Archive for the 'Blender Institute' Category



durianA quick reminder for Blender artists who are interested in joining the Durian Open Movie team: the call for participation closes on June 10th.

siolhouetteIf you can recall a previous article, the Blender Game Engine is currently undergoing huge developments led by Entertainment Arts Research. Here's a 'brief' update of some of the new things we're seeing appearing currently, plus a more recent demonstration video of Yo Frankie.

Continue Reading 'BGE Updates + New YoFrankie Video!' »

against-anotherAn international group of Blender Maya users are working on their own version of Big Buck Bunny. Their story:

The Story will be based of the BBB movie. The squirrel is possessive, and wants to get rid off all other animals from the forest by making traps to get rid of his first arch enemy, The Bird, who doesn’t care about what the squirrel think and get on with his daily life.

Continue Reading ''Against Another' – Community movie project based on Big Buck Bunny' »

Durian Project Announced!

durian_logoIt's finally here!  The Blender Foundation's next open movie, the Durian Project, has been announced and it's looking awesome.  Check out the Durian Project now!

Continue Reading 'Durian Project Announced!' »

big-buck-bunny-mayaHere's an interesting bit of news: someone converted the model of Big Buck Bunny to Maya.

Continue Reading 'Big Buck Bunny character converted to Maya' »

frank1The results of Campbell's YoFrankie level design contest are now online. The first, second and third place entries are certainly very nice and worthy of their prizes.

Continue Reading 'YoFrankie Level Design Contest Winners!' »

Campell Barton (Ideasman42) has started a new contest in the wake of the successful release of Yo Frankie. The aim of the contest is to develop a new level for the game, and there's prizes up for grabs for those who do best!

Continue Reading 'Yo Frankie – Level Competition' »

Now that most/all of the Yo Frankie DVDs have arrived around the world, the whole project has been put online for free download.

Continue Reading 'Yo Frankie! – Online for Download' »

William Reynish, character animator of Big Buck Bunny, worked the past few months on a wonderful training DVD on character animation techniques.
Continue Reading 'Character Animation DVD by William Reynish' »

Yep, that's right. The shiny new Apricot DVDs are ready and are now at the Blender Institute, arriving today from the printing factory.

Continue Reading 'Apricot DVDs Ready!' »

Big Buck Bunny is the winner of two awards:

- The MovieSquad Audience Award (kids of 8-12 voted in the HAFF school program)
- The HAFF Audience Award (festival visitors voted, with over 40 nominations)

Continue Reading 'Two Awards for Big Buck Bunny At The Holland Animation Film Festival' »

Daniele Carli has taken his own approach to the open source project 'Elephants Dream', by redesigning the soundtrack/sfx and posting it on his site. Its a good demonstration of yet another interesting way to use an open source film like Elephants Dream.

Continue Reading 'Elephants Dream: Alternate Soundtrack' »

Yo Frankie! Delay

According the the Yo Frankie site, the game will be delayed 1 week due to a serious bug in the game engine.

Continue Reading 'Yo Frankie! Delay' »

Yo Frankie! DVD Master Ready

Ton just announced that the Apricot DVD Master is ready and should go to the printer today:

Just a short note! DVD is done, we’re still doing some tests, and we need Campbell for final blessings, but tomorrow it will be ready to go to the DVD reproduction factory!

Printing takes 2 weeks, shipping will happen during weekend of 1-2 november, customers will then get the copy within 1 (europe) or 2 (rest of world) weeks. Exciting!

Its release time for version 2.48! This is a game engine heavy edition, with a large amount of BGE updates and new tools. There's also plenty of non-game related updates and tools to keep everyone happy.

Continue Reading '2.48 Released!' »

Ton Roosendaal of the Blender Foundation has announced this year's Blender Conference schedule. An exciting mix from "Artificial Intelligence Nodes module inside Blender for expert modeling, texturing, animating and rendering" to Advanced Blender tips and tricks with Bassam Kurdali, Andy Goralczyk, and others. It looks to be an exciting event this year.

October 24, 25 & 26

The Yo Frankie! DVD is not out yet, but if you want to learn more about the logic used in the BGE, there is already a great page at the Blender Wiki, explaining a lot about the structure of the game.

Continue Reading 'Yo Frankie! Game engine logic explained' »




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