Archive for the 'Peach' Category



podcast_5.jpgBrecht and Campbell were interviewed for over 30 minutes on this week's FLOSS Weekly podcast. FLOSS Weekly is a very popular show – this news item was submitted by 5 people, a record!

Peach Interviews: Brecht van Lommel

brecht.jpgTwo weeks ago I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today the eighth and final part: Brecht van Lommel, Technical Director.

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Peach Interviews: Campbell Barton

cambell.jpgTwo weeks ago I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part seven: Campbell Barton, Technical Director.

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Peach Interviews: Andy Goralczyk

andy.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part six: Andy Goralczyk, Art Director.

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Peach Interviews: Enrico Valenza

enrico.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part five: Enrico Valenza, Lead Artist.

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Peach Interviews: Sacha Goedegebure

sacha.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part four: Sacha Goedegebure, Peach Director.

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Peach Interviews: William Reynish

31155026_200x150.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part three: William Reynish, Peach Lead Artist.

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Peach Interviews: Nathan Vegdahl

nathan.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part two: Nathan Vegdahl, Peach Lead Artist.

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Peach Interviews: Ton Roosendaal

pi-ton.jpgLast week I visited the Blender Institute in Amsterdam, where I had a chance to talk to the members of the Peach team (and a member of Apricot as well!). I taped my conversations with them and for the next week, we'll publish one interview each day. Today part one: Ton Roosendaal, Producer for the Blender Institute.

Update: video replaced by Bmud's subtitled version (click the 'up' button in the lower right corner to activate the subtitles)

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Community Interview: Peach Team

mikes.jpgIt looks like I'll be spending next Friday at the Blender Institute in Amsterdam! I'll have time to see how everyone is doing, taste the atmosphere in the team and see the current state of the project. I'm also going to do short interviews with the team members and YOU can tell me what to ask them!

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Ambient Occlusion in SVN

aocompare1.pngOn the Peach blog, Brecht introduced a new method of Ambient Occlusion called Approximate Ambient Occlusion. At the time of the post it was not available in the SVN, so in turn not available for use by the masses. But that has changed you can now find builds on graphicall.

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New Peach Character

bird.jpgSacha recently wrote an amusing post on the Peach blog. Written as a 'letter' for his mother, its a great read. Sacha even introduces a new and amusing Peach character.

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Peach Media Gallery updates

river.jpgDiscovered by Len at Blenderartists. See post here. It seems some new things have been periodically posted in the Peach Media Gallery.

Update??: I don't recall seeing these. Little .ogg videos of some animation tests. Its possible these aren't new, but even if there aren't, someone could have missed them.

Please keep in mind Sago has clarified that this test is an early try and doesn't represent the current state.

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Dream team reunited for Peach

groupshot.jpgThe most recent Peach blog post brings some great news to the Peach team. The team has been staring with wide eyes at the approaching headlights of the deadline. Many things have slowed the progress of animating. So the dream team comes in. Peach has hired some old faces to help out.

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Matt Ebb

Dahna McConnachie of Computerworld Australia interviewed artist (and developer) Matt Ebb about Elephants Dream the and process of creating an open movie.

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outside.jpgGet an "outsider's" perspective on a week in the life of the Peach project.

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Fluffy Puffy Peach Posters Present

poster_rodents_bigthumbnail.jpgFluff up your desktop image with these super "bunny-sized" renders of the completed Peach characters!

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Peach Fur Examples

chinchilla_parents.jpgSome great work by Andy is now visible on the Peach blog. The focus of the post there is on the strand renderer and particle system. The article goes into a good amount of detail describing the process of setting things up. An enjoyable read.

Note: Do to site outages and a few individuals having problems with the .ogg file format I've mirrored smaller videos on google video for those interested.
Find them here:
Fur in OpenGL.
Fur in Final Render.

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