Per from Stuffmatic.com released an add-on for Blender which provides you with the tools to do a geometry camera matching over an existing still image similar to what SketchUp can do.
Per from Stuffmatic.com released an add-on for Blender which provides you with the tools to do a geometry camera matching over an existing still image similar to what SketchUp can do.
Blender 2.62 is creeping up, the new Carve Boolean library and Cycles importance sampling are now in trunk and Cycles Renderlayer/passes are almost done. BMesh is progressing well and is scheduled for 2.64 or maybe 2.63!
Some really interesting work is being done on Cycles by community member tuqueque. One of his results: improved image quality with ‘Importance Sampling’
Better and faster Booleans? HALLELUJAH! That only took, what, 10 years? :) Oh, and and a port to Android is in progress.
This add-on is like DupliFrames on steroids and makes for some interesting visual effects.
I’m not sure what to make of this, but it has passed my “I’ve watched this video twice” rule ;-)
Brecht van Lommel explains his targets for Cycles development and shares his planning.
Learn how to easily set up and render anaglyphic 3D images with Blender in this videotutorial.