It seems that this release is taking some time to stabilize :) Grab it here!
Just like in the compositor, you can now Ctrl+Shift+Click a node to view it! A temporary emission shader is created so that there’s no shading on the object – the clicked node is connected to this shader and then to the output. If a shader is clicked, this emission node is skipped and the clicked node is connected straight to the output.
Following analyses and discussion on the Blender UI, BlenderGuru’s Andrew Price now presents his thoughts on an improved interface. For reference, here are the previous articles on this topic:
- Fixing Blender – Part 1: Why It’s Broken
- Fixing Blender – Part 2
- Podcast: Jonathan Williamson and Andrew Price discuss Blender’s Interface
Update: please keep in mind that this is a discussion piece by Andrew, meant to get the discussion in the Blender community started.
The Blender Foundation has just released the second release candidate of Blender 2.69. You can download it now. A list of fixes isn’t available yet, but I’ll add that here as soon as I can get my hands on it :)
Andrew Price is continuing his research into usability for Blender with a user survey.
The Release Candidate of Blender 2.69 is now available for download. New features include (FBX import, Plane tracking, Cycles SSS, etc). Please test and report any bugs that you may find! If you’re unclear about the Blender bug reporting process, please check this video by Sebastian König.