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	<title>BlenderNation &#187; Professional Services</title>
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		<title>More Snail Stories!</title>
		<link>http://www.blendernation.com/more-snail-storys/</link>
		<comments>http://www.blendernation.com/more-snail-storys/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 18:53:29 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Render Farms]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[dragon tales films]]></category>
		<category><![CDATA[Green Button]]></category>
		<category><![CDATA[render farm]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=6705</guid>
		<description><![CDATA[Dragons Tale Films has released their latest in a series of snail films, two funny animations that were rendered using GreenButton.

&#034;Yep more snails. A bit back Scott from the GreenButton render farm got in touch asking if we wanted to do some beta testing. This job came up so it was good timing. GreenButton looks [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/more-snail-storys/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Green Button Announces Render Support for Blender!</title>
		<link>http://www.blendernation.com/green-button-announces-render-support-for-blender/</link>
		<comments>http://www.blendernation.com/green-button-announces-render-support-for-blender/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 05:00:16 +0000</pubDate>
		<dc:creator>Tim Formica [Room335]</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Python Scripts]]></category>
		<category><![CDATA[Render Farms]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Green Button]]></category>
		<category><![CDATA[render farm]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=6303</guid>
		<description><![CDATA[Green Button has just announced their rendering services for Blender. Using the python script that they provide, you will have a rendering consul  inside Blender which you use to upload your file to their servers. They currently have access to over 2000 processors in New Zealand and an additional 1000+ in Australia and they are [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/green-button-announces-render-support-for-blender/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Project Focus : Slimers by Promotion Studio</title>
		<link>http://www.blendernation.com/project-focus-slimers-by-promotion-studio/</link>
		<comments>http://www.blendernation.com/project-focus-slimers-by-promotion-studio/#comments</comments>
		<pubDate>Thu, 11 Sep 2008 11:00:47 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Professional Services]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4552</guid>
		<description><![CDATA[Remember the &#039;Slimers&#039; commercial by Promotion Studios? James Neale talks about the project&#039;s pipeline and Blender&#039;s role in it, how they rebuilt Blender to run on their 64 bit quad-cores machines with 8 gig ram (closed source apps, eat your heart out! ;-) and about trademarked Nickelodeon slime properties. A very cool read.
]]></description>
		<wfw:commentRss>http://www.blendernation.com/project-focus-slimers-by-promotion-studio/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Blender fluids used in TV commercial</title>
		<link>http://www.blendernation.com/blender-fluids-used-in-tv-commercial/</link>
		<comments>http://www.blendernation.com/blender-fluids-used-in-tv-commercial/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 16:04:43 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Professional Services]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=4499</guid>
		<description><![CDATA[Promotion Studios have finished a new commercial which include some cool Blender fluids.

Matt Ebb writes:
We&#039;ve just finished a recent TVC project that&#039;s now airing in the US for Striderite Slimers shoes. It involved a fair bit of fluid sim, which we did in Blender, along with all the animation and rendering.
We used Max for modelling, [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-fluids-used-in-tv-commercial/feed/</wfw:commentRss>
		<slash:comments>40</slash:comments>
<enclosure url="http://www.promotionstudios.com/site/pr/slimers/fluid_opengl.mov" length="997576" type="video/quicktime" />
		</item>
		<item>
		<title>Blender Foundation Certified Trainer Program Launched</title>
		<link>http://www.blendernation.com/blender-foundation-certifed-trainer-program-launched/</link>
		<comments>http://www.blendernation.com/blender-foundation-certifed-trainer-program-launched/#comments</comments>
		<pubDate>Tue, 15 Jan 2008 16:52:54 +0000</pubDate>
		<dc:creator>Fweeb</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Blender Foundation]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Professional Services]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2008/01/15/blender-foundation-certifed-trainer-program-launched/</guid>
		<description><![CDATA[The Blender Foundation Certified Trainer (BFCT) Program has been officially launched.  The 12-member review board for the program has put a lot of effort into getting it off the ground and we&#039;re ready to see how well it will work.  If you teach or train people in Blender, get your application materials together, [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-foundation-certifed-trainer-program-launched/feed/</wfw:commentRss>
		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>Gecko Animation &#8211; Professional Commercials Using Blender</title>
		<link>http://www.blendernation.com/gecko-animation-professional-commercials-using-blender/</link>
		<comments>http://www.blendernation.com/gecko-animation-professional-commercials-using-blender/#comments</comments>
		<pubDate>Fri, 07 Dec 2007 13:08:00 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Professional Services]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2007/12/07/gecko-animation-professional-commercials-using-blender/</guid>
		<description><![CDATA[We recently spotted a commercial on YouTube for ROC, an international producer of skin-care products. The commercial was created in Blender by Gecko Animation Limited and was aired on UK television. We contacted Jonathan Lax to learn about his studio and about how Blender fits into his workflow.


Jonathan writes:
My name is Jonathan Lax, I&#039;m 24, [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/gecko-animation-professional-commercials-using-blender/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Commercial Video: Ski Grinding</title>
		<link>http://www.blendernation.com/commercial-video-ski-grinding/</link>
		<comments>http://www.blendernation.com/commercial-video-ski-grinding/#comments</comments>
		<pubDate>Mon, 05 Nov 2007 07:58:46 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Professional Services]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2007/11/05/commercial-video-ski-grinding/</guid>
		<description><![CDATA[Here&#039;s another example of Blender being used to create a clean and professional product presentation video.
Konrad Haenel writes:
Continuing my work in the alpine-sports field I created a visualization for MONTANA, a swiss based, international company specializing in ski service robots. They have some very innovative ski service machines which are hard to explain with words [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/commercial-video-ski-grinding/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Animation for Italian Newspaper</title>
		<link>http://www.blendernation.com/animation-for-italian-newspaper/</link>
		<comments>http://www.blendernation.com/animation-for-italian-newspaper/#comments</comments>
		<pubDate>Thu, 04 Oct 2007 05:00:49 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Professional Services]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2007/10/04/animation-for-italian-newspaper/</guid>
		<description><![CDATA[The Italian animation studio Liquid Gate has produced a short leader animation for a major Italian Newspaper. It was part of their assessment of Blender in a production environment and it looks like Blender passed the test!
Dario Corno wrote:
Hi, I just want to tell that our company just finished a commercial project (right now a [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/animation-for-italian-newspaper/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
		</item>
		<item>
		<title>Blender workshop in Portugal</title>
		<link>http://www.blendernation.com/blender-workshop-in-portugal/</link>
		<comments>http://www.blendernation.com/blender-workshop-in-portugal/#comments</comments>
		<pubDate>Wed, 27 Jun 2007 13:55:10 +0000</pubDate>
		<dc:creator>rcas</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Professional Services]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2007/06/27/blender-workshop-in-portugal/</guid>
		<description><![CDATA[Seems like the Portuguese community keeps growing.
And with this in mind we see some cool events coming up, such as this one.
Luis Belerique wrote to us on behalf of DoubleMV with the following:
doubleMV &#8211; R&#038;D together with Audiência Zero will present a workshop concerning 3D modeling in Blender on July 14-15, 2007, held at &#034;Cidade [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/blender-workshop-in-portugal/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>TOSMI, the animations &#8230; and the new deadline</title>
		<link>http://www.blendernation.com/tosmi-the-animations-and-the-new-deadline/</link>
		<comments>http://www.blendernation.com/tosmi-the-animations-and-the-new-deadline/#comments</comments>
		<pubDate>Wed, 27 Jun 2007 04:39:49 +0000</pubDate>
		<dc:creator>rcas</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Professional Services]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2007/06/27/tosmi-the-animations-and-the-new-deadline/</guid>
		<description><![CDATA[Its been long since the first TOSMI session ended and we were so busy that we missed the final article. Now with the deadline for the second TOSMI session getting near we decided to show what happened at the end of the first session.
Here is a heads up on how everything turned out.
The last days [...]]]></description>
		<wfw:commentRss>http://www.blendernation.com/tosmi-the-animations-and-the-new-deadline/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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