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Category Archives: Development

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Window Generator Script

Posted on December 28, 2011 by Bart
19

Need windows? Get the Blender Window Generator Script!

Posted in Python Scripts | 19 Replies

Bloop: Blender Motion Capture with Kinect

Posted on December 22, 2011 by Bart
29

The Blender Loop Station (Bloop) is a rapid performance animation tool. It is implemented as an add-on for the 3D modeling and animation suite Blender.

Continue reading →

Posted in Add-ons, Toolbox | 29 Replies

ShaderTools

Posted on December 20, 2011 by Community Reporter
105

choix

Yes! *FINALLY* somebody has written a decent material library manager for Blender. Awesome. Now all we need is a connection to an on-line materials repository :)

Continue reading →

Posted in Add-ons | 105 Replies

Voronoi Fracture and Shatter Lab Tests

Posted on December 20, 2011 by Bart
34

An amazing set of demos of Phymec’s toolkit, using Blender & Bullet Physics.

Continue reading →

Posted in Add-ons | 34 Replies

Developer Meeting Notes, December 18, 2011

Posted on December 19, 2011 by Bart
26

Highlights: Blender 2.62 feature targets have been decided, B-Mesh is currently planned for 2.63.

Continue reading →

Posted in Blender Development | 26 Replies

Python Script: Set Up a Wire Render

Posted on December 15, 2011 by Bart
22

This Python script will help you make clay and wire renders.

Continue reading →

Posted in Python Scripts | 22 Replies

Blender 2.61 Released

Posted on December 14, 2011 by Bart
94

The Blender Foundation has just released a brand new Blender 2.61!

Continue reading →

Posted in Blender Development | 94 Replies

Developer Meeting Notes, December 11, 2011

Posted on December 12, 2011 by Bart
20

We’re at BCon5: ”highest alert phase, release imminent”! Awesome :)

Continue reading →

Posted in Blender Development | 20 Replies

Corrupted Delta Scaling .blend Files Repair Solution

Posted on December 9, 2011 by Community Reporter
16

Files saved with svn trunk Blender, between Nov 29 and Dec 4, have a delta scaling issue, which makes objects appear zero scaled. A quick fix was supplied in the most recent Developer Meeting Notes, but David Black proposed a better solution.

I haven’t been able to verify this solution – please leave feedback!

Continue reading →

Posted in Python Scripts | 16 Replies

Blender 2.61RC1 Released

Posted on December 8, 2011 by Bart
24

The Blender Foundation has just released the first release candidate of Blender 2.61. Please download, test, and report any bugs that you may (or rather, will!) find. If everything goes according to plan, the final release should be next week!

Continue reading →

Posted in Blender Development | 24 Replies

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