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Category Archives: Development
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Bloop: Blender Motion Capture with Kinect
The Blender Loop Station (Bloop) is a rapid performance animation tool. It is implemented as an add-on for the 3D modeling and animation suite Blender.
ShaderTools

Yes! *FINALLY* somebody has written a decent material library manager for Blender. Awesome. Now all we need is a connection to an on-line materials repository :)
Voronoi Fracture and Shatter Lab Tests
An amazing set of demos of Phymec’s toolkit, using Blender & Bullet Physics.
Developer Meeting Notes, December 18, 2011
Python Script: Set Up a Wire Render
Blender 2.61 Released
Developer Meeting Notes, December 11, 2011
Corrupted Delta Scaling .blend Files Repair Solution
Files saved with svn trunk Blender, between Nov 29 and Dec 4, have a delta scaling issue, which makes objects appear zero scaled. A quick fix was supplied in the most recent Developer Meeting Notes, but David Black proposed a better solution.
I haven’t been able to verify this solution – please leave feedback!


