Dylan Whiteman presents an OSL shader for the creation of lens flares. The cool thing of his setup is that it’ll give you a real time preview.
Lens Flare with Real Time Preview in Blender
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Dylan Whiteman presents an OSL shader for the creation of lens flares. The cool thing of his setup is that it’ll give you a real time preview.
OSL (Open Shading Language) shader nodes for Cycles are becoming more and more popular (and powerful). Here’s a laser sheet implementation by renatogsousa.