
Blender devs need a hand with the new set of UV tools.
After the holiday break, Blender development is picking up pace again. Ton Roosendaal reports on yesterday’s Developer Meeting.
Fabio Russo writes:
I wanted to point out with this video: a new feature for Advanded Array Modifier. I finally managed to implement the local rotation for copies.

Remesh will convert existing topology into quad-based meshes. Check out this video to see what it does. It’s now in the ‘trunk’, which means that it’ll be part of the next Blender release.
I’ve compiled a list of the most popular posts on BlenderNation this year. While it may miss some events, it certainly gives a good impression of 2011. Enjoy!
Do you enjoy playing Call of Duty? Why not create your own game assets with Blender with this new add-on!