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	<title>BlenderNation &#187; Video</title>
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	<link>http://www.blendernation.com</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Tue, 14 Feb 2012 19:00:37 +0000</lastBuildDate>
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		<title>&#8216;Potential&#8217; &#8211; Movie and Interview.</title>
		<link>http://www.blendernation.com/2012/02/14/potential-movie-and-interview/</link>
		<comments>http://www.blendernation.com/2012/02/14/potential-movie-and-interview/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 09:08:05 +0000</pubDate>
		<dc:creator>Community Reporter</dc:creator>
				<category><![CDATA[People]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=26114</guid>
		<description><![CDATA[Potential is a short film created by a small group of students from Hamilton Boys&#8217; High School and Waikato University. The film was made on a shoe-string budget, so all the camera gear was built by the team in order &#8230; <a href="http://www.blendernation.com/2012/02/14/potential-movie-and-interview/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>14</slash:comments>
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		<title>Blender Movie Winner in 2011 Science Visualization Challenge</title>
		<link>http://www.blendernation.com/2012/02/08/blender-movie-winner-in-2011-science-visualization-challenge/</link>
		<comments>http://www.blendernation.com/2012/02/08/blender-movie-winner-in-2011-science-visualization-challenge/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 02:00:54 +0000</pubDate>
		<dc:creator>Community Reporter</dc:creator>
				<category><![CDATA[3D News]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2012/02/08/blender-movie-winner-in-2011-science-visualization-challenge/</guid>
		<description><![CDATA[Christopher Wilmer&#8217;s video &#8216;High density energy storage using self-assembled materials&#8217; has won a prize in the 2011 International Science &#38; Engineering Visualization Challenge. Christopher Wilmer writes: I submitted a video to the 2011 International Science &#38; Engineering Visualization Challenge in September &#8230; <a href="http://www.blendernation.com/2012/02/08/blender-movie-winner-in-2011-science-visualization-challenge/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>Short film: &#8216;The muse from a tram&#8217;</title>
		<link>http://www.blendernation.com/2012/02/07/short-film-the-muse-from-a-tram/</link>
		<comments>http://www.blendernation.com/2012/02/07/short-film-the-muse-from-a-tram/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 18:00:42 +0000</pubDate>
		<dc:creator>Community Reporter</dc:creator>
				<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2012/02/07/short-film-the-muse-from-a-tram/</guid>
		<description><![CDATA[A short movie by Alexander Volos. Alexander writes: This is my first film as a director. I and colleagues studied the possibility of a Blender and GIMP on this project. Film about the musician, who searches inspiration, listening to city &#8230; <a href="http://www.blendernation.com/2012/02/07/short-film-the-muse-from-a-tram/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>25</slash:comments>
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		<item>
		<title>Non-Blender: Open Source Real Time SSS Shader</title>
		<link>http://www.blendernation.com/2012/02/07/non-blender-open-source-real-time-sss-shader/</link>
		<comments>http://www.blendernation.com/2012/02/07/non-blender-open-source-real-time-sss-shader/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 14:00:30 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=26131</guid>
		<description><![CDATA[(Watch in HD!!) Jorge Jimenez writes: These last months I’ve learned a very important lesson: efforts towards rendering ultra realistic skin are futile if they are not coupled with HDR, high quality bloom, depth of field, film grain, tone mapping, &#8230; <a href="http://www.blendernation.com/2012/02/07/non-blender-open-source-real-time-sss-shader/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>53</slash:comments>
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		<title>TV-News lead-in</title>
		<link>http://www.blendernation.com/2012/02/07/tv-news-lead-in/</link>
		<comments>http://www.blendernation.com/2012/02/07/tv-news-lead-in/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 10:00:25 +0000</pubDate>
		<dc:creator>Community Reporter</dc:creator>
				<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2012/02/07/tv-news-lead-in/</guid>
		<description><![CDATA[Six intro videos for a local Russian television station. Galya writes: Lead-in forms for the region TV-channel program. Made with Blender by the team of Slonstudio project (more at slonstudio.org). Production: Ilya Zykov, Michael Solyanov.]]></description>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>Stuff Blender Users Say</title>
		<link>http://www.blendernation.com/2012/02/03/stuff-blender-users-say/</link>
		<comments>http://www.blendernation.com/2012/02/03/stuff-blender-users-say/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 10:00:21 +0000</pubDate>
		<dc:creator>Bart</dc:creator>
				<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=26046</guid>
		<description><![CDATA[A tongue-in-cheek video by BlenderGuru. I did some of those! Did you? :)]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/03/stuff-blender-users-say/feed/</wfw:commentRss>
		<slash:comments>71</slash:comments>
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	</item>
		<item>
		<title>Versus -Short Film</title>
		<link>http://www.blendernation.com/2012/02/02/versus-short-film/</link>
		<comments>http://www.blendernation.com/2012/02/02/versus-short-film/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 10:00:32 +0000</pubDate>
		<dc:creator>Community Reporter</dc:creator>
				<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2012/02/02/versus-short-film/</guid>
		<description><![CDATA[Character animation is a bit stiff, but I think the overall look of this video is great! Rajiv writes: My very first short film modeled and animated completely on Blender 2.6. Hope you enjoy..Video made completely on Blender 2.6.]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/02/02/versus-short-film/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
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		<item>
		<title>Steampunk Alien Space Ship &#8211; Turntable</title>
		<link>http://www.blendernation.com/2012/01/30/steampunk-alien-space-ship-turntable/</link>
		<comments>http://www.blendernation.com/2012/01/30/steampunk-alien-space-ship-turntable/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 18:00:36 +0000</pubDate>
		<dc:creator>Community Reporter</dc:creator>
				<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2012/01/30/steampunk-alien-space-ship-turntable/</guid>
		<description><![CDATA[By Greg Zaal. Greg writes: 42 hand painted texture masks later and the exterior is finally done :) Well, I do still need to adjust the landing gear by adding some pistons and things, but for now I&#8217;d say it&#8217;s &#8230; <a href="http://www.blendernation.com/2012/01/30/steampunk-alien-space-ship-turntable/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/01/30/steampunk-alien-space-ship-turntable/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
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		<title>Timelapse: Modeling a Human Head in Blender with BMesh</title>
		<link>http://www.blendernation.com/2012/01/28/timelapse-modeling-a-human-head-in-blender-with-bmesh/</link>
		<comments>http://www.blendernation.com/2012/01/28/timelapse-modeling-a-human-head-in-blender-with-bmesh/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 12:46:58 +0000</pubDate>
		<dc:creator>cekuhnen</dc:creator>
				<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/?p=25855</guid>
		<description><![CDATA[Working also with NURBS and T-Splines concepts such as N-Gons is very familiar to me when it comes to locally subdivide the mes for detailing. Blendercookie made this timelapsed movie demonstrating the workflow BMesh will bring to you, which eliminates many old school mesh &#8230; <a href="http://www.blendernation.com/2012/01/28/timelapse-modeling-a-human-head-in-blender-with-bmesh/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/01/28/timelapse-modeling-a-human-head-in-blender-with-bmesh/feed/</wfw:commentRss>
		<slash:comments>58</slash:comments>
		<atom:link rel="payment" href="http://www.blendernation.com/?flattrss_redirect&amp;id=25855&amp;md5=5d0ff0962d6d4478ed46a869a3fd5ea2" type="text/html" />
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		<title>Big Buck Bunny loves Creative Commons</title>
		<link>http://www.blendernation.com/2012/01/28/big-buck-bunny-loves-creative-commons/</link>
		<comments>http://www.blendernation.com/2012/01/28/big-buck-bunny-loves-creative-commons/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 06:00:44 +0000</pubDate>
		<dc:creator>Community Reporter</dc:creator>
				<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.blendernation.com/2012/01/28/big-buck-bunny-loves-creative-commons/</guid>
		<description><![CDATA[&#8220;This video was created in order to promote the use of Creative Commons on the volunteer computing based rendering service Renderfarm.fi (http://www.renderfarm.fi) and in any other relevant context&#8221; Julius Tuomisto writes: Renderfarm.fi and Studio Lumikuu are extremely happy to announce &#8230; <a href="http://www.blendernation.com/2012/01/28/big-buck-bunny-loves-creative-commons/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.blendernation.com/2012/01/28/big-buck-bunny-loves-creative-commons/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
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