Archive for the 'Peach' Category



Peach Interviews: Enrico Valenza

enrico.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part five: Enrico Valenza, Lead Artist.

Continue Reading 'Peach Interviews: Enrico Valenza' »

Peach Interviews: Sacha Goedegebure

Edit Link

sacha.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part four: Sacha Goedegebure, Peach Director.

Continue Reading 'Peach Interviews: Sacha Goedegebure' »

Peach Interviews: William Reynish

Edit Link

31155026_200x150.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part three: William Reynish, Peach Lead Artist.

Continue Reading 'Peach Interviews: William Reynish' »

Peach Interviews: Nathan Vegdahl

Edit Link

nathan.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part two: Nathan Vegdahl, Peach Lead Artist.

Continue Reading 'Peach Interviews: Nathan Vegdahl' »

Peach Interviews: Ton Roosendaal

Edit Link

pi-ton.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part one: Ton Roosendaal, Producer for the Blender Institute.

Update: video replaced by Bmud's subtitled version (click the 'up' button in the lower right corner to activate the subtitles)

Continue Reading 'Peach Interviews: Ton Roosendaal' »

Community Interview: Peach Team

Edit Link

mikes.jpgIt looks like I'll be spending next Friday at the Blender Institute in Amsterdam! I'll have time to see how everyone is doing, taste the atmosphere in the team and see the current state of the project. I'm also going to do short interviews with the team members and YOU can tell me what to ask them!

Continue Reading 'Community Interview: Peach Team' »

Ambient Occlusion in SVN

Edit Link

aocompare1.pngOn the Peach blog, Brecht introduced a new method of Ambient Occlusion called Approximate Ambient Occlusion. At the time of the post it was not available in the SVN, so in turn not available for use by the masses. But that has changed you can now find builds on graphicall.

Continue Reading 'Ambient Occlusion in SVN' »

New Peach Character

Edit Link

bird.jpgSacha recently wrote an amusing post on the Peach blog. Written as a 'letter' for his mother, its a great read. Sacha even introduces a new and amusing Peach character.

Continue Reading 'New Peach Character' »

Peach Media Gallery updates

Edit Link

river.jpgDiscovered by Len at Blenderartists. See post here. It seems some new things have been periodically posted in the Peach Media Gallery.

Update??: I don't recall seeing these. Little .ogg videos of some animation tests. Its possible these aren't new, but even if there aren't, someone could have missed them.

Please keep in mind Sago has clarified that this test is an early try and doesn't represent the current state.

Continue Reading 'Peach Media Gallery updates' »

Dream team reunited for Peach

Edit Link

groupshot.jpgThe most recent Peach blog post brings some great news to the Peach team. The team has been staring with wide eyes at the approaching headlights of the deadline. Many things have slowed the progress of animating. So the dream team comes in. Peach has hired some old faces to help out.

Continue Reading 'Dream team reunited for Peach' »

Matt Ebb

Dahna McConnachie of Computerworld Australia interviewed artist (and developer) Matt Ebb about Elephants Dream the and process of creating an open movie.

Continue Reading 'Interview with artist Matt Ebb in Computerworld' »

outside.jpgGet an "outsider's" perspective on a week in the life of the Peach project.

Continue Reading '"An Outside Perspective" on the Peach project' »

Fluffy Puffy Peach Posters Present

Edit Link

poster_rodents_bigthumbnail.jpgFluff up your desktop image with these super "bunny-sized" renders of the completed Peach characters!

Continue Reading 'Fluffy Puffy Peach Posters Present' »

Peach Fur Examples

Edit Link

chinchilla_parents.jpgSome great work by Andy is now visible on the Peach blog. The focus of the post there is on the strand renderer and particle system. The article goes into a good amount of detail describing the process of setting things up. An enjoyable read.

Note: Do to site outages and a few individuals having problems with the .ogg file format I've mirrored smaller videos on google video for those interested.
Find them here:
Fur in OpenGL.
Fur in Final Render.

Continue Reading 'Peach Fur Examples' »




About

You are currently browsing the BlenderNation weblog archives for the 'Peach' category.

Longer entries are truncated. Click the headline of an entry to read it in its entirety.