In this video, PlasmaSolutions explores some noise modifier updates that are SO new that they’re not even in ‘trunk’ (Blender’s main source code) yet.
The release candidate for the upcoming Blender 2.70 release is now available for download.
This is a build for users to test and find issues before we make the final release. If you find bugs, please report them to our bug tracker.
New features include initial support for volumetrics in Cycles, and faster rendering of hair and textures. The motion tracker now supports weighted tracks and has improved planar tracking. For mesh modeling there are new Laplacian deform and wireframe modifiers, along with more control in the bevel tool. The game engine now supports object levels of detail.
The first results from the new user interface project are also in this release, with dozens of changes to make the interface more consistent and powerful. This is also the first release of the multithreaded dependency graph, which makes modifier and constraint evaluation faster in scenes with multiple objects.
For more details, see the release notes for Blender 2.70.
Thomas is sharing the latest development features with us in his weekly Developer Sneak Peek series.
The Blender Foundation has just released the first test build of the upcoming 2.70 release, and invite you to help test it. Highlights of this release include:
- Volume rendering and better CPU performance in Cycles
- Weighted and Plane trackers for the motion tracker
- TABS! and other interface updates
- Modifier updates (like the new Laplacian deform modifier, wireframe, screw and bevel)
- Loading of Photoshop PSD files
Thomas from Plasmasolutions is back with another quick overview of new topics in Blender development this week!
Jonathan Williamson revisits the Blender Guru podcast to shed some more light on the new tab user interface. If this interests or worries you, I suggest you take the time to listen to it. Like the previous podcast on this topic – it’s LONG! Be prepared to take 2 hours to listen through this.