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46 Comments
Published by Allan Brito on
August 5th, 2008 in Development
No official announcements yet, but seems like Blender 2.47 RC1 is available to download. This is mostly a bug fix release, so don't expect to find new tools.
15 Comments
Published by Alex Delderfield (AD-Edge) on
July 23rd, 2008 in 3D News, Development
Some might have heard lately that fluid simulations in Blender are getting a new major feature - Fluid Control (also known as 'Magic fluid control'). Nils Thuerey developed the code and Daniel Genrich (Genscher) works on the integration and small fixes/enhancements.
Theres been some good progress lately and the first build is now up on graphicall.org for bug testing.
31 Comments
Published by Allan Brito on
July 20th, 2008 in Development
New feature for Blender 3D? This is the kind of news that we always love to spread. The new feature today is called Grease Pencil and it`s been developed by Aligorith.
Continue Reading 'Grease Pencil: New feature on development' »
20 Comments
Published by PlantPerson on
July 12th, 2008 in Art, Development, Games, Plugins
29 Comments
Published by Allan Brito on
July 11th, 2008 in Development
A few weeks ago, and article about the development of true volumetrics in Blender was published here. Well, now there are test builds available, along with a tutorial at graphicall.org!
Continue Reading 'True volumetrics in Blender: Test builds available' »
28 Comments
Published by Allan Brito on
May 17th, 2008 in Development
238 Comments
Published by Bart on
May 13th, 2008 in 3D News, Development
Microsoft's Open Source support has recently contacted the Blender developers regarding their file format support. Groklaw picked it up and wrote an interesting piece on it.
29 Comments
Published by Bart on
May 11th, 2008 in Development, Peach
Ton just posted the following dates on the Peach blog:
10 Comments
Published by Allan Brito on
May 11th, 2008 in Development
If you always wanted to know, what was going on at the Blender development commits, now you can!
Continue Reading 'Follow Development Commits in Real-Time' »
36 Comments
Published by Allan Brito on
May 5th, 2008 in Development
The Blender 2.46 RC4 has been released, only for windows. Along with the RC4 release, a message posted at the weekly meeting from the Blender developers, report a one week delay until the final release.
Continue Reading 'Blender 2.46 RC4 (windows only) and ToDo list for 2.46 stable' »
78 Comments
Published by Kernon on
May 3rd, 2008 in 3D News, Development
The visual effects capabilities of Blender are constantly growing by leaps and bounds. A major milestone for this relentless progress will be the integration of true volumetrics in Blender. It's on the horizon…
Continue Reading 'True Volumetrics in early development for Blender' »
45 Comments
Published by Allan Brito on
May 1st, 2008 in Development
23 Comments
Published by Kernon on
April 4th, 2008 in 3D News, Development
Kai Kostack, developer of the awesome Demolition script, is at it again…
Continue Reading 'Adaptive Subdivision Modifier (in development)' »
6 Comments
Published by brian on
March 20th, 2008 in 3D News, Development
Kerkythea Echo has been released. If you haven't heard of Kerkythea its a flexible and powerful free rendering engine now capable of ray tracing, Photon Mapping and Metropolis Light Transport.
That is right. A developer is working on a muscle simulation system for Blender. Its currently in pre-pre-development. But the developer seems pretty steady at working on it. Continue Reading 'Flex Them Muscles' »
The highly expected Blender 2.46 Release Candidate 1 is available for download!
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