paulo, Nov 14</title>
		<link>http://www.blendernation.com/blender-2-5-and-bge-seminar-in-sao-paulo-nov-14/</link>
		<comments>http://www.blendernation.com/blender-2-5-and-bge-seminar-in-sao-paulo-nov-14/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 13:53:51 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[BGE]]></category>
		<category><![CDATA[brasil]]></category>
		<category><![CDATA[Brazil]]></category>
		<category><![CDATA[CG]]></category>
		<category><![CDATA[channel]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Paulo]]></category>
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		<category><![CDATA[seminar]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10555</guid>
		<description><![CDATA[There will be a Blender 2.5 and BGE seminar held at the Alpha Channel CG school on November 14, 2009, in São Paulo, Brazil. Check it out now!
Willian Padovani Germano writes:
We&#039;d like to announce a Blender 2.5 and BGE seminar at Alpha Channel CG school in São Paulo &#8211; Brazil
Date: November 14 (Saturday) at 2:00 [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-2-5-and-bge-seminar-in-sao-paulo-nov-14/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Creating Depth of Field</title>
		<link>http://www.blendernation.com/creating-depth-of-field/</link>
		<comments>http://www.blendernation.com/creating-depth-of-field/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 10:00:57 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10602</guid>
		<description><![CDATA[BlenderGuru&#039;s Andrew Price explains how to create an effective depth of field effect with the Blender node editor.
Andrew writes:
Even though we’re creating digital renders in a 3d world, we need to keep in mind that we are still imitating a real world camera lens. Cameras and human eyes have something called ‘Depth of Field‘ (or [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/creating-depth-of-field/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Prepping Blender Files for 3D Printing</title>
		<link>http://www.blendernation.com/prepping-blender-files-for-3d-printing/</link>
		<comments>http://www.blendernation.com/prepping-blender-files-for-3d-printing/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 12:56:30 +0000</pubDate>
		<dc:creator>banor</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10563</guid>
		<description><![CDATA[Nice tutorial by Jeff LaMarche on how to prepare Blender files for shapeways 3D printer output.
Thanks for the suggestion, Baden!
]]></description>
		<wfw:commentRss>http://www.blendernation.com/prepping-blender-files-for-3d-printing/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Making of Suzanne Festival Intro and Interstitials</title>
		<link>http://www.blendernation.com/making-of-suzanne-festival-intro-and-interstitials/</link>
		<comments>http://www.blendernation.com/making-of-suzanne-festival-intro-and-interstitials/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 08:03:22 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10495</guid>
		<description><![CDATA[A team of no less than four five people worked on this year&#039;s Suzanne Awards: Bassam Kurdali, Kursad Karatas, Jarred De Beer, Pablo Vazquez and Jan Morgenstern. Bassam writes about the creative process of the production.
Bassam Kurdali wrote:
Hi Blendernationers!
I just made a quick blog about the suzanne awards intro animation, it includes a (heavily truncated) [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/making-of-suzanne-festival-intro-and-interstitials/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Lighting in Blender &#8211; Tutorials</title>
		<link>http://www.blendernation.com/lighting-in-blender-internal-tutorials/</link>
		<comments>http://www.blendernation.com/lighting-in-blender-internal-tutorials/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 16:00:08 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10417</guid>
		<description><![CDATA[&#034;Kroni has been working on some lighting tutorials and has published two. The lighting setup is done with blender&#039;s internal render engine.&#034;

the 1st tutorial is the basic of lighting

The second tutorial is about internal lighting.

&#034;The result is awesome and showcases the real power of inter engine with good setup.&#034;
abhishek gupta
abhishek gupta &#60;abhifx@gmail.com&#62; wrote:
kroni has been [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/lighting-in-blender-internal-tutorials/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Blender/Python workshop, Conway, Arkansas, November 14th</title>
		<link>http://www.blendernation.com/blenderpython-workshop-conway-arkansas-november-14th/</link>
		<comments>http://www.blendernation.com/blenderpython-workshop-conway-arkansas-november-14th/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 15:00:41 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Education]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10435</guid>
		<description><![CDATA[Gordon Fisher will be hosting a three-hour workshop on using Python.
Gordon wrote:
Gordon Fisher will be presenting a 3 hour demonstration/class on using Blender and using Python with Blender. It will be on Saturday, November 14 on the campus of the University of Central Arkansas on the 3rd Floor of the Math/Comp Sci Building. PyAR&#039;09 is [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blenderpython-workshop-conway-arkansas-november-14th/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Ott Planetarium release open movie, announce workshop</title>
		<link>http://www.blendernation.com/ott-planetarium-release-open-movie-announce-workshop/</link>
		<comments>http://www.blendernation.com/ott-planetarium-release-open-movie-announce-workshop/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 12:42:19 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=10431</guid>
		<description><![CDATA[The Ott Planetarium (see also our previous posts) have released their latest production, &#039;Sizing up Space&#039; as an open movie &#8211; including all source files. In addition, they have planned a new workshop.
Ron Proctor writes:
The Ott Planetarium at Weber State University is pleased to announce the 2010 Blender Production Workshop Schedule. Novice and advanced sessions [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/ott-planetarium-release-open-movie-announce-workshop/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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