Matt Ebb leaves full-time Blender development

After a mysterious sponsorship, the Blender Foundation was able to hire developer/artist Matt Ebb. Now, after 8 months, Matt has announced that he’ll resign from that position (which doesn’t mean he won’t be working on Blender development at all anymore).

His work was never very visible to me, so I invited him to tell us more about what he has been doing. It’s an interesting read that highlights some of the complexity and hard work that’s involved with Blender’s development.

Thanks for all your help Matt! I’m sure you’ll be missed. (But I’m also sure we’ll be seeing you around ;-)

Update: changed the title and description above a bit to more accurately reflect the situation.

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