Archive for the 'Development' Category



GSoC NLA AOK!

Picture 2Article submitted by Chris Want. Freshman university student (and well-known Blender coder) Joshua Leung from New Zealand participated in the 2009 Google Summer of Code program (GSoC). His goal: to rewrite Blender's Non-Linear Animation (NLA) system for Blender 2.5. Joshua has reached and surpassed his goal, with the guidance of his mentor, Matt Ebb, and his work has been merged into the Blender 2.5 branch.

Continue Reading 'GSoC NLA AOK!' »

FireOver at Blender Development we're starting to see some interesting videos as people test out the new smoke system being developed by Daniel Genrich for the 2.5 release. If you haven't been keeping an eye on the main blog, then here's a roundup of the latest developments.

Continue Reading 'Blender Smoke Simulation Update' »

Blender 2.5: Disconnect Hair

Here's a teaser video of the new 'disconnect' feature of Jahka's particles. It allows you to disconnect/reconnect particle systems from their emitter mesh so you can change the geometry.

Continue Reading 'Blender 2.5: Disconnect Hair' »

Blender Developers Meeting Notes

code2.49… done. Next action item: 2.5!

Continue Reading 'Blender Developers Meeting Notes' »

Blender 2.5: Bmesh preview

Published by Michael Fox

Blender 2.49b Released

splash_template_249_1Blender 2.49b was released earlier today. 2.49b is a bugfix release and but also contains some new functionality.

Continue Reading 'Blender 2.49b Released' »

Tech Preview: Mechanical Sketch Drawing

Blender Java Port

blender-java-2Jason LaDere has started a Blender to Java port as a personal learning project. So far, he claims that basic functionality is already working (unconfirmed, as it doesn't run on OSX yet). I must say that I have serious doubts about the usefulness of a Java version of Blender (maintaining it would be a hell of a job), BUT I do think it's a tribute to the spirit of Open Source. What's your opinion?

Continue Reading 'Blender Java Port' »

Blender Developers Meeting Notes

codeToday's Developers meeting notes: 2.49b release around the corner? Blender 2.5 update, Durian feature list and Durian community involvement update.

Continue Reading 'Blender Developers Meeting Notes' »

Blender 2.5: Point cache editing

Another tasty preview of Janne Karhu's [Jakha] upcoming point cache editing tools for Blender 2.5. As of now, you can not only edit/comb particle systems, but also soft body and cloth simulations. Stop drooling, please.

Durian: Blender Development Targets

durianDuring their first week-long workshop, the Durian team have gone over the requirements for new/improved Blender functionality. Brecht did a write-up on the Durian blog.

Continue Reading 'Durian: Blender Development Targets' »

Blender Developers Meeting Notes

codeThings were hectic at the Blender Foundation this week with the arrival of the Durian team. Still, Ton managed to list the most important issues for you.

Continue Reading 'Blender Developers Meeting Notes' »

800px-Soc2009-test-real-Fruits3oChris Want reports on the impressive improvements in Blender's ray tracer by André Susano Pinto.

Continue Reading 'Google Summer of Code: Faster Ray Tracing' »

Editing non-hair particles – teaser

pointcache_editJahkawrites on the Jahka Particles blog:

First non-hair particles have been edited in particle mode. It's all still buggy as hell, but I've got a feeling it's going to be quite nice :)

Blender Developers Meeting Notes

blender-sourceThe Meeting notes of Sunday August 16, 2009

Continue Reading 'Blender Developers Meeting Notes' »

Blender Render Benchmark

thumb1.jpgDid the latest releases make Blender any faster? It's time for an update – participate in the Blender Render Benchmark and find out!

Continue Reading 'Blender Render Benchmark' »

Pyppet 090109Pyppet 1.0 is nearly finished with development, I am fixing the final bugs now and adding the last few features.

Continue Reading 'Pyppet for Blender Update' »

Blender Developers Meeting Notes

blender-sourceBlender developers gather on IRC every Sunday to discuss 'decisions, actions or progress reporting' in Blender development. The notes are published on the developers mailinglist. Ton has offered to make sure that these notes are readable for non-devs as well from now on. We'll publish them here on BN every Monday morning.

Continue Reading 'Blender Developers Meeting Notes' »




About

You are currently browsing the BlenderNation weblog archives for the 'Development' category.

Longer entries are truncated. Click the headline of an entry to read it in its entirety.