CG Masters has released the first installments to a brand new training series dedicated to teaching you to master every part of Blender. These first two volumes on fundamentals and advanced fundamentals are sold as a set for the price of one DVD, and with 18 hours of training and a massive features list this is the ultimate guide to using Blender.
I’d like to compile a list of recommended reading material for Blenderheads. There are of course many Blender specific books, but I’m also curious about anything more general: which books really helped you become a better designer, photographer, film maker, coder, game designer etc?
Please share titles below, and use the voting mechanism to add your support to the ones already on the list. Thanks!
The first Blender art book of its kind (if you’re not counting Shigeto Maeda’s Ka-ra books) is now available for pre-order. I think this is a fantastic tribute to the amazing art work that the Blender community has been creating over the past years.